Player Matchup

Set
Set
 
Set
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Fervore30
Chang'e
Level 44
God Stats
0W - 4L
1,500 SR
Queue Stats
73W - 116L
1,336 Elo+
Party 2
Sun Wukong
Sun Wukong
GallowsHumuor
Sun Wukong
Level 54
God Stats
1W - 7L
1,234 SR
Queue Stats
361W - 426L
1,416 Elo+
Solo
Hou Yi
Hou Yi
GeeVibes
Hou Yi
Level 63
God Stats
1W - 1L
1,780 SR
Queue Stats
370W - 457L
1,404 Elo+
Party 2
Team Averages
Level 66
1,503 SR
1,431 Elo+

VS

Team Averages
Level 69
1,534 SR
1,373 Elo+
Tsukuyomi
Tsukuyomi
Beveragepoppin
Tsukuyomi
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 23L
1,488 Elo+
Party 1
Ra
Ra
FrostedZomB
Ra
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 81L
1,312 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Nababarsati
Morgan Le Fay
Level 89
God Stats
11W - 13L
1,721 SR
Queue Stats
243W - 283L
1,471 Elo+
Solo
Cernunnos
Cernunnos
WiredXxJAKExX
Cernunnos
Level 62
God Stats
12W - 14L
1,446 SR
Queue Stats
24W - 52L
1,169 Elo+
Party 3
Gilgamesh
Gilgamesh
raypls
Gilgamesh
Level 63
God Stats
3W - 1L
1,500 SR
Queue Stats
64W - 64L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
16
6 / 8 / 2
10,287
490
10,877
18,687
10,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
 
Ymir
13
2 / 3 / 4
8,765
417
5,893
14,732
18,216
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
Fervore30
Chang'e
15
3 / 9 / 4
10,640
507
9,816
18,083
6,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
GallowsHumuor
Sun Wukong
16
1 / 6 / 1
9,767
465
4,762
13,871
9,773
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hou Yi
GeeVibes
Hou Yi
17
1 / 6 / 5
10,542
502
9,040
14,129
5,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Beveragepoppin
Tsukuyomi
20
17 / 2 / 3
13,422
639
18,200
17,435
7,097
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 4 / 4
8,978
428
4,625
10,378
4,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
Nababarsati
Morgan Le Fay
16
4 / 3 / 8
10,583
504
9,817
13,500
6,917
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
WiredXxJAKExX
Cernunnos
15
0 / 2 / 4
9,627
458
7,838
13,496
4,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
raypls
Gilgamesh
18
9 / 2 / 5
11,934
568
18,233
14,497
15,137
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
56
13
Kills
32
32
Deaths
13
16
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
6
8
2
0.88
L
Ymir
 
Ymir
2
3
4
1.33
W
Tsukuyomi
Beveragepoppin
Tsukuyomi
17
2
3
9.25
L
Chang'e
Fervore30
Chang'e
3
9
4
0.56
W
2
4
4
1
L
Sun Wukong
GallowsHumuor
Sun Wukong
1
6
1
0.25
L
Hou Yi
GeeVibes
Hou Yi
1
6
5
0.58
W
Morgan Le Fay
Nababarsati
Morgan Le Fay
4
3
8
2.67
W
Cernunnos
WiredXxJAKExX
Cernunnos
0
2
4
1
W
Gilgamesh
raypls
Gilgamesh
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,388
Damage
58,713
79,502
Taken
69,306
49,729
Mitigated
38,439
15,947
Healing
22,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
10,877
6,759
0
1,746
18,687
10,370
0
4,395
14,292
0
74,453
L
Ymir
 
Ymir
5,893
1,236
197
2,366
14,732
18,216
0
2,463
12,269
32,447
0
W
Tsukuyomi
Beveragepoppin
Tsukuyomi
18,200
6,033
0
7,822
17,435
7,097
198
4,622
12,813
0
100,954
L
Chang'e
Fervore30
Chang'e
9,816
1,761
813
4,413
18,083
6,096
0
6,310
11,693
51,605
0
W
4,625
631
1,603
1,952
10,378
4,906
65
3,407
6,971
42,311
0
L
Sun Wukong
GallowsHumuor
Sun Wukong
4,762
2,148
0
3,147
13,871
9,773
53
724
13,147
0
52,916
L
Hou Yi
GeeVibes
Hou Yi
9,040
4,102
0
3,265
14,129
5,274
978
787
13,342
0
86,777
W
Morgan Le Fay
Nababarsati
Morgan Le Fay
9,817
1,985
0
3,593
13,500
6,917
1,572
3,234
10,266
67,382
0
W
Cernunnos
WiredXxJAKExX
Cernunnos
7,838
3,094
247
6,201
13,496
4,382
1,588
1,992
11,504
0
58,103
W
Gilgamesh
raypls
Gilgamesh
18,233
6,793
0
1,081
14,497
15,137
1,171
2,454
12,043
0
69,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,001
Gold Earned
54,544
494
Minions Killed
537
0
Camps Cleared
0
1,791,738
Distance Traveled
1,907,134
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,287
490
107
5
0
409,910
6
L
Ymir
8,765
417
48
2
0
349,614
0
W
Tsukuyomi
13,422
639
151
7
0
439,240
3
L
Chang'e
10,640
507
83
4
0
324,322
0
W
Ra
8,978
428
64
3
0
362,677
4
L
Sun Wukong
9,767
465
120
6
0
370,652
7
L
Hou Yi
10,542
502
136
6
0
337,240
6
W
Morgan Le Fay
10,583
504
96
5
0
357,123
5
W
Cernunnos
9,627
458
96
5
0
350,753
4
W
Gilgamesh
11,934
568
130
6
0
397,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role