Player Matchup

The Morrigan
The Morrigan
Masters
 
The Morrigan
Masters
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Chernobog
Chernobog
Diamond I
 
Chernobog
Diamond I
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Masters
 
Fafnir
Masters
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Mercury
Mercury
Masters
DDrakee
Mercury
Masters
Level 157
God Stats
15W - 11L
1,694 SR
Queue Stats
316W - 254L
2,865 MMR
Party 2
Tyr
Tyr
Masters
Tsunamí
Tyr
Masters
Level 138
God Stats
37W - 39L
1,592 SR
Queue Stats
383W - 366L
2,698 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 114
1,557 SR
2,012 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 131
1,620 SR
1,951 MMR
Vulcan
Vulcan
Grandmaster
 
Vulcan
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Masters
 
Sun Wukong
Masters
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Sylvanus
Sylvanus
Masters
 
Sylvanus
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Masters
DeepThroatxD
Achilles
Masters
Level 104
God Stats
4W - 0L
1,879 SR
Queue Stats
72W - 58L
2,523 MMR
Party 3
Artemis
Artemis
Masters
iFran28
Artemis
Masters
Level 160
God Stats
19W - 11L
1,722 SR
Queue Stats
412W - 360L
2,731 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
1 / 2 / 0
5,969
597
2,303
3,623
1,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
 
Chernobog
9
1 / 6 / 0
5,264
526
3,782
7,892
1,835
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fafnir
 
Fafnir
8
0 / 1 / 2
5,154
515
2,886
6,858
2,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
DDrakee
Mercury
9
0 / 2 / 1
5,173
517
2,167
5,504
1,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 0 / 0
6,346
635
2,973
7,640
4,617
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Morgan Le FaySobekAthenaOdin

VS

Bans
ApolloTiamatYmirGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
7 / 1 / 1
6,882
688
6,956
3,800
1,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
 
Sun Wukong
11
0 / 0 / 0
6,031
603
3,941
4,834
2,325
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
 
Sylvanus
8
0 / 1 / 6
5,418
542
3,358
7,647
3,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Achilles
DeepThroatxD
Achilles
10
1 / 0 / 4
5,768
577
2,874
5,533
2,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
iFran28
Artemis
10
3 / 0 / 4
6,049
605
4,592
3,964
1,128
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
11
11
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
2
0
0.5
L
Chernobog
 
Chernobog
1
6
0
0.17
L
Fafnir
 
Fafnir
0
1
2
1
W
Vulcan
 
Vulcan
7
1
1
7.5
W
Sun Wukong
 
Sun Wukong
0
0
0
0
W
Sylvanus
 
Sylvanus
0
1
6
3
L
Mercury
DDrakee
Mercury
0
2
1
0.25
W
Achilles
DeepThroatxD
Achilles
1
0
4
3
L
0
0
0
0
W
Artemis
iFran28
Artemis
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,111
Damage
21,721
31,517
Taken
25,778
12,006
Mitigated
10,346
9,785
Healing
10,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
2,303
676
0
701
3,623
1,027
0
2,055
1,568
37,839
1,489
L
Chernobog
 
Chernobog
3,782
2,784
0
1,260
7,892
1,835
0
2,958
4,876
0
30,040
L
Fafnir
 
Fafnir
2,886
576
0
2,127
6,858
2,840
0
3,805
2,933
9,071
0
W
Vulcan
 
Vulcan
6,956
2,117
0
952
3,800
1,288
0
1,496
2,022
47,295
0
W
Sun Wukong
 
Sun Wukong
3,941
550
0
3,108
4,834
2,325
0
0
4,834
0
34,223
W
Sylvanus
 
Sylvanus
3,358
956
886
2,067
7,647
3,234
0
1,241
5,801
13,076
0
L
Mercury
DDrakee
Mercury
2,167
1,230
0
740
5,504
1,687
0
1,318
4,186
0
31,622
W
Achilles
DeepThroatxD
Achilles
2,874
413
0
1,843
5,533
2,371
0
746
4,731
0
32,914
L
2,973
481
0
4,957
7,640
4,617
0
0
7,208
0
40,574
W
Artemis
iFran28
Artemis
4,592
2,721
0
1,566
3,964
1,128
1,036
416
3,548
0
34,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,906
Gold Earned
30,148
362
Minions Killed
347
0
Camps Cleared
0
991,068
Distance Traveled
1,010,752
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,969
597
95
10
0
178,325
3
L
Chernobog
5,264
526
68
7
0
172,833
2
L
Fafnir
5,154
515
10
1
0
207,137
5
W
Vulcan
6,882
688
90
9
0
210,529
2
W
Sun Wukong
6,031
603
87
9
0
209,043
2
W
Sylvanus
5,418
542
19
2
0
182,018
3
L
Mercury
5,173
517
67
7
0
213,668
1
W
Achilles
5,768
577
78
8
0
222,898
1
L
Tyr
6,346
635
122
12
0
219,105
5
W
Artemis
6,049
605
73
7
0
186,264
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role