Player Matchup

Cthulhu
Cthulhu
MadcoilJW
Cthulhu
Level 6
God Stats
15W - 10L
1,884 SR
Queue Stats
16W - 14L
1,845 Elo+
Party 2
Horus
Horus
PunishedEasyPete
Horus
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
250W - 236L
1,492 Elo+
Party 2
Sol
Sol
Vipergx23
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 39L
1,542 Elo+
Solo
Loki
Loki
insta_lock_Loki
Loki
Level 7
God Stats
15W - 6L
1,890 SR
Queue Stats
17W - 7L
1,812 Elo+
Party 2
Chernobog
Chernobog
instalockymir
Chernobog
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 5L
1,900 Elo+
Party 2
Team Averages
Level 30
1,655 SR
1,718 Elo+

VS

Team Averages
Level 33
1,433 SR
1,575 Elo+
Ra
Ra
 
Ra
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
FaskoFoSho
Heimdallr
Level 21
God Stats
1W - 1L
1,264 SR
Queue Stats
108W - 104L
1,552 Elo+
Solo
Sylvanus
Sylvanus
GitLord
Sylvanus
Level 104
God Stats
39W - 23L
1,585 SR
Queue Stats
161W - 156L
1,507 Elo+
Party 1
Anubis
Anubis
jhowthay
Anubis
Level 8
God Stats
5W - 12L
1,308 SR
Queue Stats
187W - 251L
1,782 Elo+
Solo
Izanami
Izanami
stoney__kayy
Izanami
Level 28
God Stats
19W - 12L
1,510 SR
Queue Stats
114W - 116L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MadcoilJW
Cthulhu
9
1 / 1 / 2
5,458
546
1,864
5,747
2,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

11
3 / 0 / 3
5,752
575
4,011
4,888
2,170
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

11
2 / 0 / 3
6,578
658
4,509
4,645
1,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
7 / 0 / 4
6,836
684
6,676
5,654
1,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
instalockymir
Chernobog
10
4 / 0 / 2
6,192
619
5,666
4,480
1,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
0 / 3 / 0
4,944
494
2,605
6,641
2,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Heimdallr
FaskoFoSho
Heimdallr
8
0 / 5 / 0
5,005
501
2,453
7,252
1,488
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
GitLord
Sylvanus
8
1 / 4 / 0
4,740
474
4,970
8,137
3,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
jhowthay
Anubis
7
0 / 4 / 1
4,438
444
863
4,357
1,213
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
stoney__kayy
Izanami
8
0 / 2 / 0
4,833
483
2,384
5,269
794
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
17
Kills
1
1
Deaths
18
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
3
0
0
L
Heimdallr
FaskoFoSho
Heimdallr
0
5
0
0
L
Sylvanus
GitLord
Sylvanus
1
4
0
0.25
W
Cthulhu
MadcoilJW
Cthulhu
1
1
2
2
W
3
0
3
4.5
W
2
0
3
3.5
W
7
0
4
9
W
Chernobog
instalockymir
Chernobog
4
0
2
5
L
Anubis
jhowthay
Anubis
0
4
1
0.13
L
Izanami
stoney__kayy
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,726
Damage
13,275
25,414
Taken
31,656
8,979
Mitigated
9,058
12,633
Healing
8,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,605
327
180
2,392
6,641
2,260
0
2,507
4,002
25,056
0
L
Heimdallr
FaskoFoSho
Heimdallr
2,453
1,510
0
1,746
7,252
1,488
156
0
6,903
0
24,847
L
Sylvanus
GitLord
Sylvanus
4,970
1,302
887
2,129
8,137
3,303
0
3,325
4,777
22,396
5,443
W
Cthulhu
MadcoilJW
Cthulhu
1,864
93
107
1,317
5,747
2,299
243
2,002
3,745
12,361
0
W
4,011
1,374
162
3,030
4,888
2,170
391
281
4,607
0
24,996
W
4,509
1,808
0
2,926
4,645
1,474
2,370
2,770
1,875
39,668
0
W
6,676
1,862
0
2,094
5,654
1,767
0
1,786
3,868
0
36,553
W
Chernobog
instalockymir
Chernobog
5,666
3,311
0
2,997
4,480
1,269
969
1,268
3,212
0
40,174
L
Anubis
jhowthay
Anubis
863
126
0
482
4,357
1,213
0
163
4,149
16,582
0
L
Izanami
stoney__kayy
Izanami
2,384
762
0
1,087
5,269
794
0
378
4,891
0
19,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,816
Gold Earned
23,960
300
Minions Killed
237
0
Camps Cleared
0
956,899
Distance Traveled
800,269
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,944
494
52
5
0
172,099
3
L
Heimdallr
5,005
501
58
6
0
137,031
0
L
Sylvanus
4,740
474
50
5
0
178,721
1
W
Cthulhu
5,458
546
22
2
0
192,899
0
W
Horus
5,752
575
46
5
0
167,007
0
W
Sol
6,578
658
88
9
0
183,156
0
W
Loki
6,836
684
70
7
0
230,455
1
W
Chernobog
6,192
619
74
7
0
183,382
2
L
Anubis
4,438
444
30
3
0
122,721
0
L
Izanami
4,833
483
47
5
0
189,697
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role