Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
AaronOfTheLEAF
Scylla
Level 66
God Stats
1W - 0L
1,180 SR
Queue Stats
13W - 7L
1,607 Elo+
Solo
Odin
Odin
GregzStyle94
Odin
Level 90
God Stats
1W - 1L
1,693 SR
Queue Stats
15W - 13L
1,509 Elo+
Party 1
Ah Puch
Ah Puch
SkyVolutioN
Ah Puch
Level 87
God Stats
2W - 1L
1,473 SR
Queue Stats
2W - 3L
1,379 Elo+
Party 1
Hercules
Hercules
stoutface
Hercules
Level 83
God Stats
43W - 35L
1,548 SR
Queue Stats
300W - 296L
1,469 Elo+
Solo
Team Averages
Level 90
1,479 SR
1,493 Elo+

VS

Team Averages
Level 83
1,491 SR
1,460 Elo+
Thor
Thor
 
Thor
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
KIDdripp
Hel
Level 63
God Stats
0W - 2L
1,447 SR
Queue Stats
109W - 136L
1,368 Elo+
Solo
Gilgamesh
Gilgamesh
Sykoz1000
Gilgamesh
Level 108
God Stats
35W - 33L
1,488 SR
Queue Stats
119W - 123L
1,454 Elo+
Party 2
Kukulkan
Kukulkan
s1rthisisawendys
Kukulkan
Level 22
God Stats
119W - 93L
1,518 SR
Queue Stats
153W - 125L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
18
4 / 1 / 9
12,431
1,036
10,523
8,396
3,451
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
4 / 3 / 8
11,617
968
17,074
9,537
3,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
3 / 0 / 9
10,785
899
7,693
10,990
9,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Puch
SkyVolutioN
Ah Puch
18
3 / 5 / 11
11,391
949
20,248
13,410
4,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
stoutface
Hercules
19
3 / 0 / 13
11,904
992
9,367
17,195
18,501
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Team 1 Tickets

231

VS

Team 2 Tickets

123

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
7 / 4 / 0
12,137
1,011
16,063
17,268
10,702
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Athena
 
Athena
18
0 / 3 / 9
11,320
943
15,058
19,423
15,989
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
0 / 8 / 5
10,580
882
8,177
20,587
15,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Sykoz1000
Gilgamesh
16
0 / 0 / 0
9,190
766
0
0
0
17
2 / 2 / 2
11,820
985
14,454
11,205
6,274
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
25
17
Kills
9
9
Deaths
17
50
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
4
1
9
8.5
L
Thor
 
Thor
7
4
0
1.75
L
Athena
 
Athena
0
3
9
1.5
W
4
3
8
2.67
W
3
0
9
7.5
L
0
8
5
0.31
W
Ah Puch
SkyVolutioN
Ah Puch
3
5
11
1.7
L
Gilgamesh
Sykoz1000
Gilgamesh
0
0
0
0
L
2
2
2
1.5
W
Hercules
stoutface
Hercules
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,905
Damage
53,752
59,528
Taken
68,483
39,575
Mitigated
48,369
13,850
Healing
11,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
10,523
1,956
0
497
8,396
3,451
0
6,166
2,230
0
46,941
L
Thor
 
Thor
16,063
4,023
0
1,665
17,268
10,702
0
6,642
10,626
0
31,460
L
Athena
 
Athena
15,058
3,143
0
770
19,423
15,989
0
9,769
9,654
23,790
0
W
17,074
1,972
935
2,690
9,537
3,376
0
6,842
2,695
39,425
0
W
7,693
1,545
278
365
10,990
9,581
0
6,174
4,816
0
14,905
L
8,177
680
4,096
5,061
20,587
15,404
0
13,429
7,158
19,634
0
W
Ah Puch
SkyVolutioN
Ah Puch
20,248
975
999
1,877
13,410
4,666
0
6,809
6,601
43,163
0
L
Gilgamesh
Sykoz1000
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
L
14,454
542
0
0
11,205
6,274
0
7,482
3,723
65,575
0
W
Hercules
stoutface
Hercules
9,367
3,310
0
6,209
17,195
18,501
0
11,698
5,497
0
15,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,128
Gold Earned
55,047
235
Minions Killed
210
7
Camps Cleared
4
1,189,157
Distance Traveled
942,005
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,431
1,036
85
7
2
248,946
1
L
Thor
12,137
1,011
26
2
1
235,013
0
L
Athena
11,320
943
27
2
1
228,120
0
W
Scylla
11,617
968
71
6
2
225,720
1
W
Odin
10,785
899
22
2
0
238,891
0
L
Hel
10,580
882
23
2
2
245,420
0
W
Ah Puch
11,391
949
45
4
3
214,516
0
L
Gilgamesh
9,190
766
0
0
0
0
0
L
Kukulkan
11,820
985
134
11
0
233,452
2
W
Hercules
11,904
992
12
1
0
261,084
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role