Player Matchup

Sun Wukong
Sun Wukong
D4NNYYC00L3R
Sun Wukong
Level 67
God Stats
52W - 43L
1,540 SR
Queue Stats
480W - 464L
1,492 Elo+
Solo
Bakasura
Bakasura
Goyath-NL
Bakasura
Level 89
God Stats
20W - 13L
1,469 SR
Queue Stats
229W - 263L
1,464 Elo+
Solo
Hachiman
Hachiman
Lanky_Ginger_Guy
Hachiman
Level 88
God Stats
11W - 13L
1,451 SR
Queue Stats
227W - 189L
1,548 Elo+
Solo
Yemoja
Yemoja
SIR-BUNINK
Yemoja
Level 108
God Stats
2W - 3L
1,352 SR
Queue Stats
176W - 150L
1,487 Elo+
Solo
Anubis
Anubis
daniel1972476
Anubis
Level 87
God Stats
26W - 18L
1,874 SR
Queue Stats
457W - 420L
1,429 Elo+
Solo
Team Averages
Level 88
1,537 SR
1,484 Elo+

VS

Team Averages
Level 83
1,465 SR
1,452 Elo+
Anubis
Anubis
 
Anubis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
I-need-BP
Sylvanus
Level 84
God Stats
31W - 34L
1,508 SR
Queue Stats
111W - 105L
1,497 Elo+
Solo
Arachne
Arachne
SpawnPeakMumma
Arachne
Level 56
God Stats
5W - 9L
1,506 SR
Queue Stats
338W - 332L
1,446 Elo+
Solo
Kuzenbo
Kuzenbo
UnglaublichLaser
Kuzenbo
Level 125
God Stats
11W - 12L
1,536 SR
Queue Stats
265W - 294L
1,471 Elo+
Solo
Ullr
Ullr
cruse_187
Ullr
Level 62
God Stats
4W - 14L
1,278 SR
Queue Stats
468W - 568L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
D4NNYYC00L3R
Sun Wukong
11
0 / 0 / 1
6,218
622
4,375
4,759
1,921
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
Goyath-NL
Bakasura
9
2 / 4 / 1
5,845
585
3,244
8,146
2,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
4 / 0 / 3
6,369
637
5,166
5,589
1,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
SIR-BUNINK
Yemoja
9
2 / 0 / 7
6,251
625
3,851
7,750
2,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
5 / 1 / 2
6,606
661
6,850
6,120
3,071
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
8
1 / 3 / 0
5,278
528
3,806
6,100
2,340
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
I-need-BP
Sylvanus
7
1 / 5 / 1
4,890
489
5,117
10,368
6,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

7
1 / 3 / 0
5,032
503
4,601
6,834
2,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 0 / 2
5,674
567
4,438
6,825
6,043
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
3
0 / 2 / 0
3,742
374
325
2,698
520
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
13
Kills
5
5
Deaths
13
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
3
0
0.33
W
Sun Wukong
D4NNYYC00L3R
Sun Wukong
0
0
1
0.5
W
Bakasura
Goyath-NL
Bakasura
2
4
1
0.63
L
Sylvanus
I-need-BP
Sylvanus
1
5
1
0.3
W
4
0
3
5.5
W
Yemoja
SIR-BUNINK
Yemoja
2
0
7
5.5
L
1
3
0
0.33
L
2
0
2
3
L
Ullr
0
2
0
0
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,486
Damage
18,287
32,364
Taken
32,825
11,890
Mitigated
17,972
9,594
Healing
11,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,806
96
13
2,179
6,100
2,340
0
3,484
2,616
23,394
0
W
Sun Wukong
D4NNYYC00L3R
Sun Wukong
4,375
1,036
0
1,360
4,759
1,921
394
1,437
3,322
0
37,821
W
Bakasura
Goyath-NL
Bakasura
3,244
2,325
0
490
8,146
2,467
0
2,581
5,565
0
29,904
L
Sylvanus
I-need-BP
Sylvanus
5,117
933
1,413
4,389
10,368
6,831
0
4,044
6,269
13,065
0
W
5,166
3,243
0
1,373
5,589
1,580
1,380
935
4,654
0
33,049
W
Yemoja
SIR-BUNINK
Yemoja
3,851
991
1,248
2,054
7,750
2,851
359
4,798
2,952
14,697
0
L
4,601
3,465
0
2,150
6,834
2,238
0
1,809
4,915
0
27,036
L
4,438
1,446
0
1,000
6,825
6,043
0
548
6,177
29,073
0
L
Ullr
325
209
0
500
2,698
520
0
816
1,882
0
3,260
W
6,850
860
179
2,890
6,120
3,071
810
3,610
2,510
34,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,289
Gold Earned
24,616
327
Minions Killed
157
0
Camps Cleared
0
970,579
Distance Traveled
774,920
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,278
528
33
3
0
165,066
5
W
Sun Wukong
6,218
622
95
10
0
206,591
2
W
Bakasura
5,845
585
74
7
0
214,566
1
L
Sylvanus
4,890
489
14
1
0
158,092
0
W
Hachiman
6,369
637
68
7
0
180,668
2
W
Yemoja
6,251
625
28
3
0
186,537
3
L
Arachne
5,032
503
48
5
0
202,386
4
L
Kuzenbo
5,674
567
53
5
0
203,457
0
L
Ullr
3,742
374
9
1
0
45,919
0
W
Anubis
6,606
661
62
6
0
182,217
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role