Player Matchup

Cupid
Cupid
Basstifur89
Cupid
Level 119
God Stats
3W - 10L
1,438 SR
Queue Stats
51W - 63L
1,492 Elo+
Solo
Artio
Artio
ElMismisimoQue
Artio
Level 103
God Stats
2W - 4L
1,467 SR
Queue Stats
35W - 59L
1,415 Elo+
Solo
Sol
Sol
zombieShuffle0
Sol
Level 108
God Stats
14W - 8L
1,509 SR
Queue Stats
69W - 69L
1,420 Elo+
Solo
Team Averages
Level 110
1,472 SR
1,443 Elo+

VS

Team Averages
Level 112
1,445 SR
1,385 Elo+
Hachiman
Hachiman
DISR43LI G34RS
Hachiman
Level 160
God Stats
4W - 5L
1,413 SR
Queue Stats
626W - 630L
1,485 Elo+
Solo
Chang'e
Chang'e
Quintin6550
Chang'e
Level 108
God Stats
37W - 46L
1,385 SR
Queue Stats
621W - 671L
1,389 Elo+
Solo
Chaac
Chaac
TrashGod7409
Chaac
Level 68
God Stats
18W - 14L
1,537 SR
Queue Stats
147W - 188L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 2
9,181
706
10,956
10,236
3,732
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
0 / 3 / 6
8,504
654
4,325
17,229
16,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 3 / 3
8,821
679
16,372
9,145
2,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
5 / 1 / 4
9,804
754
12,675
8,030
2,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Quintin6550
Chang'e
13
1 / 2 / 5
8,652
666
6,939
10,983
2,973
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 4 / 6
9,465
728
7,643
22,045
10,571
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
24
7
Kills
9
9
Deaths
7
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
4
3
2
1.67
W
Hachiman
5
1
4
7
L
0
3
6
1
W
Chang'e
Quintin6550
Chang'e
1
2
5
1.75
W
3
4
6
1.5
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,653
Damage
27,257
36,610
Taken
41,058
23,020
Mitigated
16,180
8,964
Healing
20,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,956
4,109
1,341
2,315
10,236
3,732
737
1,308
8,928
0
35,804
W
Hachiman
12,675
6,308
471
2,235
8,030
2,636
2,341
3,475
4,315
0
49,269
L
4,325
540
732
2,431
17,229
16,587
17
4,130
13,099
12,752
0
W
Chang'e
Quintin6550
Chang'e
6,939
401
4,265
6,069
10,983
2,973
100
4,446
6,323
28,964
0
W
7,643
1,554
0
7,930
22,045
10,571
677
11,603
9,723
0
21,271
L
16,372
2,876
0
2,145
9,145
2,701
913
1,501
7,644
42,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,506
Gold Earned
27,921
125
Minions Killed
157
0
Camps Cleared
0
694,467
Distance Traveled
692,725
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,181
706
50
4
0
233,001
5
W
Hachiman
9,804
754
79
6
0
219,634
1
L
Artio
8,504
654
9
1
0
234,129
0
W
Chang'e
8,652
666
44
3
0
233,915
0
W
Chaac
9,465
728
34
3
0
239,176
0
L
Sol
8,821
679
66
5
0
227,337
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role