Player Matchup

Janus
Janus
GranatapfelGerd
Janus
Level 48
God Stats
0W - 3L
1,500 SR
Queue Stats
25W - 44L
1,229 Elo+
Party 1
Ymir
Ymir
Wallentin
Ymir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
nixs_j
Sun Wukong
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 58L
1,244 Elo+
Party 1
Team Averages
Level 33
1,500 SR
1,325 Elo+

VS

Team Averages
Level 53
1,364 SR
1,478 Elo+
Medusa
Medusa
Hermoso15
Medusa
Level 28
God Stats
1W - 0L
1,249 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Humuhumunuku257
Baron Samedi
Level 28
God Stats
2W - 0L
1,324 SR
Queue Stats
25W - 26L
1,417 Elo+
Solo
Sol
Sol
Owlish1
Sol
Level 102
God Stats
17W - 11L
1,519 SR
Queue Stats
115W - 124L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 10 / 3
9,957
711
10,415
14,281
4,912
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
11
0 / 10 / 7
8,812
629
7,745
21,696
15,462
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
nixs_j
Sun Wukong
13
4 / 8 / 1
9,336
667
9,219
18,705
9,102
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Hermoso15
Medusa
14
8 / 5 / 11
10,690
764
10,132
10,668
3,883
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Humuhumunuku257
Baron Samedi
16
12 / 3 / 15
12,192
871
15,352
12,698
8,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sol
16
8 / 0 / 18
11,642
832
22,696
15,603
5,839
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
72
8
Kills
28
28
Deaths
8
11
Assists
44
Player
Kills
Deaths
Assists
KDA
L
4
10
3
0.55
W
Medusa
Hermoso15
Medusa
8
5
11
2.7
W
Baron Samedi
Humuhumunuku257
Baron Samedi
12
3
15
6.5
W
Sol
8
0
18
17
L
Ymir
0
10
7
0.35
L
Sun Wukong
nixs_j
Sun Wukong
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,379
Damage
48,180
54,682
Taken
38,969
29,476
Mitigated
18,176
6,770
Healing
16,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,415
1,205
589
2,198
14,281
4,912
0
10,690
3,156
43,428
0
W
Medusa
Hermoso15
Medusa
10,132
5,038
0
187
10,668
3,883
173
5,899
4,769
0
31,423
W
Baron Samedi
Humuhumunuku257
Baron Samedi
15,352
476
2,139
5,884
12,698
8,454
348
6,051
6,647
36,621
0
W
Sol
22,696
8,915
0
8,502
15,603
5,839
2,346
6,210
9,393
56,070
3,054
L
Ymir
7,745
317
480
1,054
21,696
15,462
0
14,458
6,927
19,943
0
L
Sun Wukong
nixs_j
Sun Wukong
9,219
1,486
0
2,449
18,705
9,102
315
10,724
7,721
0
18,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,105
Gold Earned
34,524
116
Minions Killed
164
0
Camps Cleared
0
568,705
Distance Traveled
708,950
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,957
711
69
5
0
184,991
0
W
Medusa
10,690
764
50
4
0
228,604
1
W
Baron Samedi
12,192
871
46
3
0
241,792
1
W
Sol
11,642
832
68
5
0
238,554
1
L
Ymir
8,812
629
21
2
0
176,711
4
L
Sun Wukong
9,336
667
26
2
0
207,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role