Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
ALLwateerrr
Sun Wukong
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Artemis
Artemis
Atomiclobsta
Artemis
Level 29
God Stats
26W - 26L
1,650 SR
Queue Stats
77W - 127L
1,322 Elo+
Party 1
Odin
Odin
ThePlayerOne420
Odin
Level 27
God Stats
5W - 8L
1,492 SR
Queue Stats
54W - 78L
1,366 Elo+
Party 1
Nemesis
Nemesis
xTRAPNationx223
Nemesis
Level 10
God Stats
3W - 4L
1,456 SR
Queue Stats
11W - 22L
1,310 Elo+
Solo
Team Averages
Level 21
1,520 SR
1,400 Elo+

VS

Team Averages
Level 13
1,593 SR
1,453 Elo+
Artemis
Artemis
InspiredShadowx1
Artemis
Level 12
God Stats
10W - 2L
1,899 SR
Queue Stats
68W - 36L
1,453 Elo+
Solo
Fenrir
Fenrir
Liquid_Clapz2020
Fenrir
Level 17
God Stats
2W - 1L
1,466 SR
Queue Stats
2W - 5L
1,325 Elo+
Solo
Horus
Horus
ZenHakuCrossZ
Horus
Level 21
God Stats
3W - 2L
1,599 SR
Queue Stats
23W - 30L
1,351 Elo+
Solo
Nemesis
Nemesis
magiuri625
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
ultra__DJ
Scylla
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
8
1 / 5 / 1
5,057
460
1,173
4,469
957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
ALLwateerrr
Sun Wukong
7
1 / 1 / 0
4,594
418
1,249
3,934
1,328
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Atomiclobsta
Artemis
7
2 / 4 / 2
5,183
471
3,766
4,523
1,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

9
3 / 0 / 0
5,489
499
1,709
3,911
1,878
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

8
0 / 1 / 1
4,959
451
1,009
4,063
1,086
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 0
7,633
694
6,433
3,684
1,476
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
0 / 3 / 0
4,760
433
313
4,749
1,124
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
2 / 0 / 2
5,461
496
3,330
3,945
1,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
magiuri625
Nemesis
6
0 / 5 / 3
4,462
406
655
5,435
1,266
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
ultra__DJ
Scylla
6
0 / 0 / 2
4,432
403
173
1,614
287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
7
Kills
10
11
Deaths
8
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
5
1
0.3
L
Sun Wukong
ALLwateerrr
Sun Wukong
1
1
0
1
L
Artemis
Atomiclobsta
Artemis
2
4
2
0.75
W
8
0
0
8
W
0
3
0
0
L
3
0
0
3
W
2
0
2
3
W
Nemesis
magiuri625
Nemesis
0
5
3
0.3
W
Scylla
ultra__DJ
Scylla
0
0
2
1
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,906
Damage
10,904
20,900
Taken
19,427
6,323
Mitigated
5,690
1,555
Healing
5,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
1,173
492
0
220
4,469
957
145
29
4,440
14,360
0
L
Sun Wukong
ALLwateerrr
Sun Wukong
1,249
141
0
583
3,934
1,328
0
55
3,869
0
12,928
L
Artemis
Atomiclobsta
Artemis
3,766
1,444
0
0
4,523
1,074
530
89
4,434
0
18,944
W
6,433
3,348
0
2,775
3,684
1,476
455
646
2,986
0
41,334
W
313
63
0
692
4,749
1,124
0
193
4,538
0
17,003
L
1,709
245
0
752
3,911
1,878
194
0
3,911
0
17,040
W
3,330
1,354
155
1,299
3,945
1,537
495
56
3,889
0
12,327
W
Nemesis
magiuri625
Nemesis
655
245
0
841
5,435
1,266
277
228
5,207
0
3,558
W
Scylla
ultra__DJ
Scylla
173
29
0
139
1,614
287
394
139
1,447
4,877
0
L
1,009
173
0
0
4,063
1,086
0
0
4,063
0
21,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,282
Gold Earned
26,748
175
Minions Killed
147
0
Camps Cleared
0
949,668
Distance Traveled
961,063
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,057
460
38
3
0
195,357
1
L
Sun Wukong
4,594
418
19
2
0
186,646
2
L
Artemis
5,183
471
35
3
0
161,754
1
W
Artemis
7,633
694
88
8
0
184,161
0
W
Fenrir
4,760
433
29
3
0
205,992
4
L
Odin
5,489
499
36
3
0
203,989
1
W
Horus
5,461
496
18
2
0
172,886
2
W
Nemesis
4,462
406
4
0
0
222,444
0
W
Scylla
4,432
403
8
1
0
175,580
0
L
Nemesis
4,959
451
47
4
0
201,922
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role