Player Matchup

Merlin
Merlin
 
Merlin
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
AcidicSphere71
Sun Wukong
Level 8
God Stats
7W - 7L
1,547 SR
Queue Stats
15W - 14L
1,448 Elo+
Party 2
Izanami
Izanami
LAUGHlNGC0FFlN
Izanami
Level 6
God Stats
15W - 13L
1,500 SR
Queue Stats
41W - 42L
1,445 Elo+
Solo
Thor
Thor
LinkedWorld3005
Thor
Level 4
God Stats
2W - 4L
1,159 SR
Queue Stats
2W - 8L
1,176 Elo+
Solo
Loki
Loki
NTZMitchell
Loki
Level 7
God Stats
48W - 56L
1,430 SR
Queue Stats
116W - 129L
1,407 Elo+
Solo
Team Averages
Level 8
1,427 SR
1,395 Elo+

VS

Team Averages
Level 5
1,482 SR
1,435 Elo+
Bacchus
Bacchus
BurningWof
Bacchus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,734 Elo+
Solo
Ymir
Ymir
FazeEdgyChum
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,383 Elo+
Solo
Neith
Neith
LiLBeastSolo
Neith
Level 5
God Stats
1W - 3L
1,409 SR
Queue Stats
1W - 6L
1,354 Elo+
Party 1
Bellona
Bellona
RoySantos29
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,448 Elo+
Party 1
Hera
Hera
meru-_-duh
Hera
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 53L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
6 / 0 / 16
12,490
1,135
17,021
3,815
1,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
AcidicSphere71
Sun Wukong
19
12 / 0 / 16
12,499
1,136
13,901
12,613
10,551
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
11 / 0 / 11
12,198
1,109
18,423
8,898
3,329
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

16
2 / 4 / 12
9,754
887
6,422
8,904
3,511
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 3 / 15
10,635
967
8,133
8,899
5,132
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

330

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BurningWof
Bacchus
17
0 / 15 / 6
10,080
916
11,014
26,988
31,853
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
2 / 8 / 4
10,204
928
10,622
24,681
28,185
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
0 / 2 / 0
8,471
770
444
1,586
397
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
RoySantos29
Bellona
14
0 / 0 / 0
8,520
775
0
367
209
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
5 / 9 / 0
11,281
1,026
17,250
15,709
5,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
17
34
Kills
7
7
Deaths
34
70
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
0
16
14
W
Sun Wukong
AcidicSphere71
Sun Wukong
12
0
16
20
L
Bacchus
BurningWof
Bacchus
0
15
6
0.2
L
2
8
4
0.5
W
11
0
11
16.5
L
0
2
0
0
W
2
4
12
2
W
3
3
15
3.5
L
Bellona
RoySantos29
Bellona
0
0
0
0
L
5
9
0
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,900
Damage
39,330
43,129
Taken
69,331
23,991
Mitigated
66,175
1,183
Healing
1,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
17,021
1,142
178
904
3,815
1,468
0
2,920
895
55,022
0
W
Sun Wukong
AcidicSphere71
Sun Wukong
13,901
3,856
0
101
12,613
10,551
0
11,238
1,375
0
23,965
L
Bacchus
BurningWof
Bacchus
11,014
1,158
0
257
26,988
31,853
0
6,943
20,045
23,103
0
L
10,622
2,261
0
0
24,681
28,185
0
4,871
19,810
28,163
0
W
18,423
18,138
0
0
8,898
3,329
0
8,251
647
0
43,775
L
444
358
0
16
1,586
397
0
185
1,401
0
721
W
6,422
3,014
0
0
8,904
3,511
0
8,633
271
0
9,166
W
8,133
2,693
0
0
8,899
5,132
0
7,844
1,055
0
13,653
L
Bellona
RoySantos29
Bellona
0
0
0
70
367
209
0
0
367
0
1,040
L
17,250
5,136
152
1,089
15,709
5,531
0
5,022
10,687
42,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,576
Gold Earned
48,556
201
Minions Killed
117
1
Camps Cleared
2
995,727
Distance Traveled
607,180
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,490
1,135
99
9
1
188,059
0
W
Sun Wukong
12,499
1,136
25
2
0
255,189
0
L
Bacchus
10,080
916
13
1
0
193,427
0
L
Ymir
10,204
928
23
2
1
182,541
1
W
Izanami
12,198
1,109
57
5
0
176,943
0
L
Neith
8,471
770
1
0
0
29,066
0
W
Thor
9,754
887
7
1
0
179,532
0
W
Loki
10,635
967
13
1
0
196,004
0
L
Bellona
8,520
775
1
0
1
15,607
0
L
Hera
11,281
1,026
79
7
0
186,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role