Player Matchup

Ao Kuang
Ao Kuang
ShaggyEggBeater
Ao Kuang
Level 25
God Stats
18W - 14L
1,664 SR
Queue Stats
56W - 49L
1,550 Elo+
Party 3
King Arthur
King Arthur
Sheepshadow18
King Arthur
Level 27
God Stats
5W - 4L
1,681 SR
Queue Stats
26W - 21L
1,581 Elo+
Party 3
Tiamat
Tiamat
l5uckeggs
Tiamat
Level 69
God Stats
5W - 4L
1,680 SR
Queue Stats
188W - 141L
1,575 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
twistynips619
Ah Muzen Cab
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 10L
1,656 Elo+
Party 1
Sol
Sol
virginwalt
Sol
Level 18
God Stats
7W - 7L
1,547 SR
Queue Stats
60W - 47L
1,605 Elo+
Solo
Team Averages
Level 29
1,614 SR
1,593 Elo+

VS

Team Averages
Level 10
1,639 SR
1,649 Elo+
Sun Wukong
Sun Wukong
CØRØNAVIRUS
Sun Wukong
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
302W - 314L
1,600 Elo+
Solo
Ares
Ares
FlyMecha
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,810 Elo+
Solo
Ah Puch
Ah Puch
Guzdek
Ah Puch
Level 7
God Stats
8W - 2L
1,782 SR
Queue Stats
11W - 3L
1,577 Elo+
Party 2
Thor
Thor
ScarredSong777
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 55L
1,678 Elo+
Solo
Chaac
Chaac
dolca1212
Chaac
Level 7
God Stats
1W - 0L
1,912 SR
Queue Stats
11W - 3L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
19
6 / 2 / 4
12,097
484
12,769
22,391
8,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Sheepshadow18
King Arthur
19
2 / 2 / 5
11,730
469
14,405
23,287
20,036
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
l5uckeggs
Tiamat
20
7 / 6 / 5
12,541
502
25,550
25,316
20,606
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
twistynips619
Ah Muzen Cab
17
1 / 8 / 4
10,413
417
5,955
20,415
7,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

18
8 / 6 / 6
12,159
486
17,251
20,841
6,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CØRØNAVIRUS
Sun Wukong
20
3 / 1 / 2
14,733
589
14,246
27,643
26,842
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ares
16
2 / 9 / 6
10,851
434
10,139
22,023
21,194
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Guzdek
Ah Puch
20
10 / 3 / 9
14,078
563
32,871
14,844
6,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
5 / 7 / 6
12,807
512
13,110
21,231
15,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
dolca1212
Chaac
18
4 / 4 / 10
12,108
484
12,872
24,329
25,866
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
57
24
Kills
24
24
Deaths
24
24
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CØRØNAVIRUS
Sun Wukong
3
1
2
4
W
Ares
2
9
6
0.56
W
Ah Puch
Guzdek
Ah Puch
10
3
9
4.83
W
5
7
6
1.14
L
Ao Kuang
6
2
4
4
L
King Arthur
Sheepshadow18
King Arthur
2
2
5
2.25
W
Chaac
dolca1212
Chaac
4
4
10
2.25
L
Tiamat
l5uckeggs
Tiamat
7
6
5
1.58
L
Ah Muzen Cab
twistynips619
Ah Muzen Cab
1
8
4
0.38
L
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,930
Damage
83,238
112,250
Taken
110,070
63,543
Mitigated
96,714
44,544
Healing
31,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CØRØNAVIRUS
Sun Wukong
14,246
1,890
0
14,786
27,643
26,842
1,457
12,059
15,562
297
114,241
W
Ares
10,139
103
0
1,380
22,023
21,194
0
11,137
10,334
53,594
0
W
Ah Puch
Guzdek
Ah Puch
32,871
377
0
5,240
14,844
6,952
1,599
9,304
5,426
95,337
0
W
13,110
3,613
0
1,691
21,231
15,860
0
11,221
9,802
0
101,478
L
Ao Kuang
12,769
2,720
0
8,483
22,391
8,926
0
6,457
15,934
101,606
0
L
King Arthur
Sheepshadow18
King Arthur
14,405
765
0
8,941
23,287
20,036
259
7,165
16,122
431
85,510
W
Chaac
dolca1212
Chaac
12,872
703
0
7,915
24,329
25,866
1,240
11,098
12,961
0
65,508
L
Tiamat
l5uckeggs
Tiamat
25,550
2,418
0
13,076
25,316
20,606
144
9,224
16,092
93,349
0
L
Ah Muzen Cab
twistynips619
Ah Muzen Cab
5,955
1,358
0
5,253
20,415
7,070
246
9,496
10,919
0
64,515
L
17,251
4,710
0
8,791
20,841
6,905
3,680
10,668
10,173
73,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,940
Gold Earned
64,577
632
Minions Killed
710
0
Camps Cleared
0
2,267,245
Distance Traveled
2,368,714
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,733
589
229
9
0
518,882
4
W
Ares
10,851
434
53
2
0
363,624
0
W
Ah Puch
14,078
563
150
6
0
469,378
7
W
Thor
12,807
512
157
6
0
468,534
0
L
Ao Kuang
12,097
484
137
5
0
523,117
0
L
King Arthur
11,730
469
155
6
0
495,526
9
W
Chaac
12,108
484
121
5
0
548,296
7
L
Tiamat
12,541
502
118
5
0
433,074
1
L
Ah Muzen Cab
10,413
417
94
4
0
388,346
3
L
Sol
12,159
486
128
5
0
427,182
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role