Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
 
Mercury
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
SgtJinx
Danzaburou
Level 116
God Stats
4W - 2L
1,918 SR
Queue Stats
220W - 205L
1,520 Elo+
Solo
Scylla
Scylla
SuhhChiLL
Scylla
Level 64
God Stats
4W - 11L
1,540 SR
Queue Stats
812W - 765L
1,522 Elo+
Solo
Nox
Nox
TheFrenchDiva
Nox
Level 148
God Stats
0W - 2L
1,479 SR
Queue Stats
73W - 85L
1,490 Elo+
Solo
Team Averages
Level 116
1,587 SR
1,506 Elo+

VS

Team Averages
Level 100
1,545 SR
1,545 Elo+
Heimdallr
Heimdallr
FearGrandpa
Heimdallr
Level 80
God Stats
3W - 0L
1,560 SR
Queue Stats
57W - 45L
1,551 Elo+
Party 3
Zhong Kui
Zhong Kui
FearPablo
Zhong Kui
Level 128
God Stats
3W - 0L
1,778 SR
Queue Stats
59W - 43L
1,560 Elo+
Party 3
Vamana
Vamana
THESIXTENBLACK
Vamana
Level 62
God Stats
2W - 0L
1,277 SR
Queue Stats
32W - 38L
1,478 Elo+
Party 2
Cabrakan
Cabrakan
burlyboiski
Cabrakan
Level 102
God Stats
1W - 0L
1,304 SR
Queue Stats
32W - 15L
1,605 Elo+
Solo
Ravana
Ravana
showlder
Ravana
Level 129
God Stats
1W - 1L
1,808 SR
Queue Stats
55W - 61L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
3 / 4 / 6
8,634
785
13,935
8,608
3,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
 
Mercury
13
2 / 8 / 4
7,435
676
7,083
12,277
4,172
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
SgtJinx
Danzaburou
14
3 / 6 / 6
8,526
775
12,059
12,610
4,346
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
SuhhChiLL
Scylla
13
2 / 5 / 8
7,999
727
10,121
10,177
3,247
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 4 / 7
7,265
660
4,454
7,470
2,436
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FearGrandpa
Heimdallr
16
4 / 4 / 12
9,245
840
5,590
9,937
4,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
FearPablo
Zhong Kui
17
9 / 2 / 15
10,597
963
12,579
11,088
8,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 3 / 18
8,786
799
4,217
20,024
15,086
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Cabrakan
burlyboiski
Cabrakan
17
5 / 1 / 18
9,233
839
9,588
14,744
25,773
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ravana
showlder
Ravana
17
7 / 2 / 16
9,861
896
14,984
12,103
8,052
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
106
11
Kills
27
27
Deaths
12
31
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
3
4
6
1.5
L
Mercury
 
Mercury
2
8
4
0.5
W
Heimdallr
FearGrandpa
Heimdallr
4
4
12
2.5
W
Zhong Kui
FearPablo
Zhong Kui
9
2
15
8.25
L
Danzaburou
SgtJinx
Danzaburou
3
6
6
1
L
Scylla
SuhhChiLL
Scylla
2
5
8
1.2
W
2
3
18
3.67
L
1
4
7
1.13
W
Cabrakan
burlyboiski
Cabrakan
5
1
18
14
W
Ravana
showlder
Ravana
7
2
16
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,652
Damage
46,958
51,142
Taken
67,896
17,353
Mitigated
62,161
11,560
Healing
34,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
13,935
978
1,032
1,397
8,608
3,152
312
3,907
4,563
36,698
0
L
Mercury
 
Mercury
7,083
739
619
1,787
12,277
4,172
0
4,856
7,059
0
9,711
W
Heimdallr
FearGrandpa
Heimdallr
5,590
1,115
1,715
1,540
9,937
4,408
1,889
4,649
5,288
0
18,798
W
Zhong Kui
FearPablo
Zhong Kui
12,579
1,797
3,773
4,517
11,088
8,842
1,454
5,442
5,646
31,680
0
L
Danzaburou
SgtJinx
Danzaburou
12,059
3,706
1,317
1,735
12,610
4,346
245
4,547
7,789
0
25,708
L
Scylla
SuhhChiLL
Scylla
10,121
272
876
555
10,177
3,247
100
5,115
4,868
14,852
0
W
4,217
1,073
1,071
7,768
20,024
15,086
407
6,852
13,172
259
14,926
L
4,454
34
1,195
1,047
7,470
2,436
164
3,815
3,464
10,947
0
W
Cabrakan
burlyboiski
Cabrakan
9,588
1,034
2,866
4,353
14,744
25,773
102
6,344
8,400
15,165
0
W
Ravana
showlder
Ravana
14,984
2,195
2,103
4,689
12,103
8,052
1,441
5,223
6,880
0
21,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,859
Gold Earned
47,722
102
Minions Killed
106
0
Camps Cleared
0
972,623
Distance Traveled
1,073,071
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,634
785
43
4
0
189,478
1
L
Mercury
7,435
676
5
0
0
185,676
0
W
Heimdallr
9,245
840
22
2
0
190,951
1
W
Zhong Kui
10,597
963
46
4
0
216,294
1
L
Danzaburou
8,526
775
34
3
0
198,178
1
L
Scylla
7,999
727
7
1
0
201,342
0
W
Vamana
8,786
799
15
1
0
211,517
0
L
Nox
7,265
660
13
1
0
197,949
1
W
Cabrakan
9,233
839
4
0
0
225,323
0
W
Ravana
9,861
896
19
2
0
228,986
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role