Player Matchup

Set
Set
 
Set
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
 
Ullr
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
GamePharaoh
Sun Wukong
Level 27
God Stats
4W - 1L
1,718 SR
Queue Stats
43W - 16L
1,776 Elo+
Party 1
Kuzenbo
Kuzenbo
Super_boi707
Kuzenbo
Level 35
God Stats
6W - 4L
1,696 SR
Queue Stats
37W - 23L
1,680 Elo+
Party 1
Baba Yaga
Baba Yaga
zeroshadowwolf
Baba Yaga
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 21L
1,708 Elo+
Party 1
Team Averages
Level 50
1,583 SR
1,633 Elo+

VS

Team Averages
Level 54
1,474 SR
1,542 Elo+
Izanami
Izanami
 
Izanami
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
Jungletree
Sylvanus
Level 34
God Stats
37W - 30L
1,556 SR
Queue Stats
88W - 74L
1,541 Elo+
Party 2
Aphrodite
Aphrodite
Kibacon
Aphrodite
Level 84
God Stats
3W - 7L
1,465 SR
Queue Stats
12W - 9L
1,710 Elo+
Party 3
Zeus
Zeus
Monticello15
Zeus
Level 86
God Stats
3W - 1L
1,314 SR
Queue Stats
524W - 512L
1,510 Elo+
Party 2
Nike
Nike
iainthardtofind
Nike
Level 33
God Stats
45W - 37L
1,535 SR
Queue Stats
124W - 158L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
4 / 0 / 3
8,336
595
7,629
8,628
5,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
 
Ullr
13
0 / 2 / 7
7,675
548
6,868
8,043
2,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
GamePharaoh
Sun Wukong
13
1 / 2 / 2
7,653
547
9,537
11,023
8,702
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kuzenbo
Super_boi707
Kuzenbo
11
2 / 0 / 2
7,068
505
2,918
5,738
4,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baba Yaga
zeroshadowwolf
Baba Yaga
15
7 / 0 / 0
8,928
638
8,009
7,235
3,227
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 3 / 1
6,492
464
7,594
11,855
2,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Jungletree
Sylvanus
12
0 / 2 / 2
6,767
483
3,411
10,189
5,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
Kibacon
Aphrodite
12
1 / 4 / 1
6,363
455
5,271
11,756
3,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 4 / 0
7,036
503
4,049
7,177
2,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 1
6,453
461
3,374
13,135
5,549
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
14
Kills
4
4
Deaths
15
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
4
0
3
5.5
W
Ullr
 
Ullr
0
2
7
1.75
L
Izanami
 
Izanami
1
3
1
0.5
W
Sun Wukong
GamePharaoh
Sun Wukong
1
2
2
1
L
Sylvanus
Jungletree
Sylvanus
0
2
2
0.5
L
Aphrodite
Kibacon
Aphrodite
1
4
1
0.38
L
1
4
0
0.25
W
Kuzenbo
Super_boi707
Kuzenbo
2
0
2
3
L
1
2
1
0.75
W
Baba Yaga
zeroshadowwolf
Baba Yaga
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,961
Damage
23,699
40,667
Taken
54,112
24,488
Mitigated
20,552
10,206
Healing
24,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
7,629
3,218
0
1,080
8,628
5,091
0
2,256
6,372
90
63,140
W
Ullr
 
Ullr
6,868
1,747
0
1,351
8,043
2,777
674
2,268
5,775
0
55,380
L
Izanami
 
Izanami
7,594
4,177
0
2,550
11,855
2,963
458
1,886
9,969
0
51,693
W
Sun Wukong
GamePharaoh
Sun Wukong
9,537
2,042
0
2,233
11,023
8,702
105
3,822
7,201
0
46,210
L
Sylvanus
Jungletree
Sylvanus
3,411
924
1,303
4,397
10,189
5,551
23
2,031
8,158
31,176
14,743
L
Aphrodite
Kibacon
Aphrodite
5,271
531
4,662
6,841
11,756
3,996
237
1,555
10,201
31,587
0
L
4,049
896
0
180
7,177
2,493
29
3,343
3,834
45,453
0
W
Kuzenbo
Super_boi707
Kuzenbo
2,918
1,379
0
1,039
5,738
4,691
0
1,592
4,146
17,241
0
L
3,374
167
0
4,733
13,135
5,549
0
2,202
10,933
0
26,682
W
Baba Yaga
zeroshadowwolf
Baba Yaga
8,009
205
0
4,503
7,235
3,227
776
2,771
4,464
53,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,660
Gold Earned
33,111
453
Minions Killed
408
0
Camps Cleared
0
1,365,318
Distance Traveled
1,260,410
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,336
595
116
8
0
311,871
5
W
Ullr
7,675
548
106
8
0
262,338
3
L
Izanami
6,492
464
104
7
0
267,078
2
W
Sun Wukong
7,653
547
96
7
0
260,163
5
L
Sylvanus
6,767
483
100
7
0
242,934
2
L
Aphrodite
6,363
455
59
4
0
270,447
1
L
Zeus
7,036
503
99
7
0
234,959
2
W
Kuzenbo
7,068
505
30
2
0
276,131
2
L
Nike
6,453
461
46
3
0
244,992
6
W
Baba Yaga
8,928
638
105
8
0
254,815
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role