Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
LokiSmurff
Loki
Level 26
God Stats
121W - 65L
1,662 SR
Queue Stats
171W - 112L
1,581 Elo+
Party 2
Tiamat
Tiamat
igdure62
Tiamat
Level 57
God Stats
1W - 1L
1,283 SR
Queue Stats
36W - 19L
1,500 Elo+
Party 2
Team Averages
Level 81
1,482 SR
1,527 Elo+

VS

Team Averages
Level 25
1,576 SR
1,532 Elo+
The Morrigan
The Morrigan
Flubship6
The Morrigan
Level 44
God Stats
0W - 1L
1,546 SR
Queue Stats
35W - 30L
1,510 Elo+
Party 1
Thor
Thor
Jb11_frostfire
Thor
Level 13
God Stats
3W - 6L
1,431 SR
Queue Stats
37W - 22L
1,584 Elo+
Solo
Ymir
Ymir
Trifased
Ymir
Level 19
God Stats
17W - 8L
1,750 SR
Queue Stats
31W - 26L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
7 / 1 / 10
10,024
771
9,068
12,493
14,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
7 / 2 / 5
10,008
770
9,898
6,219
2,301
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
igdure62
Tiamat
13
3 / 2 / 12
9,191
707
10,783
8,031
6,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Flubship6
The Morrigan
10
1 / 6 / 2
7,585
583
5,360
7,806
3,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
4 / 5 / 1
8,841
680
9,025
14,095
7,852
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
10
0 / 6 / 3
7,297
561
2,120
14,101
9,359
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
17
Kills
5
5
Deaths
17
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
7
1
10
12
L
The Morrigan
Flubship6
The Morrigan
1
6
2
0.33
L
4
5
1
0.9
W
7
2
5
4.75
L
Ymir
0
6
3
0.25
W
Tiamat
igdure62
Tiamat
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,749
Damage
16,505
26,743
Taken
36,002
23,225
Mitigated
20,324
6,737
Healing
3,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
9,068
729
497
3,362
12,493
14,712
294
3,846
8,270
23,645
0
L
The Morrigan
Flubship6
The Morrigan
5,360
905
0
0
7,806
3,113
58
5,091
2,105
20,002
559
L
9,025
1,590
0
1,739
14,095
7,852
0
6,565
6,890
0
36,529
W
9,898
2,554
0
0
6,219
2,301
699
1,100
5,055
0
42,852
L
Ymir
2,120
1,087
462
1,288
14,101
9,359
46
6,158
7,156
14,864
0
W
Tiamat
igdure62
Tiamat
10,783
1,237
0
2,878
8,031
6,212
988
1,428
6,497
32,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,223
Gold Earned
23,723
138
Minions Killed
122
0
Camps Cleared
0
702,318
Distance Traveled
601,564
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,024
771
29
2
0
211,106
2
L
The Morrigan
7,585
583
45
3
0
196,953
3
L
Thor
8,841
680
41
3
0
222,887
4
W
Loki
10,008
770
52
4
0
261,758
5
L
Ymir
7,297
561
36
3
0
181,724
4
W
Tiamat
9,191
707
57
4
0
229,454
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role