Player Matchup

Loki
Loki
Artiic10
Loki
Level 6
God Stats
3W - 2L
1,780 SR
Queue Stats
10W - 7L
1,476 Elo+
Solo
Anhur
Anhur
Galone09
Anhur
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 113L
1,495 Elo+
Solo
Bacchus
Bacchus
GerardMajong
Bacchus
Level 29
God Stats
2W - 6L
1,798 SR
Queue Stats
90W - 100L
1,401 Elo+
Party 2
Ra
Ra
Patzim
Ra
Level 29
God Stats
0W - 2L
1,272 SR
Queue Stats
91W - 107L
1,363 Elo+
Party 2
Guan Yu
Guan Yu
Sildan22
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,161 Elo+
Solo
Team Averages
Level 20
1,570 SR
1,379 Elo+

VS

Team Averages
Level 22
1,512 SR
1,451 Elo+
Amaterasu
Amaterasu
Drip9
Amaterasu
Level 26
God Stats
9W - 7L
1,576 SR
Queue Stats
51W - 62L
1,481 Elo+
Party 1
Eset
Eset
Ghori11a
Eset
Level 26
God Stats
43W - 27L
1,585 SR
Queue Stats
59W - 59L
1,458 Elo+
Party 1
Skadi
Skadi
Lordens
Skadi
Level 15
God Stats
1W - 1L
1,245 SR
Queue Stats
87W - 72L
1,438 Elo+
Solo
Gilgamesh
Gilgamesh
Techiess
Gilgamesh
Level 17
God Stats
26W - 14L
1,527 SR
Queue Stats
26W - 19L
1,436 Elo+
Party 1
Arachne
Arachne
Tonz1999
Arachne
Level 24
God Stats
11W - 4L
1,625 SR
Queue Stats
42W - 43L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
14 / 5 / 8
12,404
564
22,287
20,320
7,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
Galone09
Anhur
18
6 / 9 / 9
11,735
533
7,640
18,550
6,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
GerardMajong
Bacchus
14
2 / 12 / 10
10,564
480
10,676
26,884
27,581
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ra
15
3 / 13 / 2
9,698
441
10,208
15,522
5,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
Sildan22
Guan Yu
15
3 / 10 / 10
9,899
450
7,682
22,057
23,854
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Drip9
Amaterasu
15
5 / 5 / 23
10,432
474
10,344
20,187
15,385
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Eset
19
11 / 5 / 16
12,679
576
19,610
15,590
5,661
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Lordens
Skadi
17
4 / 8 / 9
10,962
498
12,374
18,829
7,733
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
Techiess
Gilgamesh
19
13 / 5 / 19
12,648
575
20,269
19,129
13,159
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
Tonz1999
Arachne
17
16 / 6 / 13
12,326
560
21,666
16,646
7,551
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
129
28
Kills
49
49
Deaths
29
39
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Loki
14
5
8
3.6
W
Amaterasu
Drip9
Amaterasu
5
5
23
3.3
L
Anhur
Galone09
Anhur
6
9
9
1.17
L
Bacchus
GerardMajong
Bacchus
2
12
10
0.58
W
Eset
11
5
16
3.8
W
Skadi
Lordens
Skadi
4
8
9
1.06
L
Ra
3
13
2
0.31
L
Guan Yu
Sildan22
Guan Yu
3
10
10
0.8
W
Gilgamesh
Techiess
Gilgamesh
13
5
19
4.5
W
Arachne
Tonz1999
Arachne
16
6
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,493
Damage
84,263
103,333
Taken
90,381
70,866
Mitigated
49,489
13,441
Healing
24,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
22,287
6,296
0
4,426
20,320
7,408
248
3,992
16,142
0
72,773
W
Amaterasu
Drip9
Amaterasu
10,344
5,167
0
5,619
20,187
15,385
628
5,557
14,227
0
30,423
L
Anhur
Galone09
Anhur
7,640
2,445
0
1,650
18,550
6,715
3,212
1,325
17,189
0
77,627
L
Bacchus
GerardMajong
Bacchus
10,676
1,151
0
2,293
26,884
27,581
264
5,701
20,935
21,828
0
W
Eset
19,610
1,623
1,231
4,846
15,590
5,661
1,358
2,366
13,088
87,532
0
W
Skadi
Lordens
Skadi
12,374
5,736
0
4,152
18,829
7,733
3,173
1,155
17,573
0
81,892
L
Ra
10,208
1,684
239
1,099
15,522
5,308
774
2,670
12,668
42,435
0
L
Guan Yu
Sildan22
Guan Yu
7,682
1,637
1,100
2,634
22,057
23,854
622
5,056
16,789
32
36,356
W
Gilgamesh
Techiess
Gilgamesh
20,269
6,224
0
4,710
19,129
13,159
416
5,489
13,274
0
58,546
W
Arachne
Tonz1999
Arachne
21,666
16,617
0
3,545
16,646
7,551
573
5,019
11,303
0
48,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,300
Gold Earned
59,047
391
Minions Killed
416
0
Camps Cleared
0
1,772,557
Distance Traveled
2,092,135
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,404
564
92
4
0
435,923
0
W
Amaterasu
10,432
474
41
2
0
426,309
0
L
Anhur
11,735
533
123
6
0
338,260
2
L
Bacchus
10,564
480
27
1
0
344,136
2
W
Eset
12,679
576
131
6
0
402,768
4
W
Skadi
10,962
498
123
6
0
342,549
3
L
Ra
9,698
441
83
4
0
300,629
2
L
Guan Yu
9,899
450
66
3
0
353,609
1
W
Gilgamesh
12,648
575
68
3
0
461,609
1
W
Arachne
12,326
560
53
2
0
458,900
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role