Player Matchup

Ymir
Ymir
CozinheiroDaAPAE
Ymir
Level 5
God Stats
2W - 0L
1,349 SR
Queue Stats
4W - 0L
1,500 Elo+
Solo
Janus
Janus
Xemplified
Janus
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 66L
1,698 Elo+
Party 2
Hachiman
Hachiman
Xorbs
Hachiman
Level 6
God Stats
6W - 2L
1,843 SR
Queue Stats
11W - 8L
1,500 Elo+
Party 2
Team Averages
Level 43
1,564 SR
1,566 Elo+

VS

Team Averages
Level 55
1,500 SR
1,524 Elo+
Cthulhu
Cthulhu
Arbela
Cthulhu
Level 7
God Stats
0W - 1L
1,263 SR
Queue Stats
0W - 5L
1,384 Elo+
Solo
Izanami
Izanami
DerLuke
Izanami
Level 29
God Stats
0W - 1L
1,737 SR
Queue Stats
15W - 9L
1,477 Elo+
Party 1
Ra
Ra
Morganthelefay
Ra
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 11L
1,711 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 12
8,641
864
5,383
9,668
10,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
13
9 / 1 / 8
9,396
940
13,335
6,358
2,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
Xorbs
Hachiman
11
5 / 3 / 9
7,962
796
6,589
9,120
3,120
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arbela
Cthulhu
7
0 / 9 / 3
6,109
611
2,111
11,356
3,787
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
DerLuke
Izanami
11
2 / 5 / 2
7,341
734
3,876
10,170
3,034
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 4 / 2
7,169
717
6,315
8,008
2,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
18
Kills
4
4
Deaths
18
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Arbela
Cthulhu
0
9
3
0.17
W
4
0
12
10
L
Izanami
DerLuke
Izanami
2
5
2
0.6
L
2
4
2
0.75
W
Janus
9
1
8
13
W
Hachiman
Xorbs
Hachiman
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,307
Damage
12,302
25,146
Taken
29,534
15,348
Mitigated
9,452
5,983
Healing
2,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Arbela
Cthulhu
2,111
608
0
20
11,356
3,787
0
5,625
5,489
5,363
0
W
5,383
637
0
1,697
9,668
10,189
203
2,808
6,860
10,361
0
L
Izanami
DerLuke
Izanami
3,876
3,025
0
504
10,170
3,034
0
7,196
2,680
0
18,195
L
6,315
432
410
1,634
8,008
2,631
0
5,167
2,647
32,337
0
W
Janus
13,335
2,407
0
1,146
6,358
2,039
945
1,607
4,751
38,804
0
W
Hachiman
Xorbs
Hachiman
6,589
4,500
0
3,140
9,120
3,120
1,361
4,011
5,109
0
17,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,999
Gold Earned
20,619
98
Minions Killed
103
0
Camps Cleared
0
541,358
Distance Traveled
437,371
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,109
611
6
1
0
99,930
1
W
Ymir
8,641
864
12
1
0
183,281
0
L
Izanami
7,341
734
45
5
0
161,524
0
L
Ra
7,169
717
52
5
0
175,917
0
W
Janus
9,396
940
59
6
0
190,572
2
W
Hachiman
7,962
796
27
3
0
167,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role