Player Matchup

Da Ji
Da Ji
CybrPhx
Da Ji
Level 155
God Stats
0W - 1L
1,736 SR
Queue Stats
17W - 12L
1,464 Elo+
Party 3
Artemis
Artemis
Esmaie
Artemis
Level 27
God Stats
11W - 10L
1,750 SR
Queue Stats
17W - 12L
1,464 Elo+
Party 3
Apollo
Apollo
IMaMANDALORIAN7
Apollo
Level 41
God Stats
4W - 7L
1,354 SR
Queue Stats
315W - 379L
1,425 Elo+
Party 2
Sobek
Sobek
SeaKitten
Sobek
Level 155
God Stats
1W - 1L
1,611 SR
Queue Stats
47W - 35L
1,531 Elo+
Party 3
Tiamat
Tiamat
Sharrpiee
Tiamat
Level 98
God Stats
7W - 5L
1,749 SR
Queue Stats
64W - 66L
1,556 Elo+
Party 2
Team Averages
Level 95
1,640 SR
1,488 Elo+

VS

Team Averages
Level 79
1,495 SR
1,458 Elo+
Loki
Loki
Dpz3
Loki
Level 46
God Stats
2W - 1L
1,454 SR
Queue Stats
238W - 206L
1,345 Elo+
Solo
Bakasura
Bakasura
VaIIejo
Bakasura
Level 154
God Stats
2W - 1L
1,438 SR
Queue Stats
273W - 234L
1,551 Elo+
Party 1
Janus
Janus
XNERVGamer
Janus
Level 107
God Stats
22W - 8L
1,582 SR
Queue Stats
145W - 116L
1,487 Elo+
Party 1
Jormungandr
Jormungandr
arpevar
Jormungandr
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 38L
1,445 Elo+
Party 1
Xbalanque
Xbalanque
rorris34
Xbalanque
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
135W - 120L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
CybrPhx
Da Ji
17
3 / 7 / 0
11,348
454
8,865
21,269
6,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Esmaie
Artemis
18
6 / 5 / 2
11,270
451
16,708
15,741
6,148
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

17
1 / 9 / 2
11,048
442
4,066
18,891
7,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
SeaKitten
Sobek
14
2 / 8 / 7
9,901
396
7,571
25,983
25,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
Sharrpiee
Tiamat
20
0 / 4 / 1
11,619
465
7,019
14,388
15,537
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Dpz3
Loki
20
7 / 2 / 5
14,804
592
10,643
16,962
6,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bakasura
VaIIejo
Bakasura
20
11 / 0 / 9
17,474
699
22,200
16,938
12,586
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
20
12 / 1 / 10
15,228
609
19,088
15,434
7,715
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
arpevar
Jormungandr
17
1 / 5 / 11
13,808
552
5,589
20,387
25,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Xbalanque
rorris34
Xbalanque
18
1 / 4 / 11
12,694
508
13,220
15,762
6,609
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
78
12
Kills
32
33
Deaths
12
12
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Da Ji
CybrPhx
Da Ji
3
7
0
0.43
W
Loki
Dpz3
Loki
7
2
5
4.75
L
Artemis
Esmaie
Artemis
6
5
2
1.4
L
1
9
2
0.22
L
Sobek
SeaKitten
Sobek
2
8
7
0.69
L
Tiamat
Sharrpiee
Tiamat
0
4
1
0.13
W
Bakasura
VaIIejo
Bakasura
11
0
9
15.5
W
Janus
12
1
10
17
W
Jormungandr
arpevar
Jormungandr
1
5
11
1.3
W
Xbalanque
rorris34
Xbalanque
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,229
Damage
70,740
96,272
Taken
85,483
61,398
Mitigated
59,381
20,613
Healing
33,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
CybrPhx
Da Ji
8,865
2,460
0
6,398
21,269
6,937
0
6,449
14,337
0
74,105
W
Loki
Dpz3
Loki
10,643
3,023
0
8,416
16,962
6,696
0
2,067
14,895
0
111,832
L
Artemis
Esmaie
Artemis
16,708
7,976
0
5,188
15,741
6,148
915
5,014
10,313
0
84,714
L
4,066
2,664
0
1,090
18,891
7,221
0
6,100
12,393
0
73,130
L
Sobek
SeaKitten
Sobek
7,571
663
0
4,023
25,983
25,555
28
7,302
17,495
23,920
0
L
Tiamat
Sharrpiee
Tiamat
7,019
948
0
3,914
14,388
15,537
0
1,502
11,759
90,130
0
W
Bakasura
VaIIejo
Bakasura
22,200
13,589
0
10,059
16,938
12,586
9,972
4,176
12,762
8,698
122,207
W
Janus
19,088
1,775
104
8,494
15,434
7,715
1,544
2,700
12,734
97,235
0
W
Jormungandr
arpevar
Jormungandr
5,589
1,809
0
2,219
20,387
25,775
1,181
1,534
18,853
37,279
0
W
Xbalanque
rorris34
Xbalanque
13,220
7,389
0
3,946
15,762
6,609
5,186
4,988
10,774
0
94,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,186
Gold Earned
74,008
617
Minions Killed
737
0
Camps Cleared
0
2,129,077
Distance Traveled
2,442,401
31
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,348
454
118
5
0
481,297
3
W
Loki
14,804
592
155
6
0
535,237
4
L
Artemis
11,270
451
134
5
0
367,143
5
L
Apollo
11,048
442
138
6
0
395,723
4
L
Sobek
9,901
396
33
1
0
483,217
12
L
Tiamat
11,619
465
194
8
0
401,697
7
W
Bakasura
17,474
699
263
11
0
577,758
3
W
Janus
15,228
609
160
6
0
516,694
4
W
Jormungandr
13,808
552
40
2
0
385,163
0
W
Xbalanque
12,694
508
119
5
0
427,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role