Player Matchup

Odin
Odin
TerrorTorres
Odin
Level 45
God Stats
2W - 1L
1,326 SR
Queue Stats
12W - 18L
1,297 Elo+
Solo
Nu Wa
Nu Wa
idyllistics
Nu Wa
Level 66
God Stats
22W - 20L
1,595 SR
Queue Stats
434W - 395L
1,457 Elo+
Solo
Neith
Neith
mrelcamino
Neith
Level 66
God Stats
32W - 33L
1,521 SR
Queue Stats
180W - 169L
1,438 Elo+
Solo
Team Averages
Level 59
1,480 SR
1,397 Elo+

VS

Team Averages
Level 86
1,471 SR
1,357 Elo+
Loki
Loki
TheOnlyBrody
Loki
Level 101
God Stats
4W - 9L
1,521 SR
Queue Stats
176W - 240L
1,440 Elo+
Party 1
Kukulkan
Kukulkan
Wicked-Viper20
Kukulkan
Level 46
God Stats
3W - 6L
1,331 SR
Queue Stats
33W - 53L
1,200 Elo+
Party 1
Kuzenbo
Kuzenbo
awuszw
Kuzenbo
Level 111
God Stats
17W - 12L
1,562 SR
Queue Stats
384W - 419L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 10
10,866
639
8,763
11,446
9,035
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
4 / 3 / 9
11,560
680
17,531
11,936
3,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
17
8 / 2 / 6
12,542
738
14,978
9,509
3,587
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 2
11,301
665
12,842
12,716
4,388
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
15
1 / 4 / 2
9,857
580
7,346
10,814
4,188
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
awuszw
Kuzenbo
12
1 / 5 / 5
9,747
573
7,183
22,593
27,955
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
15
Kills
7
7
Deaths
15
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
2
10
4
L
5
6
2
1
L
Kukulkan
1
4
2
0.5
L
Kuzenbo
awuszw
Kuzenbo
1
5
5
0.7
W
4
3
9
2.83
W
Neith
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,272
Damage
27,371
32,891
Taken
46,123
16,281
Mitigated
36,531
6,684
Healing
4,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,763
4,276
679
1,762
11,446
9,035
280
7,015
4,431
0
20,653
L
12,842
987
0
30
12,716
4,388
0
4,348
8,081
0
52,304
L
Kukulkan
7,346
762
43
2,261
10,814
4,188
0
5,120
5,325
42,430
0
L
Kuzenbo
awuszw
Kuzenbo
7,183
2,170
0
2,210
22,593
27,955
0
6,965
15,186
19,095
0
W
17,531
2,758
363
2,882
11,936
3,659
20
3,531
8,405
61,866
0
W
Neith
14,978
8,999
0
998
9,509
3,587
0
3,983
5,526
0
54,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,968
Gold Earned
30,905
218
Minions Killed
184
0
Camps Cleared
0
880,323
Distance Traveled
903,928
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,866
639
35
2
0
332,819
1
L
Loki
11,301
665
62
4
0
327,624
0
L
Kukulkan
9,857
580
91
5
0
270,556
4
L
Kuzenbo
9,747
573
31
2
0
305,748
1
W
Nu Wa
11,560
680
98
6
0
272,764
4
W
Neith
12,542
738
85
5
0
274,740
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role