Player Matchup

Hun Batz
Hun Batz
Atlas4484
Hun Batz
Level 21
God Stats
16W - 16L
1,644 SR
Queue Stats
355W - 357L
1,321 Elo+
Solo
Ra
Ra
BigNate2gangster
Ra
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 8L
1,020 Elo+
Party 2
Ymir
Ymir
Nickel_0_deon
Ymir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
TACOLAUNCHER69
Ne Zha
Level 27
God Stats
23W - 20L
1,344 SR
Queue Stats
115W - 99L
1,332 Elo+
Solo
Jormungandr
Jormungandr
hoo_dini2
Jormungandr
Level 12
God Stats
12W - 11L
1,292 SR
Queue Stats
82W - 70L
1,205 Elo+
Solo
Team Averages
Level 13
1,456 SR
1,276 Elo+

VS

Team Averages
Level 8
1,416 SR
1,348 Elo+
Baron Samedi
Baron Samedi
BalloonWall64
Baron Samedi
Level 4
God Stats
0W - 2L
1,315 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Jormungandr
Jormungandr
ImJustChewin982
Jormungandr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Loki
Loki
McCHUD FRY
Loki
Level 8
God Stats
0W - 2L
1,263 SR
Queue Stats
0W - 2L
1,147 Elo+
Party 1
Neith
Neith
maxutah54
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,091 Elo+
Solo
Ra
Ra
sodaZzs
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Atlas4484
Hun Batz
18
10 / 0 / 19
10,917
1,092
11,229
4,869
2,218
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 1 / 15
9,526
953
5,818
5,494
2,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 4 / 16
9,705
971
2,629
7,776
7,198
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
14 / 0 / 10
11,404
1,140
17,458
4,936
2,089
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
hoo_dini2
Jormungandr
17
8 / 0 / 15
11,177
1,118
12,940
6,337
3,215
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

395

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BalloonWall64
Baron Samedi
13
0 / 1 / 0
7,560
756
252
711
391
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jormungandr
ImJustChewin982
Jormungandr
15
0 / 13 / 3
9,534
953
5,137
23,889
13,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

13
2 / 9 / 0
8,330
833
2,345
10,696
4,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Neith
maxutah54
Neith
14
1 / 9 / 2
8,591
859
4,201
14,178
5,698
13
2 / 2 / 2
8,837
884
7,696
6,142
2,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
12
34
Kills
5
5
Deaths
34
75
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Atlas4484
Hun Batz
10
0
19
19.5
L
Baron Samedi
BalloonWall64
Baron Samedi
0
1
0
0
W
1
1
15
8.5
L
Jormungandr
ImJustChewin982
Jormungandr
0
13
3
0.12
L
2
9
0
0.22
W
1
4
16
2.25
W
14
0
10
19
W
Jormungandr
hoo_dini2
Jormungandr
8
0
15
15.5
L
Neith
maxutah54
Neith
1
9
2
0.22
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,074
Damage
19,631
29,412
Taken
55,616
17,089
Mitigated
26,033
4,792
Healing
709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Atlas4484
Hun Batz
11,229
3,841
0
709
4,869
2,218
0
2,813
2,056
0
19,129
L
Baron Samedi
BalloonWall64
Baron Samedi
252
64
0
44
711
391
0
193
518
252
0
W
5,818
2,542
491
0
5,494
2,369
0
2,037
3,457
20,766
0
L
Jormungandr
ImJustChewin982
Jormungandr
5,137
1,953
0
0
23,889
13,188
0
8,872
15,017
20,847
0
L
2,345
695
0
0
10,696
4,557
0
1,977
8,719
0
4,093
W
2,629
1,160
0
0
7,776
7,198
0
3,240
4,536
12,096
0
W
17,458
9,961
0
2,143
4,936
2,089
0
1,978
2,958
0
38,781
W
Jormungandr
hoo_dini2
Jormungandr
12,940
4,855
0
1,449
6,337
3,215
0
3,017
3,320
30,417
0
L
Neith
maxutah54
Neith
4,201
558
0
366
14,178
5,698
0
7,780
6,398
0
8,200
L
7,696
1,118
238
61
6,142
2,199
0
2,565
3,577
16,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,729
Gold Earned
42,852
172
Minions Killed
64
4
Camps Cleared
1
859,232
Distance Traveled
527,579
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,917
1,092
17
2
0
197,114
0
L
Baron Samedi
7,560
756
0
0
0
9,126
0
W
Ra
9,526
953
37
4
0
180,161
0
L
Jormungandr
9,534
953
34
3
0
106,669
2
L
Loki
8,330
833
1
0
0
142,600
1
W
Ymir
9,705
971
29
3
2
114,792
0
W
Ne Zha
11,404
1,140
50
5
1
205,121
0
W
Jormungandr
11,177
1,118
39
4
1
162,044
1
L
Neith
8,591
859
5
1
0
136,739
0
L
Ra
8,837
884
24
2
1
132,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role