Player Matchup

Olorun
Olorun
Gvrie
Olorun
Level 109
God Stats
3W - 3L
1,500 SR
Queue Stats
262W - 186L
1,590 Elo+
Party 1
Jing Wei
Jing Wei
IW0K
Jing Wei
Level 95
God Stats
1W - 0L
1,593 SR
Queue Stats
61W - 36L
1,639 Elo+
Party 1
Gilgamesh
Gilgamesh
xDijistx Lamb
Gilgamesh
Level 26
God Stats
66W - 31L
1,729 SR
Queue Stats
130W - 70L
1,652 Elo+
Party 1
Team Averages
Level 77
1,607 SR
1,627 Elo+

VS

Team Averages
Level 41
1,461 SR
1,392 Elo+
He Bo
He Bo
dorkushindcrack
He Bo
Level 76
God Stats
16W - 10L
1,625 SR
Queue Stats
200W - 217L
1,586 Elo+
Party 2
Thor
Thor
harry_bolsak
Thor
Level 20
God Stats
1W - 4L
1,285 SR
Queue Stats
50W - 86L
1,251 Elo+
Party 2
Heimdallr
Heimdallr
thiccBois_ahoy
Heimdallr
Level 27
God Stats
15W - 18L
1,474 SR
Queue Stats
77W - 90L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Gvrie
Olorun
12
7 / 2 / 9
8,520
852
9,895
6,291
2,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
IW0K
Jing Wei
13
8 / 3 / 9
8,944
894
9,994
8,598
3,034
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
xDijistx Lamb
Gilgamesh
13
4 / 1 / 10
8,649
865
5,195
5,542
2,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 3
7,215
722
7,730
10,461
4,441
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 4 / 2
5,997
600
1,576
10,308
4,114
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
thiccBois_ahoy
Heimdallr
10
3 / 8 / 2
7,417
742
3,307
10,162
3,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
19
Kills
5
6
Deaths
19
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Olorun
Gvrie
Olorun
7
2
9
5.75
W
Jing Wei
IW0K
Jing Wei
8
3
9
4.17
L
2
7
3
0.5
L
0
4
2
0.25
L
Heimdallr
thiccBois_ahoy
Heimdallr
3
8
2
0.5
W
Gilgamesh
xDijistx Lamb
Gilgamesh
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,084
Damage
12,613
20,431
Taken
30,931
8,535
Mitigated
12,418
4,095
Healing
2,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Gvrie
Olorun
9,895
5,305
448
1,780
6,291
2,628
590
1,735
4,556
22,257
2,137
W
Jing Wei
IW0K
Jing Wei
9,994
7,083
0
1,297
8,598
3,034
1,404
4,197
4,401
0
29,372
L
7,730
348
0
1,867
10,461
4,441
0
1,914
8,547
27,426
0
L
1,576
358
0
0
10,308
4,114
0
3,987
6,321
0
12,180
L
Heimdallr
thiccBois_ahoy
Heimdallr
3,307
1,453
0
822
10,162
3,863
0
2,751
7,411
0
12,092
W
Gilgamesh
xDijistx Lamb
Gilgamesh
5,195
1,011
0
570
5,542
2,873
12
1,798
3,744
0
27,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,113
Gold Earned
20,629
115
Minions Killed
66
0
Camps Cleared
0
631,147
Distance Traveled
458,072
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,520
852
37
4
0
178,608
2
W
Jing Wei
8,944
894
38
4
0
221,846
4
L
He Bo
7,215
722
40
4
0
148,630
3
L
Thor
5,997
600
12
1
0
168,289
0
L
Heimdallr
7,417
742
14
1
0
141,153
1
W
Gilgamesh
8,649
865
40
4
0
230,693
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role