Player Matchup

Nemesis
Nemesis
Joy_h13
Nemesis
Level 25
God Stats
0W - 1L
1,297 SR
Queue Stats
2W - 1L
1,660 Elo+
Solo
Cernunnos
Cernunnos
Just_Babouchee
Cernunnos
Level 16
God Stats
5W - 11L
1,254 SR
Queue Stats
8W - 20L
1,185 Elo+
Party 2
Loki
Loki
LeandroPerez0118
Loki
Level 21
God Stats
11W - 11L
1,404 SR
Queue Stats
84W - 103L
1,336 Elo+
Solo
Poseidon
Poseidon
Mitofug4s_god
Poseidon
Level 27
God Stats
17W - 18L
1,561 SR
Queue Stats
31W - 43L
1,227 Elo+
Solo
Merlin
Merlin
White-Bursst
Merlin
Level 17
God Stats
8W - 13L
1,323 SR
Queue Stats
11W - 20L
1,196 Elo+
Party 2
Team Averages
Level 21
1,368 SR
1,321 Elo+

VS

Team Averages
Level 20
1,562 SR
1,408 Elo+
Tiamat
Tiamat
Banksy10711
Tiamat
Level 16
God Stats
2W - 0L
1,655 SR
Queue Stats
91W - 75L
1,363 Elo+
Party 1
Amaterasu
Amaterasu
Matthew_Kowal02
Amaterasu
Level 24
God Stats
14W - 7L
1,644 SR
Queue Stats
111W - 89L
1,405 Elo+
Party 1
Artemis
Artemis
PJOta_MC
Artemis
Level 28
God Stats
10W - 14L
1,453 SR
Queue Stats
10W - 15L
1,346 Elo+
Solo
Danzaburou
Danzaburou
Twithz
Danzaburou
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Loki
Loki
hendofor68
Loki
Level 26
God Stats
10W - 8L
1,557 SR
Queue Stats
169W - 130L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Joy_h13
Nemesis
18
1 / 5 / 2
10,472
419
6,878
20,043
13,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
Just_Babouchee
Cernunnos
18
9 / 11 / 3
12,094
484
17,959
17,955
6,542
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
1 / 2 / 0
10,424
417
8,402
15,821
5,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Mitofug4s_god
Poseidon
3
0 / 0 / 0
6,587
263
103
1,952
381
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
17
6 / 7 / 6
11,349
454
17,999
19,942
9,358
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
0 / 4 / 9
11,650
466
15,068
13,470
6,128
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Amaterasu
Matthew_Kowal02
Amaterasu
18
7 / 4 / 7
12,033
481
13,255
21,904
11,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
PJOta_MC
Artemis
18
2 / 0 / 2
12,386
495
10,233
9,405
3,582
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Twithz
Danzaburou
17
4 / 9 / 7
12,173
487
11,078
20,060
7,369
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
12 / 1 / 3
14,338
574
9,568
15,426
6,123
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
53
17
Kills
25
25
Deaths
18
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Tiamat
0
4
9
1.13
L
Nemesis
Joy_h13
Nemesis
1
5
2
0.4
L
Cernunnos
Just_Babouchee
Cernunnos
9
11
3
0.95
L
1
2
0
0.5
W
Amaterasu
Matthew_Kowal02
Amaterasu
7
4
7
2.63
L
Poseidon
Mitofug4s_god
Poseidon
0
0
0
0
W
Artemis
PJOta_MC
Artemis
2
0
2
3
W
Danzaburou
Twithz
Danzaburou
4
9
7
0.83
L
Merlin
6
7
6
1.29
W
12
1
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,341
Damage
59,202
75,713
Taken
80,265
35,922
Mitigated
35,177
12,027
Healing
27,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
15,068
1,363
325
5,281
13,470
6,128
2,676
2,205
11,265
66,574
0
L
Nemesis
Joy_h13
Nemesis
6,878
2,090
0
1,844
20,043
13,902
1,200
4,661
15,382
0
55,254
L
Cernunnos
Just_Babouchee
Cernunnos
17,959
11,351
396
476
17,955
6,542
1,317
3,121
14,834
0
73,515
L
8,402
1,467
0
1,937
15,821
5,739
0
1,845
13,976
0
70,462
W
Amaterasu
Matthew_Kowal02
Amaterasu
13,255
4,696
0
7,153
21,904
11,975
2,151
7,585
14,319
0
40,432
L
Poseidon
Mitofug4s_god
Poseidon
103
0
0
0
1,952
381
0
744
1,208
103
0
W
Artemis
PJOta_MC
Artemis
10,233
4,582
0
2,020
9,405
3,582
6,350
1,687
7,718
0
59,708
W
Danzaburou
Twithz
Danzaburou
11,078
5,380
0
6,494
20,060
7,369
3,706
3,709
16,351
0
69,310
L
Merlin
17,999
1,553
0
7,374
19,942
9,358
1,390
4,697
15,245
53,699
0
W
9,568
1,031
0
6,428
15,426
6,123
1,220
2,916
12,510
0
98,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,926
Gold Earned
62,580
390
Minions Killed
537
0
Camps Cleared
0
1,730,959
Distance Traveled
2,251,118
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,650
466
113
5
0
417,726
1
L
Nemesis
10,472
419
88
4
0
448,690
0
L
Cernunnos
12,094
484
116
5
0
389,411
3
L
Loki
10,424
417
114
5
0
466,099
0
W
Amaterasu
12,033
481
53
2
0
521,571
7
L
Poseidon
6,587
263
0
0
0
26,431
0
W
Artemis
12,386
495
103
4
0
404,564
0
W
Danzaburou
12,173
487
90
4
0
373,150
1
L
Merlin
11,349
454
72
3
0
400,328
5
W
Loki
14,338
574
178
7
0
534,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role