Player Matchup

Heimdallr
Heimdallr
CurdLemon496
Heimdallr
Level 124
God Stats
6W - 2L
1,792 SR
Queue Stats
116W - 106L
1,569 Elo+
Solo
Agni
Agni
Darqjoow
Agni
Level 75
God Stats
0W - 2L
1,504 SR
Queue Stats
7W - 9L
1,766 Elo+
Solo
Bacchus
Bacchus
QueenJuliana
Bacchus
Level 126
God Stats
12W - 9L
1,563 SR
Queue Stats
265W - 228L
1,642 Elo+
Solo
Kukulkan
Kukulkan
Zaphro
Kukulkan
Level 127
God Stats
22W - 17L
1,568 SR
Queue Stats
158W - 177L
1,507 Elo+
Solo
Nemesis
Nemesis
jacobjwk
Nemesis
Level 128
God Stats
1W - 3L
1,373 SR
Queue Stats
154W - 179L
1,587 Elo+
Solo
Team Averages
Level 116
1,560 SR
1,614 Elo+

VS

Team Averages
Level 107
1,519 SR
1,558 Elo+
Ares
Ares
HardUmbrella653
Ares
Level 87
God Stats
3W - 1L
1,360 SR
Queue Stats
204W - 212L
1,551 Elo+
Solo
Zeus
Zeus
UAAAAAAAAAAAA
Zeus
Level 129
God Stats
199W - 132L
1,574 SR
Queue Stats
337W - 326L
1,550 Elo+
Solo
Merlin
Merlin
UWUdiscordia232
Merlin
Level 122
God Stats
4W - 3L
1,615 SR
Queue Stats
135W - 122L
1,593 Elo+
Solo
Thanatos
Thanatos
littlejohny11222
Thanatos
Level 68
God Stats
3W - 0L
1,453 SR
Queue Stats
28W - 23L
1,540 Elo+
Solo
King Arthur
King Arthur
lord_Spooky78
King Arthur
Level 130
God Stats
291W - 280L
1,595 SR
Queue Stats
314W - 303L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CurdLemon496
Heimdallr
15
0 / 5 / 5
8,952
895
7,292
12,805
3,690
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
15
1 / 3 / 3
9,133
913
7,513
9,994
2,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
QueenJuliana
Bacchus
15
3 / 2 / 2
10,351
1,035
10,076
13,451
16,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Zaphro
Kukulkan
16
1 / 2 / 2
9,665
967
9,400
8,935
3,030
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
jacobjwk
Nemesis
15
0 / 5 / 3
8,818
882
5,750
13,178
4,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

182

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 0 / 11
9,622
962
7,271
11,837
12,362
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
3 / 2 / 3
9,807
981
14,692
4,510
1,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

17
6 / 1 / 6
10,552
1,055
17,954
8,983
4,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 2 / 6
10,521
1,052
5,045
8,060
3,070
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
lord_Spooky78
King Arthur
17
4 / 0 / 12
10,677
1,068
9,921
10,516
8,762
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
55
5
Kills
17
17
Deaths
5
15
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
CurdLemon496
Heimdallr
0
5
5
0.5
L
Agni
1
3
3
0.83
W
0
0
11
5.5
L
Bacchus
QueenJuliana
Bacchus
3
2
2
2
W
3
2
3
2.25
W
6
1
6
9
L
Kukulkan
Zaphro
Kukulkan
1
2
2
1
L
Nemesis
jacobjwk
Nemesis
0
5
3
0.3
W
4
2
6
3.5
W
King Arthur
lord_Spooky78
King Arthur
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,031
Damage
54,883
58,363
Taken
43,906
30,492
Mitigated
30,087
2,892
Healing
11,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
CurdLemon496
Heimdallr
7,292
2,890
0
0
12,805
3,690
0
9,499
3,134
0
26,003
L
Agni
7,513
299
0
970
9,994
2,850
0
6,932
2,922
24,638
0
W
7,271
0
0
320
11,837
12,362
0
6,975
4,862
18,672
0
L
Bacchus
QueenJuliana
Bacchus
10,076
1,190
0
693
13,451
16,015
0
9,195
4,043
18,469
0
W
14,692
208
0
293
4,510
1,762
0
3,193
1,317
35,641
0
W
17,954
1,019
0
2,162
8,983
4,131
0
6,497
2,486
47,785
0
L
Kukulkan
Zaphro
Kukulkan
9,400
308
0
0
8,935
3,030
0
6,190
2,619
46,007
0
L
Nemesis
jacobjwk
Nemesis
5,750
1,538
0
1,229
13,178
4,907
0
7,254
5,728
0
12,540
W
5,045
748
0
4,562
8,060
3,070
0
3,740
4,320
0
18,740
W
King Arthur
lord_Spooky78
King Arthur
9,921
1,487
0
4,657
10,516
8,762
0
6,584
3,932
0
18,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,919
Gold Earned
51,179
200
Minions Killed
212
7
Camps Cleared
11
1,032,956
Distance Traveled
1,061,928
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,952
895
37
4
1
191,287
0
L
Agni
9,133
913
28
3
2
205,720
1
W
Ares
9,622
962
16
2
2
243,095
2
L
Bacchus
10,351
1,035
26
3
2
196,281
0
W
Zeus
9,807
981
58
6
3
179,088
1
W
Merlin
10,552
1,055
81
8
1
186,769
0
L
Kukulkan
9,665
967
93
9
0
218,651
3
L
Nemesis
8,818
882
16
2
2
221,017
0
W
Thanatos
10,521
1,052
42
4
3
207,869
0
W
King Arthur
10,677
1,068
15
2
2
245,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role