Player Matchup

Morgan Le Fay
Morgan Le Fay
FixYourGamePLS
Morgan Le Fay
Level 21
God Stats
1W - 2L
1,350 SR
Queue Stats
6W - 17L
1,225 Elo+
Party 1
Chernobog
Chernobog
GmoneyG097
Chernobog
Level 58
God Stats
9W - 26L
1,141 SR
Queue Stats
28W - 70L
1,267 Elo+
Party 1
Chaac
Chaac
SluMpGoDBoy
Chaac
Level 88
God Stats
12W - 27L
1,410 SR
Queue Stats
34W - 79L
1,302 Elo+
Party 1
Arachne
Arachne
TheeFebreeze
Arachne
Level 39
God Stats
5W - 4L
1,331 SR
Queue Stats
10W - 16L
1,330 Elo+
Solo
Hou Yi
Hou Yi
willmeth79
Hou Yi
Level 89
God Stats
1W - 0L
1,122 SR
Queue Stats
30W - 68L
1,257 Elo+
Party 1
Team Averages
Level 59
1,271 SR
1,276 Elo+

VS

Team Averages
Level 50
1,612 SR
1,412 Elo+
Cu Chulainn
Cu Chulainn
Deesou
Cu Chulainn
Level 13
God Stats
14W - 7L
1,628 SR
Queue Stats
21W - 16L
1,587 Elo+
Party 2
Erlang Shen
Erlang Shen
IgniteMX
Erlang Shen
Level 47
God Stats
4W - 4L
1,842 SR
Queue Stats
180W - 310L
1,422 Elo+
Solo
Rama
Rama
LazyReindeer
Rama
Level 64
God Stats
1W - 1L
1,793 SR
Queue Stats
1W - 2L
1,480 Elo+
Party 2
Cthulhu
Cthulhu
Uforikal
Cthulhu
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,250 Elo+
Party 2
Kukulkan
Kukulkan
cowboybeebop3
Kukulkan
Level 37
God Stats
15W - 20L
1,298 SR
Queue Stats
108W - 121L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FixYourGamePLS
Morgan Le Fay
19
7 / 7 / 12
12,987
565
20,197
13,114
5,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
GmoneyG097
Chernobog
17
7 / 4 / 7
11,912
518
10,991
13,192
6,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
9 / 1 / 9
13,308
579
17,179
16,888
20,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
TheeFebreeze
Arachne
20
6 / 5 / 10
14,491
630
15,163
19,025
9,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hou Yi
willmeth79
Hou Yi
18
12 / 4 / 6
12,965
564
15,746
22,829
9,035
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Deesou
Cu Chulainn
18
3 / 8 / 4
11,103
483
10,643
20,981
21,068
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Erlang Shen
IgniteMX
Erlang Shen
18
11 / 10 / 3
12,477
542
15,649
25,472
16,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
2 / 9 / 6
9,906
431
5,176
18,614
4,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Uforikal
Cthulhu
15
1 / 8 / 7
9,922
431
6,147
18,861
25,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
cowboybeebop3
Kukulkan
11
2 / 6 / 2
8,544
371
3,574
8,352
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
41
41
Kills
19
21
Deaths
41
44
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Deesou
Cu Chulainn
3
8
4
0.63
W
Morgan Le Fay
FixYourGamePLS
Morgan Le Fay
7
7
12
1.86
W
Chernobog
GmoneyG097
Chernobog
7
4
7
2.63
L
Erlang Shen
IgniteMX
Erlang Shen
11
10
3
1.25
L
2
9
6
0.56
W
9
1
9
13.5
W
Arachne
TheeFebreeze
Arachne
6
5
10
2.2
L
Cthulhu
Uforikal
Cthulhu
1
8
7
0.56
L
Kukulkan
cowboybeebop3
Kukulkan
2
6
2
0.5
W
Hou Yi
willmeth79
Hou Yi
12
4
6
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,276
Damage
41,189
85,048
Taken
92,280
51,288
Mitigated
70,176
26,717
Healing
9,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Deesou
Cu Chulainn
10,643
1,747
0
988
20,981
21,068
0
1,884
18,117
14,468
56,589
W
Morgan Le Fay
FixYourGamePLS
Morgan Le Fay
20,197
1,829
0
2,191
13,114
5,877
3,880
2,136
10,978
84,137
0
W
Chernobog
GmoneyG097
Chernobog
10,991
6,616
0
3,076
13,192
6,409
2,839
2,933
10,259
0
66,616
L
Erlang Shen
IgniteMX
Erlang Shen
15,649
9,996
0
2,952
25,472
16,182
0
7,465
17,585
0
56,226
L
5,176
3,400
0
2,434
18,614
4,724
0
3,986
14,574
0
39,873
W
17,179
3,573
0
7,816
16,888
20,841
2,358
2,917
13,971
0
68,541
W
Arachne
TheeFebreeze
Arachne
15,163
10,537
0
3,851
19,025
9,126
3,987
2,794
16,231
0
116,766
L
Cthulhu
Uforikal
Cthulhu
6,147
122
472
2,120
18,861
25,730
0
4,004
14,625
32,220
0
L
Kukulkan
cowboybeebop3
Kukulkan
3,574
705
0
382
8,352
2,472
0
2,858
5,494
30,038
0
W
Hou Yi
willmeth79
Hou Yi
15,746
7,365
0
9,783
22,829
9,035
1,196
2,292
20,537
0
96,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,663
Gold Earned
51,952
620
Minions Killed
432
0
Camps Cleared
0
2,031,182
Distance Traveled
1,684,983
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,103
483
127
6
0
337,861
4
W
Morgan Le Fay
12,987
565
112
5
0
391,604
3
W
Chernobog
11,912
518
90
4
0
439,669
1
L
Erlang Shen
12,477
542
95
4
0
390,275
0
L
Rama
9,906
431
92
4
0
357,342
4
W
Chaac
13,308
579
110
5
0
398,002
0
W
Arachne
14,491
630
177
8
0
469,787
1
L
Cthulhu
9,922
431
53
2
0
414,183
0
L
Kukulkan
8,544
371
65
3
0
185,322
1
W
Hou Yi
12,965
564
131
6
0
332,120
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role