Player Matchup

Thanatos
Thanatos
ColeW-07
Thanatos
Level 65
God Stats
15W - 12L
1,486 SR
Queue Stats
590W - 544L
1,496 Elo+
Solo
Sylvanus
Sylvanus
I-need-BP
Sylvanus
Level 84
God Stats
31W - 34L
1,496 SR
Queue Stats
111W - 105L
1,486 Elo+
Solo
Apollo
Apollo
Javiporterazo13
Apollo
Level 86
God Stats
18W - 18L
1,437 SR
Queue Stats
438W - 434L
1,390 Elo+
Solo
Sun Wukong
Sun Wukong
MaMereEstBonne
Sun Wukong
Level 102
God Stats
27W - 21L
1,545 SR
Queue Stats
589W - 576L
1,352 Elo+
Solo
Kukulkan
Kukulkan
NANDITOFER1990
Kukulkan
Level 84
God Stats
117W - 115L
1,420 SR
Queue Stats
394W - 473L
1,322 Elo+
Solo
Team Averages
Level 84
1,477 SR
1,409 Elo+

VS

Team Averages
Level 87
1,535 SR
1,417 Elo+
Chernobog
Chernobog
DenLesogor
Chernobog
Level 101
God Stats
20W - 28L
1,471 SR
Queue Stats
505W - 526L
1,423 Elo+
Party 1
Ymir
Ymir
GansPropeller
Ymir
Level 52
God Stats
41W - 54L
1,356 SR
Queue Stats
252W - 272L
1,381 Elo+
Party 1
Scylla
Scylla
Nokknokkhw
Scylla
Level 66
God Stats
1W - 3L
1,358 SR
Queue Stats
19W - 22L
1,377 Elo+
Solo
Bellona
Bellona
SIR-BUNINK
Bellona
Level 108
God Stats
2W - 1L
1,919 SR
Queue Stats
176W - 150L
1,496 Elo+
Solo
Thanatos
Thanatos
max62680-72300
Thanatos
Level 107
God Stats
1W - 1L
1,572 SR
Queue Stats
166W - 171L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ColeW-07
Thanatos
17
18 / 4 / 7
12,325
616
18,170
16,603
8,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
I-need-BP
Sylvanus
15
3 / 4 / 14
10,300
515
11,855
20,502
22,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
8 / 0 / 10
11,954
598
16,277
12,354
5,704
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
MaMereEstBonne
Sun Wukong
18
8 / 2 / 10
11,692
585
20,383
19,799
24,590
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
18
5 / 2 / 13
11,693
585
10,240
8,563
3,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DenLesogor
Chernobog
15
1 / 5 / 4
8,462
423
10,544
15,027
4,572
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 6 / 2
9,056
453
6,142
26,661
10,615
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
Nokknokkhw
Scylla
13
3 / 11 / 4
8,758
438
6,934
14,938
4,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
SIR-BUNINK
Bellona
14
1 / 9 / 4
8,845
442
9,016
20,098
19,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
16
5 / 11 / 2
10,267
513
7,861
19,756
7,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
27
42
Kills
11
12
Deaths
42
54
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thanatos
ColeW-07
Thanatos
18
4
7
5.38
L
Chernobog
DenLesogor
Chernobog
1
5
4
0.6
L
1
6
2
0.33
W
Sylvanus
I-need-BP
Sylvanus
3
4
14
2.5
W
8
0
10
13
W
Sun Wukong
MaMereEstBonne
Sun Wukong
8
2
10
6.5
W
Kukulkan
5
2
13
5.75
L
Scylla
Nokknokkhw
Scylla
3
11
4
0.45
L
Bellona
SIR-BUNINK
Bellona
1
9
4
0.33
L
Thanatos
5
11
2
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,925
Damage
40,497
77,821
Taken
96,480
64,917
Mitigated
46,213
42,732
Healing
23,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
ColeW-07
Thanatos
18,170
5,447
0
11,318
16,603
8,530
316
3,240
13,363
0
68,447
L
Chernobog
DenLesogor
Chernobog
10,544
7,700
0
5,213
15,027
4,572
0
3,757
11,270
0
52,564
L
6,142
809
0
3,980
26,661
10,615
0
6,934
19,727
26,114
0
W
Sylvanus
I-need-BP
Sylvanus
11,855
2,314
5,765
9,530
20,502
22,859
1,644
4,050
16,452
28,383
0
W
16,277
11,438
0
5,596
12,354
5,704
4,111
1,899
10,455
0
103,641
W
Sun Wukong
MaMereEstBonne
Sun Wukong
20,383
2,399
0
6,133
19,799
24,590
2,001
2,759
17,040
0
76,607
W
Kukulkan
10,240
696
0
4,390
8,563
3,234
1,660
1,128
7,435
79,236
0
L
Scylla
Nokknokkhw
Scylla
6,934
1,056
20
1,311
14,938
4,439
0
3,958
10,980
30,457
0
L
Bellona
SIR-BUNINK
Bellona
9,016
2,716
0
4,163
20,098
19,305
0
3,069
17,029
0
46,057
L
Thanatos
7,861
3,860
0
8,366
19,756
7,282
0
4,377
15,379
0
60,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,964
Gold Earned
45,388
544
Minions Killed
374
0
Camps Cleared
0
1,826,163
Distance Traveled
1,654,724
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,325
616
94
5
0
371,435
0
L
Chernobog
8,462
423
105
5
0
334,578
1
L
Ymir
9,056
453
29
1
0
334,301
3
W
Sylvanus
10,300
515
30
2
0
347,466
5
W
Apollo
11,954
598
151
8
0
400,385
3
W
Sun Wukong
11,692
585
135
7
0
344,859
1
W
Kukulkan
11,693
585
134
7
0
362,018
1
L
Scylla
8,758
438
43
2
0
345,273
0
L
Bellona
8,845
442
95
5
0
334,890
2
L
Thanatos
10,267
513
102
5
0
305,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role