Player Matchup

Skadi
Skadi
Ibrahim-DeSouza
Skadi
Level 67
God Stats
4W - 6L
1,339 SR
Queue Stats
280W - 314L
1,426 Elo+
Party 1
Xing Tian
Xing Tian
JudasKilla
Xing Tian
Level 96
God Stats
2W - 3L
1,500 SR
Queue Stats
242W - 239L
1,434 Elo+
Solo
Achilles
Achilles
Trey1907
Achilles
Level 66
God Stats
8W - 16L
1,529 SR
Queue Stats
312W - 343L
1,438 Elo+
Party 1
Eset
Eset
k2ser
Eset
Level 89
God Stats
8W - 7L
1,536 SR
Queue Stats
337W - 369L
1,480 Elo+
Party 1
Hun Batz
Hun Batz
nandeos
Hun Batz
Level 28
God Stats
0W - 3L
1,183 SR
Queue Stats
89W - 106L
1,457 Elo+
Solo
Team Averages
Level 69
1,417 SR
1,447 Elo+

VS

Team Averages
Level 118
1,472 SR
1,410 Elo+
Skadi
Skadi
ItsMishMish
Skadi
Level 107
God Stats
15W - 11L
1,674 SR
Queue Stats
300W - 287L
1,362 Elo+
Party 2
Gilgamesh
Gilgamesh
MAJ0R PANYE
Gilgamesh
Level 152
God Stats
13W - 9L
1,449 SR
Queue Stats
1,480W - 1,490L
1,409 Elo+
Party 3
Awilix
Awilix
eQ ReaperLeo
Awilix
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
162W - 185L
1,373 Elo+
Party 3
Ah Puch
Ah Puch
hitman153153
Ah Puch
Level 102
God Stats
9W - 2L
1,308 SR
Queue Stats
351W - 338L
1,455 Elo+
Party 2
Arachne
Arachne
psynet
Arachne
Level 160
God Stats
9W - 5L
1,431 SR
Queue Stats
359W - 343L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 18
14,828
706
29,193
26,228
12,144
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
JudasKilla
Xing Tian
20
2 / 7 / 23
13,784
656
13,871
37,002
56,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Trey1907
Achilles
20
17 / 7 / 12
17,066
813
27,035
33,078
34,739
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eset
k2ser
Eset
20
8 / 7 / 21
14,143
673
27,984
25,384
10,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
nandeos
Hun Batz
20
2 / 9 / 13
13,048
621
14,432
21,572
10,680
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 9 / 14
15,729
749
27,137
22,087
10,932
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
MAJ0R PANYE
Gilgamesh
20
5 / 7 / 20
15,718
748
19,038
35,240
55,665
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Awilix
20
6 / 9 / 15
14,090
671
15,751
23,035
13,611
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
hitman153153
Ah Puch
20
9 / 8 / 19
16,085
766
45,338
27,418
15,245
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
psynet
Arachne
20
4 / 4 / 23
14,516
691
16,190
19,007
11,514
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
127
36
Kills
36
36
Deaths
37
87
Assists
91
Player
Kills
Deaths
Assists
KDA
L
7
6
18
2.67
W
12
9
14
2.11
L
Xing Tian
JudasKilla
Xing Tian
2
7
23
1.93
W
Gilgamesh
MAJ0R PANYE
Gilgamesh
5
7
20
2.14
L
Achilles
Trey1907
Achilles
17
7
12
3.29
W
Awilix
6
9
15
1.5
W
Ah Puch
hitman153153
Ah Puch
9
8
19
2.31
L
Eset
k2ser
Eset
8
7
21
2.64
L
Hun Batz
nandeos
Hun Batz
2
9
13
0.94
W
Arachne
psynet
Arachne
4
4
23
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,515
Damage
123,454
143,264
Taken
126,787
125,160
Mitigated
106,967
39,628
Healing
34,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
29,193
14,485
1,841
5,136
26,228
12,144
2,204
10,186
16,042
0
69,356
W
27,137
10,086
1,114
1,737
22,087
10,932
848
7,724
14,363
0
53,957
L
Xing Tian
JudasKilla
Xing Tian
13,871
1,416
2,215
7,139
37,002
56,704
291
8,428
28,574
21,498
0
W
Gilgamesh
MAJ0R PANYE
Gilgamesh
19,038
2,628
2,006
5,188
35,240
55,665
948
11,505
23,735
2,816
37,125
L
Achilles
Trey1907
Achilles
27,035
13,829
2,278
5,412
33,078
34,739
495
10,678
21,973
0
40,420
W
Awilix
15,751
9,255
1,006
2,318
23,035
13,611
762
8,205
14,830
0
25,481
W
Ah Puch
hitman153153
Ah Puch
45,338
3,482
3,564
9,482
27,418
15,245
1,240
7,617
19,801
88,846
0
L
Eset
k2ser
Eset
27,984
2,062
5,892
5,669
25,384
10,893
1,498
8,676
16,661
66,057
0
L
Hun Batz
nandeos
Hun Batz
14,432
2,890
2,289
1,757
21,572
10,680
86
8,852
12,720
0
38,128
W
Arachne
psynet
Arachne
16,190
12,853
1,692
5,929
19,007
11,514
1,621
6,804
12,203
0
25,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,869
Gold Earned
76,138
301
Minions Killed
203
0
Camps Cleared
0
1,561,644
Distance Traveled
1,759,347
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
14,828
706
110
5
0
290,278
0
W
Skadi
15,729
749
55
3
0
308,993
0
L
Xing Tian
13,784
656
16
1
0
333,603
0
W
Gilgamesh
15,718
748
25
1
0
360,762
0
L
Achilles
17,066
813
33
2
0
352,993
0
W
Awilix
14,090
671
17
1
0
331,341
0
W
Ah Puch
16,085
766
82
4
0
325,444
0
L
Eset
14,143
673
96
5
0
315,121
0
L
Hun Batz
13,048
621
46
2
0
269,649
0
W
Arachne
14,516
691
24
1
0
432,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role