Player Matchup

Ymir
Ymir
Aikod
Ymir
Level 29
God Stats
21W - 17L
1,620 SR
Queue Stats
121W - 138L
1,411 Elo+
Solo
Mulan
Mulan
ThatDudeKitt
Mulan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,627 Elo+
Solo
Nemesis
Nemesis
asrelux
Nemesis
Level 23
God Stats
5W - 3L
1,500 SR
Queue Stats
86W - 77L
1,327 Elo+
Solo
Vulcan
Vulcan
itachisusano616
Vulcan
Level 29
God Stats
7W - 13L
1,523 SR
Queue Stats
91W - 117L
1,398 Elo+
Solo
Chiron
Chiron
vatrik35
Chiron
Level 23
God Stats
1W - 3L
1,290 SR
Queue Stats
2W - 4L
1,188 Elo+
Solo
Team Averages
Level 24
1,487 SR
1,390 Elo+

VS

Team Averages
Level 24
1,506 SR
1,493 Elo+
Cthulhu
Cthulhu
FadeBoy15
Cthulhu
Level 8
God Stats
3W - 2L
1,517 SR
Queue Stats
5W - 2L
1,668 Elo+
Party 1
Jing Wei
Jing Wei
IAlexxKingI
Jing Wei
Level 28
God Stats
7W - 6L
1,303 SR
Queue Stats
57W - 54L
1,334 Elo+
Solo
Sol
Sol
SonOfChobe
Sol
Level 29
God Stats
37W - 37L
1,588 SR
Queue Stats
136W - 123L
1,503 Elo+
Party 1
Bakasura
Bakasura
TheGoldenPigeon1
Bakasura
Level 27
God Stats
9W - 8L
1,548 SR
Queue Stats
72W - 87L
1,483 Elo+
Party 2
Arachne
Arachne
iceman3545445
Arachne
Level 29
God Stats
47W - 46L
1,572 SR
Queue Stats
116W - 131L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Aikod
Ymir
11
3 / 1 / 4
8,075
505
5,853
10,477
5,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 4 / 0
8,072
505
9,782
10,029
9,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
asrelux
Nemesis
7
0 / 1 / 0
5,590
349
309
4,580
1,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
0 / 5 / 3
6,734
421
5,218
9,929
4,083
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
vatrik35
Chiron
12
3 / 3 / 3
7,591
474
8,311
8,533
2,793
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FadeBoy15
Cthulhu
12
2 / 4 / 2
7,571
473
6,494
10,544
8,139
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
IAlexxKingI
Jing Wei
11
0 / 2 / 3
7,000
438
2,587
7,522
2,112
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
6 / 0 / 2
10,534
658
10,058
11,132
5,128
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 2 / 2
9,335
583
4,110
8,225
3,798
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
15
2 / 2 / 2
8,891
556
5,051
9,715
4,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
25
10
Kills
14
14
Deaths
10
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ymir
Aikod
Ymir
3
1
4
5
W
Cthulhu
FadeBoy15
Cthulhu
2
4
2
0.75
W
Jing Wei
IAlexxKingI
Jing Wei
0
2
3
0.75
W
6
0
2
7
L
4
4
0
1
W
4
2
2
2.5
L
Nemesis
asrelux
Nemesis
0
1
0
0
W
Arachne
2
2
2
1.5
L
0
5
3
0.3
L
Chiron
vatrik35
Chiron
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,473
Damage
28,300
43,548
Taken
47,138
23,201
Mitigated
23,417
8,689
Healing
16,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Aikod
Ymir
5,853
1,449
426
2,955
10,477
5,287
0
4,429
6,048
29,304
0
W
Cthulhu
FadeBoy15
Cthulhu
6,494
1,225
49
2,606
10,544
8,139
287
3,052
7,492
34,964
0
W
Jing Wei
IAlexxKingI
Jing Wei
2,587
2,018
0
0
7,522
2,112
698
1,293
6,229
0
22,118
W
10,058
4,192
0
9,016
11,132
5,128
4,308
4,487
6,549
81,973
0
L
9,782
1,815
0
1,844
10,029
9,580
0
1,726
8,025
0
43,200
W
4,110
2,828
0
2,239
8,225
3,798
454
548
7,275
0
31,127
L
Nemesis
asrelux
Nemesis
309
54
0
0
4,580
1,458
0
829
3,751
0
20,724
W
Arachne
5,051
3,280
0
2,665
9,715
4,240
524
1,691
7,718
0
54,070
L
5,218
1,204
0
1,873
9,929
4,083
0
5,205
4,724
36,514
0
L
Chiron
vatrik35
Chiron
8,311
4,533
335
1,256
8,533
2,793
1,292
4,363
4,170
0
35,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,062
Gold Earned
43,331
302
Minions Killed
467
0
Camps Cleared
0
1,212,960
Distance Traveled
1,528,745
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,075
505
48
3
0
286,184
4
W
Cthulhu
7,571
473
38
2
0
296,821
0
W
Jing Wei
7,000
438
65
4
0
273,176
3
W
Sol
10,534
658
161
10
0
292,945
0
L
Mulan
8,072
505
92
6
0
260,879
2
W
Bakasura
9,335
583
94
6
0
315,229
1
L
Nemesis
5,590
349
37
2
0
134,222
0
W
Arachne
8,891
556
109
7
0
350,574
3
L
Vulcan
6,734
421
58
4
0
280,471
3
L
Chiron
7,591
474
67
4
0
251,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role