Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
BazelVG
Medusa
Level 129
God Stats
10W - 7L
1,791 SR
Queue Stats
149W - 83L
1,730 Elo+
Party 3
Janus
Janus
CoyoteSmalls
Janus
Level 16
God Stats
1W - 0L
1,751 SR
Queue Stats
2W - 0L
1,662 Elo+
Party 1
Amaterasu
Amaterasu
RukiaBankai
Amaterasu
Level 98
God Stats
6W - 13L
1,445 SR
Queue Stats
6W - 13L
1,274 Elo+
Party 1
Tsukuyomi
Tsukuyomi
furbalI
Tsukuyomi
Level 45
God Stats
6W - 2L
1,649 SR
Queue Stats
140W - 75L
1,705 Elo+
Party 3
Team Averages
Level 86
1,627 SR
1,574 Elo+

VS

Team Averages
Level 103
1,587 SR
1,590 Elo+
Zeus
Zeus
AinzGoal
Zeus
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,632 Elo+
Solo
Vulcan
Vulcan
Gounlet
Vulcan
Level 125
God Stats
0W - 3L
1,605 SR
Queue Stats
37W - 32L
1,600 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Iname57
Morgan Le Fay
Level 102
God Stats
0W - 2L
1,484 SR
Queue Stats
60W - 57L
1,528 Elo+
Party 2
Chiron
Chiron
SigmaTwo
Chiron
Level 119
God Stats
0W - 2L
1,562 SR
Queue Stats
21W - 18L
1,631 Elo+
Party 2
Ymir
Ymir
ZoidBleepBloops
Ymir
Level 129
God Stats
2W - 3L
1,784 SR
Queue Stats
58W - 56L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
0 / 1 / 9
9,473
729
3,716
12,475
12,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
BazelVG
Medusa
18
7 / 0 / 5
11,149
858
15,167
12,258
5,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 3 / 12
9,936
764
9,347
12,799
4,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
RukiaBankai
Amaterasu
16
7 / 2 / 4
10,487
807
9,307
18,147
20,185
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
furbalI
Tsukuyomi
18
9 / 3 / 8
11,669
898
16,273
12,023
5,418
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
1 / 8 / 4
8,453
650
7,349
9,762
3,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
Gounlet
Vulcan
16
1 / 5 / 4
9,484
730
10,048
8,489
3,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
Iname57
Morgan Le Fay
15
2 / 4 / 1
8,672
667
9,763
10,840
5,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chiron
SigmaTwo
Chiron
17
4 / 4 / 3
10,737
826
16,818
14,518
6,188
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 5 / 5
9,007
693
4,275
17,118
18,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
26
26
Kills
9
9
Deaths
26
38
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
1
9
4.5
L
Zeus
1
8
4
0.38
W
Medusa
BazelVG
Medusa
7
0
5
9.5
W
3
3
12
3
L
Vulcan
Gounlet
Vulcan
1
5
4
0.6
L
Morgan Le Fay
Iname57
Morgan Le Fay
2
4
1
0.63
W
Amaterasu
RukiaBankai
Amaterasu
7
2
4
4.5
L
Chiron
SigmaTwo
Chiron
4
4
3
1.38
L
1
5
5
0.7
W
Tsukuyomi
furbalI
Tsukuyomi
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,810
Damage
48,253
67,702
Taken
60,727
47,968
Mitigated
37,328
14,306
Healing
9,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,716
475
3,014
4,590
12,475
12,555
332
7,016
5,459
13,290
0
L
Zeus
7,349
875
0
0
9,762
3,663
0
1,447
8,188
18,019
0
W
Medusa
BazelVG
Medusa
15,167
7,596
0
981
12,258
5,095
94
6,088
6,170
0
53,843
W
9,347
272
116
537
12,799
4,715
1
7,116
5,683
36,700
0
L
Vulcan
Gounlet
Vulcan
10,048
3,265
0
470
8,489
3,657
32
1,059
7,073
44,551
0
L
Morgan Le Fay
Iname57
Morgan Le Fay
9,763
283
108
1,732
10,840
5,035
0
2,119
8,588
32,719
0
W
Amaterasu
RukiaBankai
Amaterasu
9,307
834
0
3,808
18,147
20,185
247
6,588
11,559
0
31,179
L
Chiron
SigmaTwo
Chiron
16,818
7,202
1,254
4,864
14,518
6,188
1,389
2,481
11,941
0
47,908
L
4,275
671
0
1,283
17,118
18,785
0
6,004
10,887
11,557
0
W
Tsukuyomi
furbalI
Tsukuyomi
16,273
4,818
0
1,260
12,023
5,418
176
5,501
6,522
0
46,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,714
Gold Earned
46,353
325
Minions Killed
311
7
Camps Cleared
7
1,425,385
Distance Traveled
1,165,809
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,473
729
12
1
3
262,520
0
L
Zeus
8,453
650
36
3
0
181,206
1
W
Medusa
11,149
858
105
8
2
282,016
2
W
Janus
9,936
764
79
6
0
290,317
0
L
Vulcan
9,484
730
99
8
2
258,948
1
L
Morgan Le Fay
8,672
667
72
6
0
251,995
1
W
Amaterasu
10,487
807
52
4
2
298,130
0
L
Chiron
10,737
826
90
7
4
224,605
1
L
Ymir
9,007
693
14
1
1
249,055
4
W
Tsukuyomi
11,669
898
77
6
0
292,402
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role