Player Matchup

Ao Kuang
Ao Kuang
ArchMageLVL72
Ao Kuang
Level 160
God Stats
61W - 97L
1,301 SR
Queue Stats
1,587W - 1,699L
1,422 Elo+
Solo
Ganesha
Ganesha
CoopKush21
Ganesha
Level 158
God Stats
5W - 15L
1,346 SR
Queue Stats
943W - 1,006L
1,371 Elo+
Solo
Bacchus
Bacchus
ToxicTatumUs
Bacchus
Level 112
God Stats
3W - 4L
1,527 SR
Queue Stats
342W - 339L
1,443 Elo+
Solo
Bastet
Bastet
grav3 J King
Bastet
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,170 Elo+
Solo
Janus
Janus
raine1122
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,338 Elo+
Solo
Team Averages
Level 101
1,435 SR
1,349 Elo+

VS

Team Averages
Level 86
1,543 SR
1,376 Elo+
Hades
Hades
CaioAB_
Hades
Level 111
God Stats
2W - 4L
1,250 SR
Queue Stats
162W - 138L
1,415 Elo+
Party 1
Nemesis
Nemesis
El_Sharamann82
Nemesis
Level 98
God Stats
3W - 1L
1,759 SR
Queue Stats
83W - 74L
1,419 Elo+
Party 1
Kuzenbo
Kuzenbo
Lord_Zephyrus
Kuzenbo
Level 100
God Stats
5W - 2L
1,500 SR
Queue Stats
114W - 126L
1,420 Elo+
Solo
Sylvanus
Sylvanus
NoLivsMatter
Sylvanus
Level 64
God Stats
6W - 2L
1,642 SR
Queue Stats
248W - 282L
1,231 Elo+
Solo
Pele
Pele
xDenguEx
Pele
Level 59
God Stats
3W - 1L
1,563 SR
Queue Stats
141W - 125L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ArchMageLVL72
Ao Kuang
14
3 / 11 / 7
9,070
698
10,906
16,472
6,339
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
CoopKush21
Ganesha
18
0 / 5 / 14
9,577
737
10,827
26,053
16,423
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
ToxicTatumUs
Bacchus
16
4 / 6 / 12
10,014
770
15,749
15,937
20,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
17
10 / 7 / 2
11,762
905
9,870
11,579
4,400
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
raine1122
Janus
17
3 / 8 / 12
10,147
781
14,352
12,288
4,436
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
CaioAB_
Hades
20
14 / 3 / 15
12,435
957
20,132
14,212
8,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
12 / 6 / 15
11,793
907
10,090
11,563
4,880
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kuzenbo
17
3 / 3 / 24
11,142
857
11,961
19,665
27,498
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
NoLivsMatter
Sylvanus
17
1 / 5 / 23
10,338
795
11,628
19,838
21,910
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Pele
19
7 / 3 / 21
11,660
897
16,404
14,734
5,287
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
135
20
Kills
37
37
Deaths
20
47
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
ArchMageLVL72
Ao Kuang
3
11
7
0.59
W
Hades
CaioAB_
Hades
14
3
15
7.17
L
Ganesha
CoopKush21
Ganesha
0
5
14
1.4
W
12
6
15
3.25
W
Kuzenbo
3
3
24
5
W
Sylvanus
NoLivsMatter
Sylvanus
1
5
23
2.5
L
Bacchus
ToxicTatumUs
Bacchus
4
6
12
1.67
L
Bastet
10
7
2
1.57
L
Janus
raine1122
Janus
3
8
12
1.13
W
Pele
7
3
21
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,704
Damage
70,215
82,329
Taken
80,012
52,098
Mitigated
67,740
18,859
Healing
38,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
ArchMageLVL72
Ao Kuang
10,906
3,312
523
2,536
16,472
6,339
0
7,435
8,829
15,624
1,328
W
Hades
CaioAB_
Hades
20,132
526
2,532
3,566
14,212
8,165
1,158
9,776
4,436
44,324
0
L
Ganesha
CoopKush21
Ganesha
10,827
1,040
1,624
8,704
26,053
16,423
0
13,681
12,190
30,111
0
W
10,090
4,996
992
2,189
11,563
4,880
690
8,241
3,322
0
15,551
W
Kuzenbo
11,961
3,401
2,693
3,340
19,665
27,498
938
11,038
8,627
24,313
0
W
Sylvanus
NoLivsMatter
Sylvanus
11,628
3,282
8,802
7,301
19,838
21,910
664
11,282
8,556
18,030
0
L
Bacchus
ToxicTatumUs
Bacchus
15,749
1,884
809
3,242
15,937
20,500
18
7,247
8,484
26,109
0
L
Bastet
9,870
2,874
553
586
11,579
4,400
0
5,975
5,524
0
16,709
L
Janus
raine1122
Janus
14,352
704
0
282
12,288
4,436
0
8,551
3,581
26,160
0
W
Pele
16,404
4,605
2,672
4,477
14,734
5,287
2,335
10,679
4,055
0
31,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,570
Gold Earned
57,368
124
Minions Killed
126
0
Camps Cleared
0
955,583
Distance Traveled
1,182,998
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,070
698
24
2
0
176,423
1
W
Hades
12,435
957
60
5
0
236,016
1
L
Ganesha
9,577
737
10
1
0
197,020
0
W
Nemesis
11,793
907
10
1
0
259,497
0
W
Kuzenbo
11,142
857
18
1
0
258,197
0
W
Sylvanus
10,338
795
11
1
0
182,965
0
L
Bacchus
10,014
770
30
2
0
203,669
3
L
Bastet
11,762
905
22
2
0
198,743
0
L
Janus
10,147
781
38
3
0
179,728
1
W
Pele
11,660
897
27
2
0
246,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role