Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
KetzaL_
Cupid
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 153L
1,446 Elo+
Solo
Poseidon
Poseidon
Mizter Cute
Poseidon
Level 125
God Stats
5W - 4L
1,478 SR
Queue Stats
112W - 115L
1,469 Elo+
Solo
Cthulhu
Cthulhu
UntitledJuan
Cthulhu
Level 69
God Stats
7W - 8L
1,494 SR
Queue Stats
225W - 250L
1,414 Elo+
Solo
Osiris
Osiris
jairhar99
Osiris
Level 97
God Stats
2W - 2L
1,434 SR
Queue Stats
184W - 179L
1,483 Elo+
Solo
Team Averages
Level 95
1,481 SR
1,462 Elo+

VS

Team Averages
Level 96
1,497 SR
1,493 Elo+
Chaac
Chaac
 
Chaac
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
MF Gorilla
Hades
Level 65
God Stats
27W - 22L
1,620 SR
Queue Stats
250W - 235L
1,457 Elo+
Solo
Sylvanus
Sylvanus
MatN SirMV13
Sylvanus
Level 103
God Stats
6W - 5L
1,352 SR
Queue Stats
343W - 310L
1,534 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Pyeart420
Ah Muzen Cab
Level 137
God Stats
5W - 9L
1,476 SR
Queue Stats
302W - 324L
1,447 Elo+
Solo
Thor
Thor
ThePotrirous
Thor
Level 86
God Stats
20W - 14L
1,539 SR
Queue Stats
294W - 275L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
4 / 5 / 5
8,910
495
9,623
15,507
5,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cupid
KetzaL_
Cupid
13
0 / 6 / 4
7,873
437
6,950
13,304
3,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Mizter Cute
Poseidon
12
4 / 7 / 0
8,491
472
9,796
9,034
2,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
UntitledJuan
Cthulhu
11
0 / 5 / 1
7,777
432
10,800
17,144
8,612
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
jairhar99
Osiris
16
3 / 0 / 2
9,493
527
13,832
11,516
13,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
0 / 3 / 2
9,411
523
4,852
13,774
9,340
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hades
17
6 / 2 / 5
10,822
601
10,595
14,759
7,997
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
MatN SirMV13
Sylvanus
13
4 / 1 / 6
9,197
511
5,224
14,370
12,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
Pyeart420
Ah Muzen Cab
17
6 / 2 / 7
10,240
569
16,291
18,134
8,223
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
7 / 3 / 3
9,669
537
9,088
14,522
6,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
46
11
Kills
23
23
Deaths
11
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
5
5
1.3
W
Chaac
 
Chaac
0
3
2
0.33
L
Cupid
KetzaL_
Cupid
0
6
4
0.33
W
Hades
6
2
5
4.25
W
Sylvanus
MatN SirMV13
Sylvanus
4
1
6
7
L
Poseidon
Mizter Cute
Poseidon
4
7
0
0.57
W
Ah Muzen Cab
Pyeart420
Ah Muzen Cab
6
2
7
4.75
W
7
3
3
2.83
L
Cthulhu
UntitledJuan
Cthulhu
0
5
1
0.1
L
Osiris
jairhar99
Osiris
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,001
Damage
46,050
66,505
Taken
75,559
33,595
Mitigated
44,215
16,512
Healing
33,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
9,623
2,347
0
3,454
15,507
5,693
338
2,425
13,082
0
49,057
W
Chaac
 
Chaac
4,852
1,752
0
3,778
13,774
9,340
1,314
3,786
9,964
0
53,640
L
Cupid
KetzaL_
Cupid
6,950
3,095
845
4,535
13,304
3,385
0
3,906
9,398
0
43,838
W
Hades
10,595
488
407
6,046
14,759
7,997
846
7,566
6,817
67,429
0
W
Sylvanus
MatN SirMV13
Sylvanus
5,224
1,875
2,034
5,434
14,370
12,432
413
5,424
8,946
15,870
0
L
Poseidon
Mizter Cute
Poseidon
9,796
2,063
0
1,329
9,034
2,705
715
4,145
4,889
47,269
0
W
Ah Muzen Cab
Pyeart420
Ah Muzen Cab
16,291
6,627
180
9,907
18,134
8,223
323
4,761
13,331
0
100,761
W
9,088
3,015
0
5,299
14,522
6,223
0
2,796
11,624
0
46,689
L
Cthulhu
UntitledJuan
Cthulhu
10,800
831
92
2,554
17,144
8,612
0
4,538
12,606
38,761
0
L
Osiris
jairhar99
Osiris
13,832
3,229
0
3,703
11,516
13,200
0
805
10,711
16,306
46,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,544
Gold Earned
49,339
423
Minions Killed
476
0
Camps Cleared
0
1,522,670
Distance Traveled
1,608,735
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,910
495
75
4
0
310,219
6
W
Chaac
9,411
523
109
6
0
344,228
0
L
Cupid
7,873
437
97
5
0
308,531
4
W
Hades
10,822
601
138
8
0
350,328
4
W
Sylvanus
9,197
511
18
1
0
267,276
1
L
Poseidon
8,491
472
84
5
0
238,011
3
W
Ah Muzen Cab
10,240
569
137
8
0
303,732
0
W
Thor
9,669
537
74
4
0
343,171
0
L
Cthulhu
7,777
432
45
3
0
326,509
3
L
Osiris
9,493
527
122
7
0
339,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role