Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Anotroxia
Morgan Le Fay
Level 79
God Stats
12W - 10L
1,576 SR
Queue Stats
292W - 208L
1,589 Elo+
Party 1
Chaac
Chaac
X3X3ON
Chaac
Level 85
God Stats
4W - 2L
1,741 SR
Queue Stats
43W - 33L
1,603 Elo+
Party 1
Team Averages
Level 67
1,606 SR
1,564 Elo+

VS

Team Averages
Level 42
1,533 SR
1,496 Elo+
Anubis
Anubis
RedLineYamaha
Anubis
Level 41
God Stats
0W - 2L
1,726 SR
Queue Stats
91W - 71L
1,505 Elo+
Party 2
Sun Wukong
Sun Wukong
Slaughter323
Sun Wukong
Level 69
God Stats
0W - 1L
1,404 SR
Queue Stats
25W - 12L
1,609 Elo+
Party 2
Cthulhu
Cthulhu
sonhez
Cthulhu
Level 16
God Stats
7W - 7L
1,469 SR
Queue Stats
7W - 7L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
7 / 1 / 4
8,316
832
5,733
6,805
1,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Anotroxia
Morgan Le Fay
11
3 / 1 / 8
7,519
752
8,082
5,854
1,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
X3X3ON
Chaac
10
2 / 0 / 6
6,913
691
6,063
8,278
5,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
6,004
600
3,444
5,737
2,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Slaughter323
Sun Wukong
8
1 / 7 / 0
6,071
607
6,381
9,650
7,293
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
sonhez
Cthulhu
9
1 / 2 / 1
6,156
616
5,464
8,456
4,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
12
Kills
2
2
Deaths
12
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
7
1
4
9
W
Morgan Le Fay
Anotroxia
Morgan Le Fay
3
1
8
7
L
0
3
2
0.33
L
Sun Wukong
Slaughter323
Sun Wukong
1
7
0
0.14
W
Chaac
X3X3ON
Chaac
2
0
6
5
L
Cthulhu
sonhez
Cthulhu
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,878
Damage
15,289
20,937
Taken
23,843
9,345
Mitigated
14,077
11,262
Healing
3,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,733
509
3,940
3,827
6,805
1,833
615
2,675
3,932
29,453
0
W
Morgan Le Fay
Anotroxia
Morgan Le Fay
8,082
722
0
834
5,854
1,813
423
2,726
2,840
24,988
0
L
3,444
32
0
372
5,737
2,474
0
2,810
2,680
19,404
0
L
Sun Wukong
Slaughter323
Sun Wukong
6,381
1,030
0
976
9,650
7,293
0
5,998
3,407
0
14,935
W
Chaac
X3X3ON
Chaac
6,063
1,216
108
2,553
8,278
5,699
476
2,732
5,224
0
16,387
L
Cthulhu
sonhez
Cthulhu
5,464
301
202
2,254
8,456
4,310
0
5,007
3,177
18,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,748
Gold Earned
18,231
117
Minions Killed
92
0
Camps Cleared
0
537,317
Distance Traveled
527,620
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,316
832
55
6
0
178,487
0
W
Morgan Le Fay
7,519
752
37
4
0
188,932
1
L
Anubis
6,004
600
46
5
0
173,888
3
L
Sun Wukong
6,071
607
18
2
0
175,281
4
W
Chaac
6,913
691
25
3
0
169,898
0
L
Cthulhu
6,156
616
28
3
0
178,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role