Player Matchup

Anubis
Anubis
Bulletz4Deleid
Anubis
Level 63
God Stats
0W - 1L
1,516 SR
Queue Stats
1W - 2L
1,263 Elo+
Party 2
Tsukuyomi
Tsukuyomi
FrauAuhorn
Tsukuyomi
Level 109
God Stats
0W - 1L
1,378 SR
Queue Stats
0W - 3L
1,172 Elo+
Party 2
Agni
Agni
Tornex
Agni
Level 102
God Stats
1W - 1L
1,693 SR
Queue Stats
1W - 3L
1,263 Elo+
Party 2
Geb
Geb
awelar98
Geb
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,172 Elo+
Party 2
Fenrir
Fenrir
baer089
Fenrir
Level 108
God Stats
0W - 1L
1,414 SR
Queue Stats
3W - 2L
1,658 Elo+
Party 2
Team Averages
Level 85
1,500 SR
1,306 Elo+

VS

Team Averages
Level 133
1,502 SR
1,470 Elo+
Bastet
Bastet
 
Bastet
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Noru420
Ah Puch
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,369 Elo+
Solo
Zeus
Zeus
Twisty-Qtr
Zeus
Level 127
God Stats
2W - 2L
1,501 SR
Queue Stats
110W - 102L
1,472 Elo+
Party 1
Hades
Hades
kart-soini99
Hades
Level 160
God Stats
3W - 3L
1,507 SR
Queue Stats
125W - 122L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 8 / 9
10,539
878
20,069
17,276
9,175
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
FrauAuhorn
Tsukuyomi
17
7 / 6 / 8
10,495
875
15,905
10,752
4,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Agni
Tornex
Agni
14
3 / 8 / 10
9,095
758
13,707
16,632
6,058
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 8 / 11
8,770
731
7,103
17,935
25,163
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
baer089
Fenrir
15
6 / 8 / 10
9,118
760
8,487
12,999
5,159
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
7 / 3 / 20
11,354
946
12,434
10,383
8,373
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
 
Artio
17
5 / 4 / 22
10,326
861
7,041
30,093
25,241
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
Noru420
Ah Puch
18
8 / 3 / 24
10,941
912
16,546
10,364
3,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 7 / 17
10,554
880
14,952
9,945
2,563
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
12 / 5 / 14
11,409
951
17,642
16,420
9,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
134
21
Kills
37
38
Deaths
22
48
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
3
20
5.67
W
Artio
 
Artio
5
4
22
4
L
5
8
9
1.19
L
Tsukuyomi
FrauAuhorn
Tsukuyomi
7
6
8
1.83
W
Ah Puch
Noru420
Ah Puch
8
3
24
6.67
L
Agni
Tornex
Agni
3
8
10
1
W
5
7
17
1.93
L
0
8
11
0.69
L
Fenrir
baer089
Fenrir
6
8
10
1.38
W
12
5
14
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,271
Damage
68,615
75,594
Taken
77,205
49,911
Mitigated
48,769
14,665
Healing
31,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
12,434
3,117
62
1,713
10,383
8,373
1,395
4,483
5,900
0
20,690
W
Artio
 
Artio
7,041
979
3,474
12,894
30,093
25,241
820
13,940
16,153
11,550
0
L
20,069
1,583
17
5,647
17,276
9,175
0
11,847
5,311
44,103
0
L
Tsukuyomi
FrauAuhorn
Tsukuyomi
15,905
2,185
163
1,630
10,752
4,356
0
6,846
3,888
0
19,014
W
Ah Puch
Noru420
Ah Puch
16,546
540
1,381
2,272
10,364
3,466
966
5,956
4,408
31,750
0
L
Agni
Tornex
Agni
13,707
1,450
1,054
3,733
16,632
6,058
0
13,097
3,464
26,001
0
W
14,952
1,490
0
692
9,945
2,563
223
6,577
3,368
27,462
0
L
7,103
1,150
0
576
17,935
25,163
0
13,373
4,391
12,603
0
L
Fenrir
baer089
Fenrir
8,487
2,947
62
1,783
12,999
5,159
0
10,559
2,359
0
9,317
W
17,642
1,642
3,810
5,609
16,420
9,126
2,220
9,923
6,497
30,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,017
Gold Earned
54,584
120
Minions Killed
125
0
Camps Cleared
0
982,164
Distance Traveled
1,122,757
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,354
946
12
1
0
277,523
1
W
Artio
10,326
861
5
0
0
220,357
0
L
Anubis
10,539
878
53
4
0
173,438
0
L
Tsukuyomi
10,495
875
14
1
0
237,443
0
W
Ah Puch
10,941
912
30
3
0
225,052
0
L
Agni
9,095
758
40
3
0
181,908
3
W
Zeus
10,554
880
42
4
0
213,664
2
L
Geb
8,770
731
5
0
0
178,016
0
L
Fenrir
9,118
760
8
1
0
211,359
3
W
Hades
11,409
951
36
3
0
186,161
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role