Player Matchup

Anubis
Anubis
 
Anubis
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Toncete
Hou Yi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,416 Elo+
Solo
Guan Yu
Guan Yu
Viwol
Guan Yu
Level 17
God Stats
11W - 12L
1,554 SR
Queue Stats
17W - 20L
1,451 Elo+
Solo
Merlin
Merlin
Volk91
Merlin
Level 27
God Stats
17W - 23L
1,466 SR
Queue Stats
31W - 30L
1,502 Elo+
Party 1
Sol
Sol
XOnFireX
Sol
Level 6
God Stats
4W - 7L
1,500 SR
Queue Stats
7W - 11L
1,385 Elo+
Solo
Team Averages
Level 20
1,504 SR
1,451 Elo+

VS

Team Averages
Level 18
1,515 SR
1,531 Elo+
Neith
Neith
Matecoll
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,551 Elo+
Solo
Nemesis
Nemesis
PatataPelaMoais
Nemesis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,579 Elo+
Party 2
Cthulhu
Cthulhu
candelacuevas
Cthulhu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,440 Elo+
Party 2
Scylla
Scylla
sinann055
Scylla
Level 29
God Stats
25W - 20L
1,576 SR
Queue Stats
224W - 246L
1,472 Elo+
Solo
Olorun
Olorun
xMeTaPoDx
Olorun
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
1 / 9 / 2
8,003
534
9,130
14,658
6,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
Toncete
Hou Yi
8
2 / 3 / 2
6,100
407
2,985
4,101
1,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
Viwol
Guan Yu
13
0 / 4 / 0
7,915
528
707
9,644
3,483
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Volk91
Merlin
12
2 / 9 / 2
7,451
497
7,466
12,213
3,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
5 / 7 / 1
8,629
575
9,553
12,165
3,275
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Matecoll
Neith
14
7 / 1 / 5
8,956
597
6,738
7,351
2,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
13 / 1 / 7
10,211
681
12,411
11,047
3,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
11
0 / 5 / 6
7,852
523
1,061
9,747
5,451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
sinann055
Scylla
15
3 / 1 / 7
9,247
616
9,799
4,918
1,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
xMeTaPoDx
Olorun
16
9 / 3 / 7
9,863
658
9,848
12,740
3,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
64
10
Kills
32
32
Deaths
11
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
9
2
0.22
W
Neith
Matecoll
Neith
7
1
5
9.5
W
13
1
7
16.5
L
Hou Yi
Toncete
Hou Yi
2
3
2
1
L
Guan Yu
Viwol
Guan Yu
0
4
0
0
L
Merlin
Volk91
Merlin
2
9
2
0.33
L
5
7
1
0.79
W
Cthulhu
0
5
6
0.6
W
Scylla
sinann055
Scylla
3
1
7
6.5
W
Olorun
xMeTaPoDx
Olorun
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,841
Damage
39,857
52,781
Taken
45,803
17,953
Mitigated
15,986
10,008
Healing
13,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
9,130
382
0
3,586
14,658
6,392
0
5,212
9,370
49,657
0
W
Neith
Matecoll
Neith
6,738
2,921
0
3,424
7,351
2,051
662
4,428
2,923
0
34,824
W
12,411
6,440
0
1,636
11,047
3,644
336
5,052
5,995
0
63,648
L
Hou Yi
Toncete
Hou Yi
2,985
1,710
0
250
4,101
1,164
314
412
3,689
0
8,285
L
Guan Yu
Viwol
Guan Yu
707
0
0
1,440
9,644
3,483
435
7,062
2,094
0
41,457
L
Merlin
Volk91
Merlin
7,466
449
0
1,179
12,213
3,639
741
4,272
7,887
34,538
0
L
9,553
3,458
0
3,553
12,165
3,275
580
2,247
9,914
45,534
0
W
Cthulhu
1,061
78
0
0
9,747
5,451
205
6,107
3,640
9,576
0
W
Scylla
sinann055
Scylla
9,799
1,443
0
1,995
4,918
1,480
0
1,233
3,685
52,923
0
W
Olorun
xMeTaPoDx
Olorun
9,848
4,349
761
5,995
12,740
3,360
2,629
9,329
3,411
57,571
6,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,098
Gold Earned
46,129
343
Minions Killed
385
0
Camps Cleared
0
1,215,085
Distance Traveled
1,474,704
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,003
534
86
6
0
229,228
0
W
Neith
8,956
597
59
4
0
287,742
1
W
Nemesis
10,211
681
83
6
0
369,310
4
L
Hou Yi
6,100
407
21
1
0
179,960
2
L
Guan Yu
7,915
528
105
7
0
322,928
0
L
Merlin
7,451
497
60
4
0
245,115
0
L
Sol
8,629
575
71
5
0
237,854
0
W
Cthulhu
7,852
523
25
2
0
271,521
0
W
Scylla
9,247
616
104
7
0
276,276
1
W
Olorun
9,863
658
114
8
0
269,855
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role