Player Matchup

Sol
Sol
Elvladixd
Sol
Level 100
God Stats
9W - 7L
1,310 SR
Queue Stats
268W - 315L
1,324 Elo+
Solo
Ra
Ra
Eva Elfie1534
Ra
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 82L
1,512 Elo+
Solo
Skadi
Skadi
Maico Angst
Skadi
Level 105
God Stats
6W - 9L
1,345 SR
Queue Stats
116W - 152L
1,349 Elo+
Solo
Xing Tian
Xing Tian
TKEmurph
Xing Tian
Level 37
God Stats
1W - 1L
1,745 SR
Queue Stats
3W - 1L
1,693 Elo+
Solo
Nemesis
Nemesis
Tenuta25
Nemesis
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,275 Elo+
Solo
Team Averages
Level 69
1,480 SR
1,430 Elo+

VS

Team Averages
Level 95
1,512 SR
1,421 Elo+
Olorun
Olorun
BILLNATION860
Olorun
Level 67
God Stats
79W - 78L
1,443 SR
Queue Stats
304W - 357L
1,408 Elo+
Solo
Pele
Pele
ClawZxZ
Pele
Level 125
God Stats
6W - 5L
1,648 SR
Queue Stats
61W - 57L
1,601 Elo+
Solo
Hachiman
Hachiman
Convict740
Hachiman
Level 138
God Stats
22W - 14L
1,653 SR
Queue Stats
1,166W - 1,151L
1,482 Elo+
Solo
Hel
Hel
DocMayhem1997
Hel
Level 102
God Stats
2W - 4L
1,370 SR
Queue Stats
131W - 178L
1,285 Elo+
Solo
Anubis
Anubis
Seriousliii
Anubis
Level 43
God Stats
156W - 155L
1,446 SR
Queue Stats
217W - 230L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 0
7,847
523
6,327
12,909
7,243
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
9 / 2 / 1
10,174
678
11,079
10,608
4,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 6 / 1
6,606
440
9,039
11,601
3,747
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
TKEmurph
Xing Tian
11
2 / 1 / 2
6,562
437
3,929
12,714
8,949
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Nemesis
Tenuta25
Nemesis
5
0 / 3 / 2
5,348
357
388
3,844
785
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 2
8,636
576
7,955
11,996
4,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Pele
ClawZxZ
Pele
15
7 / 1 / 3
9,118
608
9,400
8,071
2,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
Convict740
Hachiman
14
4 / 1 / 1
8,060
537
10,130
13,378
4,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 3 / 3
6,366
424
6,775
9,277
2,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anubis
11
1 / 6 / 1
7,128
475
3,151
9,173
3,859
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
24
12
Kills
14
14
Deaths
12
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
W
Pele
ClawZxZ
Pele
7
1
3
8.5
W
Hachiman
Convict740
Hachiman
4
1
1
4.5
W
0
3
3
0.5
L
1
2
0
0.5
L
9
2
1
4.75
L
0
6
1
0.08
W
Anubis
1
6
1
0.25
L
Xing Tian
TKEmurph
Xing Tian
2
1
2
3
L
Nemesis
Tenuta25
Nemesis
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,762
Damage
37,411
51,676
Taken
51,895
24,968
Mitigated
17,695
16,753
Healing
25,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,955
4,268
235
8,464
11,996
4,633
872
6,539
5,423
54,146
0
W
Pele
ClawZxZ
Pele
9,400
2,590
0
1,387
8,071
2,605
291
3,021
4,872
0
61,177
W
Hachiman
Convict740
Hachiman
10,130
4,619
0
4,337
13,378
4,172
395
3,715
9,579
0
57,215
W
6,775
1,126
3,778
3,761
9,277
2,426
317
2,781
6,434
34,482
0
L
6,327
2,192
0
7,347
12,909
7,243
1,240
7,248
5,483
48,112
0
L
11,079
1,535
470
5,137
10,608
4,244
0
3,102
7,506
73,124
0
L
9,039
5,289
549
2,106
11,601
3,747
0
2,646
8,955
0
49,771
W
Anubis
3,151
585
0
3,415
9,173
3,859
405
4,906
4,119
43,140
0
L
Xing Tian
TKEmurph
Xing Tian
3,929
532
0
994
12,714
8,949
0
3,921
8,793
13,017
0
L
Nemesis
Tenuta25
Nemesis
388
117
0
150
3,844
785
0
786
3,058
0
10,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,537
Gold Earned
39,308
362
Minions Killed
460
0
Camps Cleared
0
1,178,709
Distance Traveled
1,368,522
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,636
576
114
8
0
261,455
3
W
Pele
9,118
608
95
6
0
338,027
2
W
Hachiman
8,060
537
106
7
0
255,843
0
W
Hel
6,366
424
56
4
0
270,382
3
L
Sol
7,847
523
92
6
0
240,401
1
L
Ra
10,174
678
152
10
0
285,111
3
L
Skadi
6,606
440
87
6
0
213,065
0
W
Anubis
7,128
475
89
6
0
242,815
0
L
Xing Tian
6,562
437
8
1
0
291,655
0
L
Nemesis
5,348
357
23
2
0
148,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role