Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Gravytrain3898
Hades
Level 89
God Stats
1W - 1L
1,396 SR
Queue Stats
16W - 22L
1,355 Elo+
Party 1
Thanatos
Thanatos
Jayce__420
Thanatos
Level 99
God Stats
4W - 1L
1,448 SR
Queue Stats
56W - 49L
1,405 Elo+
Party 1
Sylvanus
Sylvanus
Rogue__Prophecy
Sylvanus
Level 124
God Stats
5W - 2L
1,679 SR
Queue Stats
64W - 61L
1,414 Elo+
Party 1
Anubis
Anubis
Samp Slasher
Anubis
Level 105
God Stats
1W - 0L
1,667 SR
Queue Stats
146W - 182L
1,446 Elo+
Solo
Team Averages
Level 113
1,538 SR
1,424 Elo+

VS

Team Averages
Level 103
1,442 SR
1,466 Elo+
Fenrir
Fenrir
 
Fenrir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
UntitledJuan
Nike
Level 69
God Stats
10W - 14L
1,547 SR
Queue Stats
225W - 250L
1,406 Elo+
Solo
Gilgamesh
Gilgamesh
dotdawzrd
Gilgamesh
Level 149
God Stats
8W - 10L
1,478 SR
Queue Stats
186W - 200L
1,449 Elo+
Solo
Raijin
Raijin
jairhar99
Raijin
Level 97
God Stats
0W - 4L
1,187 SR
Queue Stats
184W - 179L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
1 / 2 / 5
9,634
482
6,856
13,321
4,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
3 / 2 / 2
11,239
562
11,397
17,730
9,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
Jayce__420
Thanatos
18
8 / 4 / 5
11,815
591
16,640
18,691
7,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
14
3 / 6 / 8
9,518
476
8,072
19,075
14,002
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anubis
17
2 / 4 / 4
10,646
532
9,138
13,469
6,390
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
4 / 5 / 5
9,711
486
7,194
20,460
13,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sol
 
Sol
14
2 / 4 / 2
8,790
440
7,349
13,181
4,775
12
1 / 3 / 0
8,608
430
6,409
10,997
5,776
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
dotdawzrd
Gilgamesh
19
8 / 3 / 6
11,508
575
19,409
16,841
5,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
jairhar99
Raijin
16
3 / 3 / 11
10,559
528
13,039
14,522
4,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
42
17
Kills
18
18
Deaths
18
24
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
2
5
1.75
L
Fenrir
 
Fenrir
4
5
5
1.3
L
Sol
 
Sol
2
4
2
0.75
W
3
2
2
2
W
Thanatos
Jayce__420
Thanatos
8
4
5
2.63
W
Sylvanus
3
6
8
1.17
W
Anubis
2
4
4
1
L
1
3
0
0.33
L
Gilgamesh
dotdawzrd
Gilgamesh
8
3
6
3.67
L
Raijin
jairhar99
Raijin
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,103
Damage
53,400
82,286
Taken
76,001
42,478
Mitigated
34,447
52,493
Healing
15,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,856
2,769
0
7,277
13,321
4,778
2,145
4,094
9,127
0
70,624
L
Fenrir
 
Fenrir
7,194
2,532
0
3,768
20,460
13,835
0
4,669
15,791
0
24,272
L
Sol
 
Sol
7,349
1,790
0
4,828
13,181
4,775
0
4,619
8,562
59,324
0
W
11,397
1,063
172
11,530
17,730
9,923
262
260
17,412
74,820
0
W
Thanatos
Jayce__420
Thanatos
16,640
5,425
0
18,078
18,691
7,385
334
3,886
14,703
0
76,489
W
Sylvanus
8,072
1,950
2,549
6,169
19,075
14,002
232
5,728
13,114
22,136
0
W
Anubis
9,138
451
0
6,718
13,469
6,390
337
5,951
7,128
68,971
0
L
6,409
1,468
0
2,551
10,997
5,776
0
6,777
4,220
0
45,423
L
Gilgamesh
dotdawzrd
Gilgamesh
19,409
6,542
0
1,741
16,841
5,784
0
8,108
8,733
0
85,825
L
Raijin
jairhar99
Raijin
13,039
1,645
0
2,426
14,522
4,277
134
4,593
9,929
62,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,852
Gold Earned
49,176
486
Minions Killed
485
0
Camps Cleared
0
1,828,828
Distance Traveled
1,603,649
32
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,634
482
85
4
0
353,992
8
L
Fenrir
9,711
486
30
2
0
330,483
2
L
Sol
8,790
440
113
6
0
286,511
3
W
Hades
11,239
562
143
7
0
350,557
2
W
Thanatos
11,815
591
113
6
0
414,996
0
W
Sylvanus
9,518
476
30
2
0
335,180
16
W
Anubis
10,646
532
115
6
0
374,103
6
L
Nike
8,608
430
93
5
0
231,683
3
L
Gilgamesh
11,508
575
128
6
0
419,352
5
L
Raijin
10,559
528
121
6
0
335,620
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role