Player Matchup

Ymir
Ymir
JTToruSato
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 249L
1,491 Elo+
Solo
Pele
Pele
Ooneeeee
Pele
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,255 Elo+
Solo
Xbalanque
Xbalanque
cesarloboccm
Xbalanque
Level 29
God Stats
9W - 10L
1,424 SR
Queue Stats
111W - 115L
1,500 Elo+
Solo
Freya
Freya
stop2341
Freya
Level 29
God Stats
61W - 51L
1,633 SR
Queue Stats
232W - 255L
1,413 Elo+
Solo
Tiamat
Tiamat
waynelake
Tiamat
Level 8
God Stats
3W - 5L
1,500 SR
Queue Stats
14W - 21L
1,402 Elo+
Solo
Team Averages
Level 15
1,511 SR
1,412 Elo+

VS

Team Averages
Level 23
1,538 SR
1,444 Elo+
Kukulkan
Kukulkan
Azlan_Vagnor
Kukulkan
Level 18
God Stats
5W - 1L
1,890 SR
Queue Stats
29W - 29L
1,366 Elo+
Solo
Artio
Artio
COFFeeVlL
Artio
Level 29
God Stats
2W - 1L
1,266 SR
Queue Stats
181W - 169L
1,419 Elo+
Solo
Cupid
Cupid
Gowlie
Cupid
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
55W - 45L
1,496 Elo+
Solo
Sylvanus
Sylvanus
MaxHeroter71
Sylvanus
Level 16
God Stats
1W - 1L
1,493 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Ushisushi
Nemesis
Level 25
God Stats
9W - 8L
1,544 SR
Queue Stats
300W - 377L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
7,540
471
1,362
11,061
8,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
11
1 / 4 / 1
6,856
429
3,687
10,282
2,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
cesarloboccm
Xbalanque
14
1 / 1 / 1
7,933
496
8,814
10,230
3,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
stop2341
Freya
13
7 / 7 / 2
8,651
541
15,955
15,481
4,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
waynelake
Tiamat
8
0 / 4 / 0
5,699
356
150
4,527
1,535
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Azlan_Vagnor
Kukulkan
14
6 / 3 / 1
8,741
546
4,493
5,931
2,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
COFFeeVlL
Artio
14
0 / 1 / 1
8,000
500
6,881
14,421
9,448
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
Gowlie
Cupid
14
7 / 2 / 0
8,661
541
11,772
9,021
3,378
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
MaxHeroter71
Sylvanus
11
0 / 3 / 5
6,515
407
1,969
8,329
5,924
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Ushisushi
Nemesis
14
5 / 2 / 1
8,525
533
6,627
9,076
3,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
11
Kills
18
19
Deaths
11
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Azlan_Vagnor
Kukulkan
6
3
1
2.17
W
Artio
COFFeeVlL
Artio
0
1
1
0.5
W
Cupid
Gowlie
Cupid
7
2
0
3.5
L
2
3
1
0.83
W
Sylvanus
MaxHeroter71
Sylvanus
0
3
5
0.83
L
Pele
1
4
1
0.38
W
Nemesis
Ushisushi
Nemesis
5
2
1
2.75
L
Xbalanque
cesarloboccm
Xbalanque
1
1
1
1.5
L
Freya
stop2341
Freya
7
7
2
1.14
L
Tiamat
waynelake
Tiamat
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,968
Damage
31,742
51,581
Taken
46,778
21,091
Mitigated
24,808
13,035
Healing
18,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Azlan_Vagnor
Kukulkan
4,493
932
0
1,349
5,931
2,185
1,618
3,242
2,649
41,016
0
W
Artio
COFFeeVlL
Artio
6,881
935
161
9,117
14,421
9,448
318
0
14,421
45,518
0
W
Cupid
Gowlie
Cupid
11,772
9,239
122
2,671
9,021
3,378
687
4,916
4,105
0
63,751
L
1,362
563
0
500
11,061
8,525
54
1,018
10,043
17,396
0
W
Sylvanus
MaxHeroter71
Sylvanus
1,969
746
1,047
1,980
8,329
5,924
206
6,747
1,582
11,849
0
L
Pele
3,687
589
0
3,075
10,282
2,891
0
2,721
7,561
0
37,694
W
Nemesis
Ushisushi
Nemesis
6,627
2,396
0
1,981
9,076
3,873
38
2,582
6,494
0
58,839
L
Xbalanque
cesarloboccm
Xbalanque
8,814
2,641
0
3,892
10,230
3,327
922
6,192
4,038
0
51,224
L
Freya
stop2341
Freya
15,955
5,143
0
5,114
15,481
4,813
156
1,907
13,574
51,434
0
L
Tiamat
waynelake
Tiamat
150
20
0
454
4,527
1,535
0
1,505
3,022
11,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,679
Gold Earned
40,442
300
Minions Killed
401
0
Camps Cleared
0
1,199,266
Distance Traveled
1,380,604
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,741
546
100
6
0
226,939
3
W
Artio
8,000
500
85
5
0
307,328
1
W
Cupid
8,661
541
110
7
0
237,389
0
L
Ymir
7,540
471
38
2
0
284,114
1
W
Sylvanus
6,515
407
27
2
0
275,344
0
L
Pele
6,856
429
70
4
0
239,595
1
W
Nemesis
8,525
533
79
5
0
333,604
0
L
Xbalanque
7,933
496
103
6
0
273,923
2
L
Freya
8,651
541
64
4
0
263,271
0
L
Tiamat
5,699
356
25
2
0
138,363
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role