Player Matchup

Morgan Le Fay
Morgan Le Fay
Adwenn
Morgan Le Fay
Level 28
God Stats
12W - 14L
1,511 SR
Queue Stats
112W - 113L
1,459 Elo+
Party 1
Nu Wa
Nu Wa
LucieChausette
Nu Wa
Level 29
God Stats
27W - 46L
1,434 SR
Queue Stats
112W - 113L
1,459 Elo+
Party 1
Sol
Sol
Milkpascual
Sol
Level 15
God Stats
4W - 5L
1,500 SR
Queue Stats
101W - 82L
1,716 Elo+
Solo
Nemesis
Nemesis
PlayerBolt
Nemesis
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 112L
1,514 Elo+
Solo
Hercules
Hercules
ŞUOLAYLARBİTSİN
Hercules
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,513 Elo+
Solo
Team Averages
Level 17
1,489 SR
1,532 Elo+

VS

Team Averages
Level 38
1,482 SR
1,480 Elo+
Morgan Le Fay
Morgan Le Fay
MorganSP
Morgan Le Fay
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 17L
1,569 Elo+
Party 2
Yemoja
Yemoja
crankstar84
Yemoja
Level 12
God Stats
4W - 12L
1,206 SR
Queue Stats
167W - 184L
1,337 Elo+
Solo
Set
Set
siemback
Set
Level 112
God Stats
14W - 11L
1,612 SR
Queue Stats
145W - 136L
1,521 Elo+
Party 2
Scylla
Scylla
sinann055
Scylla
Level 29
God Stats
25W - 20L
1,592 SR
Queue Stats
224W - 246L
1,481 Elo+
Solo
Cupid
Cupid
stiltonglam1
Cupid
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Adwenn
Morgan Le Fay
12
4 / 6 / 3
7,540
471
9,961
8,517
2,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 5 / 5
7,575
473
8,680
7,832
2,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 5 / 1
8,126
508
4,911
11,110
3,858
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
PlayerBolt
Nemesis
12
1 / 4 / 0
7,287
455
2,176
11,445
3,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 6 / 0
7,323
458
1,656
12,624
5,705
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MorganSP
Morgan Le Fay
15
5 / 2 / 8
9,484
593
11,609
10,058
3,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
11
0 / 2 / 8
7,137
446
371
4,922
1,743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
12 / 3 / 7
10,465
654
13,048
10,991
4,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
sinann055
Scylla
15
5 / 1 / 6
8,792
550
6,590
5,270
1,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 2 / 6
7,959
497
5,172
7,810
2,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
61
10
Kills
26
26
Deaths
10
9
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Adwenn
Morgan Le Fay
4
6
3
0.92
L
2
5
5
0.9
L
1
5
1
0.3
W
Morgan Le Fay
MorganSP
Morgan Le Fay
5
2
8
4.5
L
Nemesis
PlayerBolt
Nemesis
1
4
0
0.25
W
Yemoja
0
2
8
2
W
12
3
7
5.17
W
Scylla
sinann055
Scylla
5
1
6
8
W
4
2
6
3.5
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,384
Damage
36,790
51,528
Taken
39,051
18,439
Mitigated
14,149
12,775
Healing
14,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Adwenn
Morgan Le Fay
9,961
590
0
889
8,517
2,752
352
1,784
6,721
24,660
0
L
8,680
1,587
0
1,207
7,832
2,135
719
1,446
6,380
38,706
0
L
4,911
2,504
0
4,185
11,110
3,858
1,222
6,748
4,362
48,418
0
W
Morgan Le Fay
MorganSP
Morgan Le Fay
11,609
198
0
3,020
10,058
3,710
612
5,988
3,944
59,540
0
L
Nemesis
PlayerBolt
Nemesis
2,176
471
0
3,931
11,445
3,989
0
3,510
7,857
0
43,450
W
Yemoja
371
106
2,773
1,166
4,922
1,743
116
4,023
689
3,729
0
W
13,048
5,744
0
4,368
10,991
4,602
269
5,061
5,698
0
77,562
W
Scylla
sinann055
Scylla
6,590
348
0
957
5,270
1,722
1,002
2,114
3,066
40,054
0
W
5,172
2,196
330
1,828
7,810
2,372
657
5,417
2,102
0
50,201
L
1,656
365
0
2,563
12,624
5,705
0
4,624
7,638
0
26,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,851
Gold Earned
43,837
381
Minions Killed
433
0
Camps Cleared
0
1,388,954
Distance Traveled
1,517,522
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,540
471
39
2
0
270,250
0
L
Nu Wa
7,575
473
75
5
0
248,911
4
L
Sol
8,126
508
109
7
0
269,932
2
W
Morgan Le Fay
9,484
593
112
7
0
309,213
2
L
Nemesis
7,287
455
94
6
0
306,463
4
W
Yemoja
7,137
446
7
0
0
292,990
5
W
Set
10,465
654
136
9
0
319,794
2
W
Scylla
8,792
550
90
6
0
295,537
0
W
Cupid
7,959
497
88
6
0
299,988
1
L
Hercules
7,323
458
64
4
0
293,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role