Player Matchup

Sobek
Sobek
Chrisboiii
Sobek
Level 65
God Stats
2W - 16L
1,310 SR
Queue Stats
391W - 415L
1,402 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
HeraBby
Morgan Le Fay
Level 68
God Stats
6W - 8L
1,511 SR
Queue Stats
280W - 286L
1,435 Elo+
Party 3
Nu Wa
Nu Wa
MetroiderKUDT
Nu Wa
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 11L
1,350 Elo+
Party 3
Skadi
Skadi
QuentaPhoenix
Skadi
Level 18
God Stats
18W - 13L
1,494 SR
Queue Stats
95W - 117L
1,396 Elo+
Party 1
Loki
Loki
SutikkyiFingazu
Loki
Level 35
God Stats
5W - 6L
1,425 SR
Queue Stats
286W - 285L
1,358 Elo+
Solo
Team Averages
Level 43
1,448 SR
1,388 Elo+

VS

Team Averages
Level 44
1,417 SR
1,402 Elo+
Persephone
Persephone
Dioxissw
Persephone
Level 47
God Stats
25W - 22L
1,527 SR
Queue Stats
140W - 174L
1,451 Elo+
Solo
Ymir
Ymir
HitmanThief
Ymir
Level 16
God Stats
2W - 1L
1,698 SR
Queue Stats
23W - 23L
1,541 Elo+
Party 2
Odin
Odin
MrGeorgj
Odin
Level 45
God Stats
4W - 3L
1,410 SR
Queue Stats
28W - 41L
1,398 Elo+
Party 2
Fenrir
Fenrir
Splashyie
Fenrir
Level 67
God Stats
8W - 14L
1,315 SR
Queue Stats
172W - 256L
1,335 Elo+
Solo
Izanami
Izanami
Vity528
Izanami
Level 46
God Stats
2W - 7L
1,134 SR
Queue Stats
22W - 38L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
8
1 / 6 / 1
5,579
507
2,188
11,633
5,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
HeraBby
Morgan Le Fay
10
3 / 2 / 0
6,266
570
6,242
6,798
3,775
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
1 / 5 / 1
6,133
558
3,107
6,152
1,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 4 / 0
5,798
527
3,216
5,605
1,220
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 5 / 3
5,434
494
2,513
5,795
1,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Dioxissw
Persephone
12
6 / 0 / 2
7,485
680
5,749
4,922
1,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 0 / 7
5,256
478
3,553
3,986
1,415
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Odin
10
2 / 2 / 0
5,803
528
4,380
8,072
4,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
Splashyie
Fenrir
10
4 / 3 / 5
6,414
583
4,660
9,516
3,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Vity528
Izanami
11
9 / 1 / 2
6,827
621
9,072
5,529
1,699
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
6
Kills
22
22
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sobek
1
6
1
0.25
W
Persephone
Dioxissw
Persephone
6
0
2
7
L
Morgan Le Fay
HeraBby
Morgan Le Fay
3
2
0
1.5
W
1
0
7
4.5
L
1
5
1
0.3
W
Odin
2
2
0
1
L
1
4
0
0.25
W
Fenrir
Splashyie
Fenrir
4
3
5
2.17
L
0
5
3
0.3
W
Izanami
Vity528
Izanami
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,266
Damage
27,414
35,983
Taken
32,025
13,607
Mitigated
12,758
4,920
Healing
10,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
2,188
129
0
1,178
11,633
5,514
0
3,621
7,970
11,495
0
W
Persephone
Dioxissw
Persephone
5,749
214
0
1,319
4,922
1,636
1,095
1,851
2,893
46,409
0
L
Morgan Le Fay
HeraBby
Morgan Le Fay
6,242
1,068
0
2,138
6,798
3,775
0
808
5,526
28,216
0
W
3,553
972
114
1,581
3,986
1,415
341
755
3,082
8,003
0
L
3,107
568
0
546
6,152
1,761
503
2,393
3,649
23,824
0
W
Odin
4,380
919
0
2,502
8,072
4,514
0
4,268
3,804
0
21,695
L
3,216
1,377
0
0
5,605
1,220
128
812
4,793
0
34,559
W
Fenrir
Splashyie
Fenrir
4,660
1,342
0
2,593
9,516
3,494
0
2,559
6,905
0
30,956
L
2,513
654
0
1,058
5,795
1,337
0
1,424
4,181
0
19,191
W
Izanami
Vity528
Izanami
9,072
6,796
0
2,509
5,529
1,699
614
1,585
3,804
0
43,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,210
Gold Earned
31,785
218
Minions Killed
296
0
Camps Cleared
0
946,292
Distance Traveled
1,026,347
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,579
507
19
2
0
200,063
2
W
Persephone
7,485
680
105
10
0
214,749
3
L
Morgan Le Fay
6,266
570
51
5
0
167,990
4
W
Ymir
5,256
478
12
1
0
219,149
1
L
Nu Wa
6,133
558
41
4
0
169,939
2
W
Odin
5,803
528
46
4
0
208,503
4
L
Skadi
5,798
527
75
7
0
182,617
3
W
Fenrir
6,414
583
55
5
0
188,908
0
L
Loki
5,434
494
32
3
0
225,683
0
W
Izanami
6,827
621
78
7
0
195,038
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role