Player Matchup

Chaac
Chaac
F4BRI_PL4Z4
Chaac
Level 29
God Stats
2W - 1L
1,324 SR
Queue Stats
240W - 278L
1,225 Elo+
Solo
Danzaburou
Danzaburou
Gamzex
Danzaburou
Level 27
God Stats
5W - 3L
1,650 SR
Queue Stats
33W - 78L
1,282 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kittyskulls3
Morgan Le Fay
Level 28
God Stats
42W - 45L
1,442 SR
Queue Stats
217W - 274L
1,344 Elo+
Party 1
Ymir
Ymir
horned_legend9
Ymir
Level 30
God Stats
13W - 12L
1,492 SR
Queue Stats
36W - 51L
1,305 Elo+
Party 1
Sun Wukong
Sun Wukong
kualms
Sun Wukong
Level 19
God Stats
23W - 19L
1,622 SR
Queue Stats
91W - 89L
1,278 Elo+
Solo
Team Averages
Level 27
1,506 SR
1,287 Elo+

VS

Team Averages
Level 11
1,479 SR
1,307 Elo+
Ra
Ra
ERICKCRISTIAN
Ra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,121 Elo+
Solo
Apollo
Apollo
WhisperSoul92
Apollo
Level 20
God Stats
0W - 1L
1,395 SR
Queue Stats
6W - 15L
1,114 Elo+
Solo
Jing Wei
Jing Wei
jimex07
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,300 Elo+
Solo
Olorun
Olorun
kunuk_
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
xleonelXDx1
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 8
10,544
479
6,371
14,842
6,565
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Gamzex
Danzaburou
15
9 / 6 / 9
11,773
535
24,556
14,377
5,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morgan Le Fay
Kittyskulls3
Morgan Le Fay
17
15 / 2 / 12
12,633
574
17,980
13,514
5,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
4 / 1 / 5
12,739
579
3,880
13,326
11,047
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
kualms
Sun Wukong
15
2 / 4 / 13
10,887
495
4,807
16,897
7,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 15 / 6
10,564
480
16,931
26,387
9,175
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 12 / 3
9,410
428
7,552
22,395
6,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
jimex07
Jing Wei
4
0 / 1 / 4
4,737
215
0
2,486
467
Olorun
kunuk_
Olorun
7
0 / 5 / 6
6,842
311
846
7,426
2,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 4 / 5
8,096
368
885
8,149
3,023
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
35
37
Kills
11
15
Deaths
37
47
Assists
24
Player
Kills
Deaths
Assists
KDA
L
7
15
6
0.67
W
7
2
8
5.5
W
Danzaburou
Gamzex
Danzaburou
9
6
9
2.25
W
Morgan Le Fay
Kittyskulls3
Morgan Le Fay
15
2
12
10.5
L
4
12
3
0.46
W
4
1
5
6.5
L
Jing Wei
jimex07
Jing Wei
0
1
4
2
W
Sun Wukong
kualms
Sun Wukong
2
4
13
2.13
L
Olorun
kunuk_
Olorun
0
5
6
0.6
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,594
Damage
26,214
72,956
Taken
66,843
35,616
Mitigated
21,448
18,969
Healing
5,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,931
2,995
625
3,691
26,387
9,175
0
10,861
15,526
56,190
0
W
6,371
1,342
305
5,941
14,842
6,565
1,075
5,109
9,733
0
45,619
W
Danzaburou
Gamzex
Danzaburou
24,556
8,995
0
2,463
14,377
5,496
2,500
3,434
10,943
0
65,407
W
Morgan Le Fay
Kittyskulls3
Morgan Le Fay
17,980
1,936
0
3,026
13,514
5,479
1,949
4,022
9,492
69,139
0
L
7,552
4,663
0
1,306
22,395
6,334
616
8,402
13,993
0
28,589
W
3,880
232
0
0
13,326
11,047
668
2,584
10,742
84,973
0
L
Jing Wei
jimex07
Jing Wei
0
0
0
0
2,486
467
0
447
2,039
0
1
W
Sun Wukong
kualms
Sun Wukong
4,807
1,923
233
7,001
16,897
7,029
4,508
3,976
11,622
0
51,291
L
Olorun
kunuk_
Olorun
846
570
0
139
7,426
2,449
0
1,375
6,051
4,216
1,737
L
885
177
0
0
8,149
3,023
147
775
7,374
4,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,576
Gold Earned
39,649
467
Minions Killed
129
0
Camps Cleared
0
2,006,851
Distance Traveled
770,601
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,564
480
59
3
0
304,802
1
W
Chaac
10,544
479
60
3
0
433,444
7
W
Danzaburou
11,773
535
80
4
0
361,008
0
W
Morgan Le Fay
12,633
574
98
4
0
428,233
2
L
Apollo
9,410
428
53
2
0
254,461
0
W
Ymir
12,739
579
157
7
0
393,196
0
L
Jing Wei
4,737
215
1
0
0
4,598
0
W
Sun Wukong
10,887
495
72
3
0
390,970
0
L
Olorun
6,842
311
12
1
0
100,323
0
L
Ares
8,096
368
4
0
0
106,417
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role