Player Matchup

Pele
Pele
AdzS5
Pele
Level 49
God Stats
10W - 6L
1,516 SR
Queue Stats
389W - 383L
1,551 Elo+
Solo
Apollo
Apollo
Dherlou
Apollo
Level 105
God Stats
7W - 7L
1,529 SR
Queue Stats
262W - 243L
1,534 Elo+
Solo
Kumbhakarna
Kumbhakarna
Kizoni69
Kumbhakarna
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
203W - 189L
1,508 Elo+
Solo
Nu Wa
Nu Wa
MattSucks69
Nu Wa
Level 50
God Stats
1W - 1L
1,251 SR
Queue Stats
155W - 171L
1,522 Elo+
Solo
Tyr
Tyr
P3T4R
Tyr
Level 133
God Stats
19W - 20L
1,482 SR
Queue Stats
218W - 205L
1,525 Elo+
Solo
Team Averages
Level 93
1,456 SR
1,528 Elo+

VS

Team Averages
Level 104
1,478 SR
1,417 Elo+
Kukulkan
Kukulkan
Dominuscorpius
Kukulkan
Level 82
God Stats
97W - 95L
1,690 SR
Queue Stats
356W - 329L
1,298 Elo+
Solo
Jing Wei
Jing Wei
FactoRRR
Jing Wei
Level 128
God Stats
4W - 2L
1,647 SR
Queue Stats
134W - 142L
1,477 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Jellzy
Tsukuyomi
Level 67
God Stats
5W - 10L
1,288 SR
Queue Stats
140W - 142L
1,395 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
lixjehhh
Morgan Le Fay
Level 121
God Stats
11W - 11L
1,320 SR
Queue Stats
96W - 101L
1,390 Elo+
Party 1
Merlin
Merlin
luigitutu
Merlin
Level 121
God Stats
9W - 17L
1,445 SR
Queue Stats
18W - 21L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
AdzS5
Pele
20
3 / 1 / 3
14,152
590
6,419
13,812
6,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
Dherlou
Apollo
18
2 / 4 / 3
12,437
518
8,186
14,110
5,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
Kizoni69
Kumbhakarna
16
3 / 1 / 6
11,719
488
3,829
15,794
15,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 0 / 5
12,282
512
9,896
7,471
4,032
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyr
P3T4R
Tyr
19
2 / 2 / 6
13,011
542
7,215
18,930
20,368
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
2 / 6 / 0
11,722
488
9,738
14,879
5,710
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
FactoRRR
Jing Wei
20
4 / 2 / 1
11,812
492
9,104
18,953
6,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
Jellzy
Tsukuyomi
3
0 / 1 / 1
6,371
265
0
2,359
195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Morgan Le Fay
lixjehhh
Morgan Le Fay
3
0 / 1 / 1
6,321
263
0
2,219
403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
luigitutu
Merlin
18
2 / 4 / 2
11,197
467
5,430
8,918
3,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
14
Kills
8
8
Deaths
14
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Pele
AdzS5
Pele
3
1
3
4.5
W
Apollo
Dherlou
Apollo
2
4
3
0.88
L
Kukulkan
2
6
0
0.33
L
Jing Wei
FactoRRR
Jing Wei
4
2
1
2.25
L
Tsukuyomi
Jellzy
Tsukuyomi
0
1
1
0.5
W
Kumbhakarna
Kizoni69
Kumbhakarna
3
1
6
6
W
4
0
5
6.5
W
Tyr
P3T4R
Tyr
2
2
6
2.5
L
Morgan Le Fay
lixjehhh
Morgan Le Fay
0
1
1
0.5
L
Merlin
luigitutu
Merlin
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,545
Damage
24,272
70,117
Taken
47,328
52,027
Mitigated
15,888
18,773
Healing
9,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
AdzS5
Pele
6,419
1,260
0
1,622
13,812
6,015
2,250
2,831
10,957
0
139,619
W
Apollo
Dherlou
Apollo
8,186
2,926
0
3,291
14,110
5,762
7,248
1,352
12,666
0
104,344
L
Kukulkan
9,738
495
0
2,379
14,879
5,710
0
4,623
10,256
90,673
0
L
Jing Wei
FactoRRR
Jing Wei
9,104
7,144
0
5,522
18,953
6,324
0
4,029
14,924
0
77,783
L
Tsukuyomi
Jellzy
Tsukuyomi
0
0
0
0
2,359
195
0
1,510
849
0
0
W
Kumbhakarna
Kizoni69
Kumbhakarna
3,829
547
0
2,236
15,794
15,850
592
2,630
10,464
29,599
0
W
9,896
1,146
0
3,511
7,471
4,032
4,004
1,774
5,697
77,631
0
W
Tyr
P3T4R
Tyr
7,215
730
0
8,113
18,930
20,368
1,490
5,973
12,529
0
75,929
L
Morgan Le Fay
lixjehhh
Morgan Le Fay
0
0
0
0
2,219
403
0
2,164
55
0
0
L
Merlin
luigitutu
Merlin
5,430
155
0
1,163
8,918
3,256
888
1,399
7,519
76,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,601
Gold Earned
47,423
663
Minions Killed
462
0
Camps Cleared
0
2,283,163
Distance Traveled
1,222,548
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
14,152
590
206
9
0
517,386
3
W
Apollo
12,437
518
165
7
0
440,547
6
L
Kukulkan
11,722
488
175
7
0
390,906
6
L
Jing Wei
11,812
492
137
6
0
451,585
7
L
Tsukuyomi
6,371
265
0
0
0
21,942
0
W
Kumbhakarna
11,719
488
38
2
0
417,453
1
W
Nu Wa
12,282
512
105
4
0
419,211
5
W
Tyr
13,011
542
149
6
0
488,566
8
L
Morgan Le Fay
6,321
263
0
0
0
6,002
0
L
Merlin
11,197
467
150
6
0
352,113
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role