Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
 
Ne Zha
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Mrm1212
Achilles
Level 142
God Stats
0W - 4L
1,115 SR
Queue Stats
154W - 144L
1,637 Elo+
Solo
Artio
Artio
jefemiguel
Artio
Level 135
God Stats
4W - 4L
1,200 SR
Queue Stats
234W - 242L
1,560 Elo+
Solo
Aphrodite
Aphrodite
kaguachi
Aphrodite
Level 129
God Stats
3W - 4L
1,551 SR
Queue Stats
392W - 404L
1,542 Elo+
Solo
Team Averages
Level 139
1,373 SR
1,548 Elo+

VS

Team Averages
Level 145
1,464 SR
1,625 Elo+
Anhur
Anhur
Bundars
Anhur
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,866 Elo+
Party 1
Hel
Hel
GravelordNecro
Hel
Level 156
God Stats
3W - 0L
1,375 SR
Queue Stats
65W - 45L
1,548 Elo+
Party 1
Chaac
Chaac
SadFatBear
Chaac
Level 133
God Stats
1W - 1L
1,382 SR
Queue Stats
130W - 87L
1,587 Elo+
Party 1
Kukulkan
Kukulkan
Scooby Doober44
Kukulkan
Level 157
God Stats
10W - 4L
1,565 SR
Queue Stats
456W - 455L
1,521 Elo+
Party 3
Nu Wa
Nu Wa
trixta03
Nu Wa
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 44L
1,605 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
7 / 3 / 9
11,530
887
18,566
15,224
5,968
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
 
Ne Zha
15
2 / 5 / 6
9,505
731
14,270
13,820
7,091
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Mrm1212
Achilles
16
3 / 3 / 7
9,292
715
13,755
26,958
20,801
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artio
14
1 / 5 / 11
9,078
698
8,762
31,305
20,647
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
kaguachi
Aphrodite
16
4 / 3 / 8
9,657
743
9,456
12,288
7,706
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bundars
Anhur
17
5 / 3 / 10
10,432
802
11,935
12,085
4,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
5 / 3 / 8
10,246
788
12,589
13,033
10,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chaac
16
2 / 5 / 13
10,069
775
15,412
28,927
29,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
20
6 / 2 / 12
11,815
909
27,861
11,597
5,240
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nu Wa
trixta03
Nu Wa
15
1 / 4 / 13
9,375
721
14,735
9,889
3,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
75
17
Kills
19
19
Deaths
17
41
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
7
3
9
3.83
L
Ne Zha
 
Ne Zha
2
5
6
1
W
Anhur
Bundars
Anhur
5
3
10
3.33
W
5
3
8
3
L
Achilles
Mrm1212
Achilles
3
3
7
2.17
W
Chaac
2
5
13
1.7
W
Kukulkan
6
2
12
6
L
Artio
1
5
11
1.3
L
Aphrodite
kaguachi
Aphrodite
4
3
8
2.67
W
Nu Wa
trixta03
Nu Wa
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,809
Damage
82,532
99,595
Taken
75,531
62,213
Mitigated
52,551
53,834
Healing
41,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
18,566
6,659
1,792
5,164
15,224
5,968
2,018
8,037
7,002
0
49,424
L
Ne Zha
 
Ne Zha
14,270
1,378
897
2,814
13,820
7,091
672
7,983
5,373
0
31,154
W
Anhur
Bundars
Anhur
11,935
7,393
1,009
791
12,085
4,496
2,643
2,721
9,364
0
18,160
W
12,589
788
16,147
7,295
13,033
10,091
275
4,675
8,358
13,537
0
L
Achilles
Mrm1212
Achilles
13,755
2,397
582
9,612
26,958
20,801
537
13,673
12,820
0
22,414
W
Chaac
15,412
1,766
1,435
10,103
28,927
29,383
448
8,069
20,858
0
19,507
W
Kukulkan
27,861
1,830
1,703
1,608
11,597
5,240
806
2,080
9,517
67,875
0
L
Artio
8,762
296
5,809
11,910
31,305
20,647
645
18,577
12,108
18,506
0
L
Aphrodite
kaguachi
Aphrodite
9,456
854
9,633
5,621
12,288
7,706
495
6,915
5,058
22,201
0
W
Nu Wa
trixta03
Nu Wa
14,735
5,266
1,294
87
9,889
3,341
312
673
9,216
30,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,062
Gold Earned
51,937
150
Minions Killed
145
0
Camps Cleared
0
1,179,548
Distance Traveled
1,197,735
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,530
887
63
5
0
240,220
0
L
Ne Zha
9,505
731
29
2
0
244,025
1
W
Anhur
10,432
802
21
2
0
231,789
0
W
Hel
10,246
788
2
0
0
232,972
0
L
Achilles
9,292
715
19
1
0
210,336
0
W
Chaac
10,069
775
13
1
0
257,873
1
W
Kukulkan
11,815
909
81
6
0
252,926
0
L
Artio
9,078
698
8
1
0
229,722
0
L
Aphrodite
9,657
743
31
2
0
255,245
2
W
Nu Wa
9,375
721
28
2
0
222,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role