Player Matchup

Bellona
Bellona
KARTALLL
Bellona
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 34L
1,344 Elo+
Solo
Tiamat
Tiamat
ManGuyDudeG
Tiamat
Level 29
God Stats
11W - 10L
1,502 SR
Queue Stats
506W - 482L
1,570 Elo+
Solo
Ullr
Ullr
Pleb22
Ullr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 124L
1,463 Elo+
Solo
Nemesis
Nemesis
Qluelu
Nemesis
Level 28
God Stats
6W - 12L
1,419 SR
Queue Stats
80W - 98L
1,498 Elo+
Solo
Ymir
Ymir
TypicalDooTrash
Ymir
Level 10
God Stats
0W - 2L
1,343 SR
Queue Stats
13W - 17L
1,480 Elo+
Solo
Team Averages
Level 18
1,453 SR
1,471 Elo+

VS

Team Averages
Level 23
1,513 SR
1,501 Elo+
Rama
Rama
BaronVonShoes
Rama
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
179W - 184L
1,541 Elo+
Solo
Janus
Janus
MRLODAX9030
Janus
Level 27
God Stats
27W - 42L
1,417 SR
Queue Stats
171W - 177L
1,535 Elo+
Solo
Cthulhu
Cthulhu
RunAndGunTJ
Cthulhu
Level 7
God Stats
1W - 0L
1,697 SR
Queue Stats
2W - 1L
1,491 Elo+
Solo
Anubis
Anubis
The8BitGuard
Anubis
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
118W - 92L
1,480 Elo+
Solo
Loki
Loki
lemenebaedee64
Loki
Level 26
God Stats
7W - 13L
1,453 SR
Queue Stats
71W - 75L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KARTALLL
Bellona
8
0 / 7 / 4
5,404
416
2,408
10,382
5,008
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
11
4 / 2 / 2
6,666
513
5,050
7,431
4,347
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
Pleb22
Ullr
11
1 / 1 / 3
6,558
504
3,526
6,041
2,043
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Qluelu
Nemesis
9
1 / 5 / 3
5,755
443
3,015
9,864
2,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
4 / 1 / 3
6,869
528
2,455
8,726
5,215
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 5
6,114
470
3,366
5,381
1,331
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
6 / 1 / 3
8,353
643
10,723
5,468
1,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
RunAndGunTJ
Cthulhu
9
0 / 3 / 2
5,677
437
2,860
5,481
3,608
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
13
5 / 2 / 2
7,895
607
7,389
5,478
3,069
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
4 / 1 / 5
7,685
591
3,935
8,652
2,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
33
10
Kills
16
16
Deaths
10
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
3
5
1.17
L
Bellona
KARTALLL
Bellona
0
7
4
0.29
W
6
1
3
7.5
L
Tiamat
4
2
2
2.5
L
Ullr
Pleb22
Ullr
1
1
3
2.5
L
Nemesis
Qluelu
Nemesis
1
5
3
0.5
W
Cthulhu
RunAndGunTJ
Cthulhu
0
3
2
0.33
W
Anubis
5
2
2
3
L
4
1
3
5.5
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,454
Damage
28,273
42,444
Taken
30,460
19,507
Mitigated
12,179
9,596
Healing
9,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,366
2,276
0
1,349
5,381
1,331
935
1,231
4,150
0
27,578
L
Bellona
KARTALLL
Bellona
2,408
1,101
44
1,185
10,382
5,008
0
6,345
3,963
0
17,619
W
10,723
422
0
2,166
5,468
1,724
86
2,137
3,331
62,450
0
L
Tiamat
5,050
418
0
3,190
7,431
4,347
0
4,532
2,709
30,150
0
L
Ullr
Pleb22
Ullr
3,526
1,718
0
371
6,041
2,043
0
2,102
3,897
0
35,271
L
Nemesis
Qluelu
Nemesis
3,015
262
0
2,428
9,864
2,894
0
4,301
5,391
0
24,606
W
Cthulhu
RunAndGunTJ
Cthulhu
2,860
363
0
0
5,481
3,608
84
1,740
3,741
16,847
0
W
Anubis
7,389
543
0
2,041
5,478
3,069
1,460
1,377
4,101
41,809
0
L
2,455
955
0
2,378
8,726
5,215
0
3,122
5,512
15,420
0
W
3,935
1,421
0
4,266
8,652
2,447
0
1,020
7,632
0
43,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,252
Gold Earned
35,724
256
Minions Killed
392
0
Camps Cleared
0
1,142,320
Distance Traveled
1,197,801
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,114
470
39
3
0
240,264
5
L
Bellona
5,404
416
41
3
0
219,191
0
W
Janus
8,353
643
116
9
0
254,632
1
L
Tiamat
6,666
513
62
5
0
247,032
5
L
Ullr
6,558
504
85
7
0
242,161
0
L
Nemesis
5,755
443
50
4
0
246,710
0
W
Cthulhu
5,677
437
41
3
0
230,361
3
W
Anubis
7,895
607
111
9
0
198,820
2
L
Ymir
6,869
528
18
1
0
187,226
7
W
Loki
7,685
591
85
7
0
273,724
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role