Player Matchup

Yemoja
Yemoja
AirPollution
Yemoja
Level 6
God Stats
0W - 1L
1,725 SR
Queue Stats
1W - 3L
1,220 Elo+
Solo
Heimdallr
Heimdallr
JUSTMANGOMAN69
Heimdallr
Level 25
God Stats
27W - 38L
1,397 SR
Queue Stats
260W - 310L
1,401 Elo+
Solo
Olorun
Olorun
TriggaFinga5000
Olorun
Level 26
God Stats
13W - 20L
1,667 SR
Queue Stats
15W - 23L
1,467 Elo+
Solo
Raijin
Raijin
Vipergx23
Raijin
Level 29
God Stats
0W - 2L
1,310 SR
Queue Stats
52W - 39L
1,554 Elo+
Solo
Danzaburou
Danzaburou
coelhorosa6
Danzaburou
Level 8
God Stats
9W - 6L
1,701 SR
Queue Stats
86W - 98L
1,368 Elo+
Solo
Team Averages
Level 19
1,560 SR
1,402 Elo+

VS

Team Averages
Level 11
1,515 SR
1,655 Elo+
Neith
Neith
Baby_Legs_DVA
Neith
Level 5
God Stats
2W - 0L
1,316 SR
Queue Stats
9W - 4L
1,841 Elo+
Party 1
Cthulhu
Cthulhu
JoelIsMyDaddy667
Cthulhu
Level 6
God Stats
2W - 0L
1,854 SR
Queue Stats
4W - 1L
1,755 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Litjitsu
Tsukuyomi
Level 6
God Stats
7W - 3L
1,970 SR
Queue Stats
22W - 17L
1,887 Elo+
Party 1
Sol
Sol
XayWrld422
Sol
Level 12
God Stats
1W - 3L
1,141 SR
Queue Stats
15W - 14L
1,366 Elo+
Solo
Nu Wa
Nu Wa
stopherson
Nu Wa
Level 27
God Stats
1W - 1L
1,292 SR
Queue Stats
119W - 114L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
6
0 / 2 / 0
4,016
502
347
4,754
1,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
JUSTMANGOMAN69
Heimdallr
6
0 / 3 / 0
4,078
510
1,035
5,347
1,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
0 / 3 / 0
4,345
543
1,897
4,382
1,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Raijin
Vipergx23
Raijin
1
0 / 0 / 0
1,608
201
0
421
118
Danzaburou
coelhorosa6
Danzaburou
7
0 / 2 / 0
4,173
522
141
3,369
859
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 2
5,556
695
1,763
2,292
646
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
2 / 0 / 2
4,898
612
2,372
3,180
1,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
Litjitsu
Tsukuyomi
10
0 / 0 / 5
5,665
708
2,483
4,360
1,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 0 / 0
5,845
731
2,131
2,618
954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
11
4 / 0 / 2
6,035
754
4,914
2,051
543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
10
10
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
2
0
0
W
2
0
2
3
L
Heimdallr
JUSTMANGOMAN69
Heimdallr
0
3
0
0
W
2
0
2
3
W
Tsukuyomi
Litjitsu
Tsukuyomi
0
0
5
2.5
L
0
3
0
0
L
Raijin
Vipergx23
Raijin
0
0
0
0
W
2
0
0
2
L
Danzaburou
coelhorosa6
Danzaburou
0
2
0
0
W
Nu Wa
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,420
Damage
13,663
18,273
Taken
14,501
5,526
Mitigated
4,705
1,309
Healing
7,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
347
62
4
0
4,754
1,726
0
2,847
1,579
4,571
0
W
1,763
367
0
1,195
2,292
646
539
297
1,995
0
27,610
L
Heimdallr
JUSTMANGOMAN69
Heimdallr
1,035
529
0
370
5,347
1,444
0
1,078
4,135
0
13,757
W
2,372
171
58
1,058
3,180
1,395
161
94
3,086
11,899
0
W
Tsukuyomi
Litjitsu
Tsukuyomi
2,483
777
0
3,210
4,360
1,167
0
30
4,330
0
29,551
L
1,897
1,094
69
650
4,382
1,379
0
2,430
1,870
19,612
2,209
L
Raijin
Vipergx23
Raijin
0
0
0
0
421
118
0
381
0
0
0
W
2,131
709
0
1,200
2,618
954
594
1,258
1,360
26,068
3,914
L
Danzaburou
coelhorosa6
Danzaburou
141
82
0
216
3,369
859
0
1,676
1,408
0
11,942
W
Nu Wa
4,914
1,077
0
630
2,051
543
545
288
1,763
31,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,220
Gold Earned
27,999
108
Minions Killed
268
0
Camps Cleared
0
601,675
Distance Traveled
822,611
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,016
502
4
1
0
151,410
0
W
Neith
5,556
695
60
8
0
160,785
1
L
Heimdallr
4,078
510
32
4
0
139,313
1
W
Cthulhu
4,898
612
16
2
0
172,431
0
W
Tsukuyomi
5,665
708
71
9
0
197,437
0
L
Olorun
4,345
543
42
5
0
147,424
0
L
Raijin
1,608
201
0
0
0
0
0
W
Sol
5,845
731
66
8
0
138,587
0
L
Danzaburou
4,173
522
30
4
0
163,528
2
W
Nu Wa
6,035
754
55
7
0
153,371
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role