Player Matchup

Freya
Freya
Cringe2014
Freya
Level 27
God Stats
2W - 3L
1,419 SR
Queue Stats
13W - 35L
1,010 Elo+
Party 1
Bacchus
Bacchus
Hyperdrol
Bacchus
Level 75
God Stats
0W - 1L
1,516 SR
Queue Stats
15W - 46L
1,018 Elo+
Party 1
Fenrir
Fenrir
res152
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,191 Elo+
Party 1
Team Averages
Level 35
1,478 SR
1,073 Elo+

VS

Team Averages
Level 30
1,525 SR
1,340 Elo+
Hel
Hel
GodOfChocolate88
Hel
Level 67
God Stats
5W - 3L
1,716 SR
Queue Stats
91W - 135L
1,399 Elo+
Solo
Jormungandr
Jormungandr
PandaSmasha
Jormungandr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,447 Elo+
Solo
Kali
Kali
PeaceMountain
Kali
Level 17
God Stats
5W - 6L
1,360 SR
Queue Stats
14W - 33L
1,174 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
13
0 / 5 / 4
9,369
586
7,797
14,892
4,424
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Hyperdrol
Bacchus
13
3 / 7 / 3
10,539
659
9,144
14,866
16,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
res152
Fenrir
16
8 / 9 / 1
12,349
772
14,387
21,310
8,994
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 7 / 9
11,912
745
18,047
15,017
6,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jormungandr
PandaSmasha
Jormungandr
15
0 / 1 / 18
10,335
646
6,230
10,097
7,302
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
10 / 3 / 7
12,805
800
15,434
18,255
7,901
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
55
11
Kills
21
21
Deaths
11
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Freya
0
5
4
0.4
W
11
7
9
2.21
L
Bacchus
Hyperdrol
Bacchus
3
7
3
0.64
W
Jormungandr
PandaSmasha
Jormungandr
0
1
18
9
W
10
3
7
4.5
L
Fenrir
res152
Fenrir
8
9
1
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,328
Damage
39,711
51,068
Taken
43,369
29,895
Mitigated
21,337
11,234
Healing
13,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
7,797
2,356
252
5,044
14,892
4,424
0
6,968
7,924
32,376
0
W
18,047
1,261
3,397
5,236
15,017
6,134
719
4,805
10,212
49,024
0
L
Bacchus
Hyperdrol
Bacchus
9,144
1,039
0
479
14,866
16,477
0
6,998
7,868
32,344
0
W
Jormungandr
PandaSmasha
Jormungandr
6,230
1,704
0
490
10,097
7,302
394
4,853
5,244
26,114
0
W
15,434
10,722
0
3,908
18,255
7,901
1,342
7,283
10,972
0
37,144
L
Fenrir
res152
Fenrir
14,387
4,166
314
5,145
21,310
8,994
0
10,311
10,999
0
38,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,257
Gold Earned
35,052
123
Minions Killed
140
0
Camps Cleared
0
705,876
Distance Traveled
846,939
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,369
586
53
3
0
232,341
3
W
Hel
11,912
745
65
4
0
273,620
1
L
Bacchus
10,539
659
26
2
0
237,351
3
W
Jormungandr
10,335
646
33
2
0
264,723
0
W
Kali
12,805
800
42
3
0
308,596
1
L
Fenrir
12,349
772
44
3
0
236,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role