Player Matchup

Fenrir
Fenrir
ALostOne
Fenrir
Level 28
God Stats
3W - 3L
1,609 SR
Queue Stats
22W - 20L
1,522 Elo+
Party 2
Ullr
Ullr
Balnesmoor
Ullr
Level 14
God Stats
2W - 1L
1,915 SR
Queue Stats
11W - 11L
1,464 Elo+
Solo
Zeus
Zeus
EgyptianGhost
Zeus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,503 Elo+
Party 2
Cerberus
Cerberus
RenegadePhoenix
Cerberus
Level 28
God Stats
15W - 11L
1,620 SR
Queue Stats
20W - 20L
1,515 Elo+
Party 2
Yemoja
Yemoja
crankstar84
Yemoja
Level 12
God Stats
4W - 12L
1,500 SR
Queue Stats
167W - 184L
1,403 Elo+
Solo
Team Averages
Level 21
1,629 SR
1,481 Elo+

VS

Team Averages
Level 24
1,510 SR
1,491 Elo+
Vamana
Vamana
AdrianWarhamar
Vamana
Level 18
God Stats
2W - 3L
1,456 SR
Queue Stats
94W - 105L
1,460 Elo+
Party 1
Anhur
Anhur
AlxScp
Anhur
Level 24
God Stats
5W - 0L
1,850 SR
Queue Stats
87W - 68L
1,563 Elo+
Party 1
Thoth
Thoth
BlastXTP
Thoth
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 42L
1,505 Elo+
Solo
Ratatoskr
Ratatoskr
Nuttop
Ratatoskr
Level 48
God Stats
5W - 9L
1,246 SR
Queue Stats
79W - 92L
1,424 Elo+
Party 1
Ares
Ares
WrongGodx
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ALostOne
Fenrir
16
7 / 7 / 2
10,234
512
10,899
17,924
7,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
0 / 6 / 6
8,321
416
6,104
13,947
4,340
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 8 / 5
10,411
521
10,969
11,525
3,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
13
0 / 6 / 0
7,968
398
4,727
14,441
13,600
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
15
5 / 1 / 5
10,458
523
5,055
10,785
10,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 5
11,957
598
12,408
16,108
8,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
AlxScp
Anhur
16
8 / 5 / 4
10,913
546
15,245
12,786
4,799
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
BlastXTP
Thoth
18
8 / 3 / 5
12,128
606
13,709
13,259
3,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
Nuttop
Ratatoskr
19
5 / 2 / 7
12,052
603
7,681
11,962
5,214
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ares
15
1 / 5 / 11
10,573
529
4,267
14,296
9,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
60
15
Kills
28
28
Deaths
15
18
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ALostOne
Fenrir
7
7
2
1.14
W
6
0
5
8.5
W
Anhur
AlxScp
Anhur
8
5
4
2
L
0
6
6
0.5
W
Thoth
BlastXTP
Thoth
8
3
5
3.5
L
3
8
5
0.69
W
Ratatoskr
Nuttop
Ratatoskr
5
2
7
4.25
L
Cerberus
0
6
0
0
W
Ares
1
5
11
1.3
L
Yemoja
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,754
Damage
53,310
68,622
Taken
68,411
39,784
Mitigated
31,950
17,276
Healing
15,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ALostOne
Fenrir
10,899
1,644
0
3,925
17,924
7,294
0
2,427
15,497
0
54,504
W
12,408
6,161
0
8,042
16,108
8,925
846
5,187
10,655
0
76,972
W
Anhur
AlxScp
Anhur
15,245
9,137
0
3,405
12,786
4,799
1,991
2,219
10,112
0
82,381
L
6,104
4,249
0
4,176
13,947
4,340
1,321
2,112
11,835
0
45,841
W
Thoth
BlastXTP
Thoth
13,709
609
0
2,893
13,259
3,748
2,124
7,558
5,107
86,651
0
L
10,969
1,722
0
1,262
11,525
3,811
155
7,688
3,837
54,577
0
W
Ratatoskr
Nuttop
Ratatoskr
7,681
1,731
0
823
11,962
5,214
3,147
1,149
10,733
0
102,516
L
Cerberus
4,727
279
0
3,381
14,441
13,600
0
2,455
11,986
33,866
0
W
Ares
4,267
565
0
760
14,296
9,264
382
2,824
10,943
12,148
0
L
Yemoja
5,055
845
2,155
2,377
10,785
10,739
0
3,294
7,491
22,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,392
Gold Earned
57,623
381
Minions Killed
594
0
Camps Cleared
0
1,644,210
Distance Traveled
1,946,907
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,234
512
78
4
0
354,067
5
W
Vamana
11,957
598
136
7
0
379,732
1
W
Anhur
10,913
546
131
7
0
338,525
2
L
Ullr
8,321
416
82
4
0
320,711
0
W
Thoth
12,128
606
153
8
0
395,923
0
L
Zeus
10,411
521
103
5
0
295,119
0
W
Ratatoskr
12,052
603
162
8
0
448,943
1
L
Cerberus
7,968
398
78
4
0
307,744
4
W
Ares
10,573
529
12
1
0
383,784
0
L
Yemoja
10,458
523
40
2
0
366,569
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role