Player Matchup

Pele
Pele
HQashlaQ
Pele
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Murban17
Gilgamesh
Level 29
God Stats
15W - 8L
1,564 SR
Queue Stats
217W - 244L
1,483 Elo+
Solo
Ra
Ra
sanguinario9
Ra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,330 Elo+
Solo
Team Averages
Level 21
1,521 SR
1,437 Elo+

VS

Team Averages
Level 31
1,547 SR
1,370 Elo+
Baron Samedi
Baron Samedi
TravyHD
Baron Samedi
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 14L
1,211 Elo+
Party 1
Horus
Horus
rexamis1
Horus
Level 69
God Stats
4W - 2L
1,642 SR
Queue Stats
147W - 208L
1,398 Elo+
Party 1
Cthulhu
Cthulhu
voin910
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
11
1 / 4 / 5
8,323
640
6,517
9,761
4,256
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Gilgamesh
Murban17
Gilgamesh
14
5 / 1 / 4
9,575
737
11,508
11,165
6,792
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 2 / 5
9,335
718
15,661
10,214
4,370
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
TravyHD
Baron Samedi
13
4 / 2 / 3
8,820
678
11,392
12,006
10,607
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
rexamis1
Horus
11
2 / 4 / 3
8,060
620
5,149
15,187
13,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
voin910
Cthulhu
11
1 / 3 / 5
8,067
621
7,756
14,524
16,169
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
9
Kills
7
7
Deaths
9
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Pele
1
4
5
0.88
W
Gilgamesh
Murban17
Gilgamesh
5
1
4
7
L
Baron Samedi
TravyHD
Baron Samedi
4
2
3
2.75
L
Horus
rexamis1
Horus
2
4
3
0.88
W
3
2
5
2.75
L
Cthulhu
voin910
Cthulhu
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,686
Damage
24,297
31,140
Taken
41,717
15,418
Mitigated
40,343
7,806
Healing
12,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
6,517
1,323
0
559
9,761
4,256
681
4,609
5,152
0
25,120
W
Gilgamesh
Murban17
Gilgamesh
11,508
2,578
0
388
11,165
6,792
504
7,972
3,193
0
24,516
L
Baron Samedi
TravyHD
Baron Samedi
11,392
1,921
1,817
2,698
12,006
10,607
128
4,707
7,299
36,931
0
L
Horus
rexamis1
Horus
5,149
2,669
3,131
4,823
15,187
13,567
140
6,830
8,357
0
12,383
W
15,661
1,407
2,464
4,395
10,214
4,370
691
6,567
3,647
51,246
0
L
Cthulhu
voin910
Cthulhu
7,756
968
0
0
14,524
16,169
125
4,124
10,400
25,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,233
Gold Earned
24,947
143
Minions Killed
98
0
Camps Cleared
0
712,045
Distance Traveled
681,865
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,323
640
25
2
0
229,537
0
W
Gilgamesh
9,575
737
24
2
0
250,532
3
L
Baron Samedi
8,820
678
37
3
0
226,214
1
L
Horus
8,060
620
18
1
0
236,152
0
W
Ra
9,335
718
94
7
0
231,976
0
L
Cthulhu
8,067
621
43
3
0
219,499
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role