Player Matchup

Yemoja
Yemoja
Ameochoa
Yemoja
Level 78
God Stats
3W - 3L
1,500 SR
Queue Stats
213W - 236L
1,418 Elo+
Solo
Serqet
Serqet
BundySZN
Serqet
Level 68
God Stats
2W - 1L
1,888 SR
Queue Stats
265W - 276L
1,398 Elo+
Solo
Jing Wei
Jing Wei
Indian1497
Jing Wei
Level 109
God Stats
2W - 3L
1,488 SR
Queue Stats
248W - 246L
1,396 Elo+
Solo
Olorun
Olorun
Jackle-box
Olorun
Level 45
God Stats
1W - 0L
1,254 SR
Queue Stats
13W - 19L
1,319 Elo+
Party 2
Tyr
Tyr
gitspanked
Tyr
Level 29
God Stats
25W - 19L
1,524 SR
Queue Stats
61W - 59L
1,397 Elo+
Party 2
Team Averages
Level 66
1,531 SR
1,386 Elo+

VS

Team Averages
Level 56
1,285 SR
1,379 Elo+
Thanatos
Thanatos
Mazimix000
Thanatos
Level 28
God Stats
0W - 5L
1,182 SR
Queue Stats
85W - 110L
1,406 Elo+
Party 1
King Arthur
King Arthur
RFGxTiger
King Arthur
Level 85
God Stats
21W - 30L
1,307 SR
Queue Stats
279W - 303L
1,394 Elo+
Solo
Bacchus
Bacchus
The_Vladster69
Bacchus
Level 34
God Stats
23W - 30L
1,425 SR
Queue Stats
286W - 342L
1,383 Elo+
Party 1
Janus
Janus
cianciototo
Janus
Level 107
God Stats
8W - 11L
1,276 SR
Queue Stats
350W - 387L
1,326 Elo+
Party 1
Cupid
Cupid
plikomz
Cupid
Level 27
God Stats
0W - 2L
1,233 SR
Queue Stats
173W - 225L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ameochoa
Yemoja
10
2 / 1 / 5
7,785
487
5,606
7,681
6,695
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
BundySZN
Serqet
14
6 / 4 / 2
8,748
547
6,756
11,667
4,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jing Wei
Indian1497
Jing Wei
13
2 / 3 / 3
7,915
495
6,859
10,115
3,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
Jackle-box
Olorun
14
7 / 2 / 1
8,601
538
8,828
14,038
6,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
1 / 3 / 3
7,716
482
7,540
11,164
6,099
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Mazimix000
Thanatos
12
4 / 5 / 3
8,239
515
9,136
13,371
4,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
RFGxTiger
King Arthur
13
2 / 2 / 2
7,911
494
3,414
13,526
7,627
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 4 / 4
7,206
450
4,884
12,729
10,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
4 / 4 / 1
8,310
519
8,517
8,223
2,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
plikomz
Cupid
9
1 / 3 / 4
6,195
387
4,545
7,808
2,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
27
18
Kills
13
13
Deaths
18
14
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Ameochoa
Yemoja
2
1
5
4.5
W
Serqet
BundySZN
Serqet
6
4
2
1.75
W
Jing Wei
Indian1497
Jing Wei
2
3
3
1.17
W
Olorun
Jackle-box
Olorun
7
2
1
3.75
L
Thanatos
Mazimix000
Thanatos
4
5
3
1.1
L
King Arthur
RFGxTiger
King Arthur
2
2
2
1.5
L
2
4
4
1
L
4
4
1
1.13
W
1
3
3
0.83
L
Cupid
plikomz
Cupid
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,589
Damage
30,496
54,665
Taken
55,657
26,229
Mitigated
28,595
20,111
Healing
18,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Ameochoa
Yemoja
5,606
1,441
878
2,532
7,681
6,695
478
3,051
4,630
22,386
0
W
Serqet
BundySZN
Serqet
6,756
1,588
0
4,637
11,667
4,000
0
1,822
9,845
0
52,431
W
Jing Wei
Indian1497
Jing Wei
6,859
4,677
0
1,748
10,115
3,202
318
3,088
7,027
0
49,840
W
Olorun
Jackle-box
Olorun
8,828
4,417
0
6,058
14,038
6,233
402
5,087
8,951
40,864
6,711
L
Thanatos
Mazimix000
Thanatos
9,136
2,028
0
10,787
13,371
4,602
0
3,342
9,679
0
39,112
L
King Arthur
RFGxTiger
King Arthur
3,414
509
212
4,101
13,526
7,627
0
1,854
11,672
0
38,191
L
4,884
723
0
660
12,729
10,996
0
2,526
9,699
18,307
0
L
8,517
614
0
1,744
8,223
2,786
361
3,947
3,978
52,421
0
W
7,540
746
0
4,258
11,164
6,099
0
872
10,292
0
44,500
L
Cupid
plikomz
Cupid
4,545
1,872
250
1,190
7,808
2,584
0
2,385
5,423
0
17,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,765
Gold Earned
37,861
372
Minions Killed
272
0
Camps Cleared
0
1,487,920
Distance Traveled
1,471,760
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,785
487
33
2
0
271,750
2
W
Serqet
8,748
547
100
6
0
326,085
0
W
Jing Wei
7,915
495
81
5
0
281,090
2
W
Olorun
8,601
538
85
5
0
281,917
1
L
Thanatos
8,239
515
57
4
0
308,339
0
L
King Arthur
7,911
494
73
5
0
304,033
2
L
Bacchus
7,206
450
21
1
0
290,578
2
L
Janus
8,310
519
89
6
0
278,611
2
W
Tyr
7,716
482
73
5
0
327,078
3
L
Cupid
6,195
387
32
2
0
290,199
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role