Player Matchup

Morgan Le Fay
Morgan Le Fay
Carajoinas
Morgan Le Fay
Level 8
God Stats
24W - 36L
1,731 SR
Queue Stats
41W - 60L
1,388 Elo+
Solo
Artio
Artio
CrossVLTR
Artio
Level 28
God Stats
13W - 9L
1,525 SR
Queue Stats
85W - 82L
1,364 Elo+
Solo
Bakasura
Bakasura
M__I__K__K_jr
Bakasura
Level 20
God Stats
1W - 0L
1,146 SR
Queue Stats
11W - 17L
1,539 Elo+
Solo
Loki
Loki
ichiMalakoi
Loki
Level 13
God Stats
7W - 6L
1,499 SR
Queue Stats
34W - 26L
1,337 Elo+
Solo
Ares
Ares
panelarachada
Ares
Level 13
God Stats
1W - 0L
1,341 SR
Queue Stats
4W - 5L
1,370 Elo+
Solo
Team Averages
Level 16
1,448 SR
1,400 Elo+

VS

Team Averages
Level 15
1,315 SR
1,437 Elo+
Loki
Loki
Bia_do_mal
Loki
Level 17
God Stats
1W - 3L
1,329 SR
Queue Stats
49W - 53L
1,364 Elo+
Solo
Scylla
Scylla
Dorbron
Scylla
Level 12
God Stats
1W - 5L
1,272 SR
Queue Stats
10W - 21L
1,484 Elo+
Party 1
Aphrodite
Aphrodite
crlshm
Aphrodite
Level 6
God Stats
2W - 4L
1,312 SR
Queue Stats
2W - 8L
1,267 Elo+
Party 1
Cthulhu
Cthulhu
falcaoxppxbr
Cthulhu
Level 18
God Stats
3W - 5L
1,375 SR
Queue Stats
12W - 9L
1,502 Elo+
Solo
Ne Zha
Ne Zha
martinnnnxd
Ne Zha
Level 23
God Stats
2W - 3L
1,286 SR
Queue Stats
16W - 10L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Carajoinas
Morgan Le Fay
20
0 / 4 / 17
14,689
864
18,718
12,119
6,730
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artio
CrossVLTR
Artio
20
4 / 5 / 22
16,600
976
12,441
30,169
41,348
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
M__I__K__K_jr
Bakasura
20
1 / 6 / 15
14,893
876
13,363
20,036
9,908
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
16 / 7 / 12
19,276
1,134
31,075
22,131
10,325
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
13 / 1 / 18
18,594
1,094
33,873
21,101
32,988
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Team 1 Tickets

68

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 8 / 9
16,367
963
22,841
23,613
8,542
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
Dorbron
Scylla
20
3 / 9 / 13
15,561
915
20,155
28,382
9,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
crlshm
Aphrodite
20
0 / 4 / 10
13,829
813
4,140
10,476
7,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cthulhu
falcaoxppxbr
Cthulhu
20
2 / 5 / 14
16,425
966
19,612
31,443
41,466
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
20
9 / 8 / 12
17,761
1,045
28,734
24,604
13,187
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
81
34
Kills
23
23
Deaths
34
84
Assists
58
Player
Kills
Deaths
Assists
KDA
L
9
8
9
1.69
W
Morgan Le Fay
Carajoinas
Morgan Le Fay
0
4
17
2.13
W
Artio
CrossVLTR
Artio
4
5
22
3
L
Scylla
Dorbron
Scylla
3
9
13
1.06
W
Bakasura
M__I__K__K_jr
Bakasura
1
6
15
1.42
L
Aphrodite
crlshm
Aphrodite
0
4
10
1.25
L
Cthulhu
falcaoxppxbr
Cthulhu
2
5
14
1.8
W
16
7
12
3.14
L
Ne Zha
9
8
12
1.88
W
13
1
18
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,470
Damage
95,482
105,556
Taken
118,518
101,299
Mitigated
80,960
10,338
Healing
12,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,841
7,602
0
936
23,613
8,542
0
14,555
8,883
0
42,801
W
Morgan Le Fay
Carajoinas
Morgan Le Fay
18,718
1,247
0
845
12,119
6,730
0
5,642
6,477
58,029
0
W
Artio
CrossVLTR
Artio
12,441
1,519
1,506
3,974
30,169
41,348
0
15,801
14,368
25,989
0
L
Scylla
Dorbron
Scylla
20,155
3,139
0
1,651
28,382
9,960
0
18,371
9,808
48,324
0
W
Bakasura
M__I__K__K_jr
Bakasura
13,363
9,037
0
4,013
20,036
9,908
0
7,823
12,213
0
39,241
L
Aphrodite
crlshm
Aphrodite
4,140
363
3,598
2,134
10,476
7,805
0
5,552
4,924
14,866
0
L
Cthulhu
falcaoxppxbr
Cthulhu
19,612
2,481
110
1,376
31,443
41,466
0
14,400
16,106
57,719
0
W
31,075
8,615
0
0
22,131
10,325
0
7,588
14,404
31
52,143
L
Ne Zha
28,734
11,224
0
2,877
24,604
13,187
0
12,185
12,309
0
58,340
W
33,873
1,417
0
0
21,101
32,988
0
7,053
14,048
57,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,052
Gold Earned
79,943
283
Minions Killed
270
13
Camps Cleared
6
1,659,341
Distance Traveled
1,521,852
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
16,367
963
24
1
3
378,411
0
W
Morgan Le Fay
14,689
864
80
5
2
314,228
1
W
Artio
16,600
976
38
2
0
364,747
0
L
Scylla
15,561
915
77
5
1
284,849
0
W
Bakasura
14,893
876
86
5
2
328,643
0
L
Aphrodite
13,829
813
26
2
0
233,640
1
L
Cthulhu
16,425
966
95
6
0
295,497
0
W
Loki
19,276
1,134
43
3
7
303,264
1
L
Ne Zha
17,761
1,045
48
3
2
329,455
0
W
Ares
18,594
1,094
36
2
2
348,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role