Player Matchup

Kumbhakarna
Kumbhakarna
Dhexky
Kumbhakarna
Level 62
God Stats
98W - 76L
1,524 SR
Queue Stats
100W - 77L
1,457 Elo+
Solo
Apollo
Apollo
KiLL oOo Gore
Apollo
Level 125
God Stats
35W - 34L
1,634 SR
Queue Stats
225W - 246L
1,442 Elo+
Solo
Nu Wa
Nu Wa
The OLY Crew
Nu Wa
Level 102
God Stats
4W - 1L
1,677 SR
Queue Stats
285W - 284L
1,442 Elo+
Solo
Hel
Hel
XTASTYXL
Hel
Level 115
God Stats
9W - 6L
1,542 SR
Queue Stats
169W - 161L
1,389 Elo+
Solo
Cupid
Cupid
math26582
Cupid
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 29L
1,250 Elo+
Solo
Team Averages
Level 89
1,575 SR
1,396 Elo+

VS

Team Averages
Level 68
1,537 SR
1,381 Elo+
Cerberus
Cerberus
 
Cerberus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
LDN Finesse Kid
Nu Wa
Level 64
God Stats
3W - 2L
1,819 SR
Queue Stats
46W - 48L
1,399 Elo+
Party 1
Jormungandr
Jormungandr
S2N God8022
Jormungandr
Level 69
God Stats
6W - 4L
1,373 SR
Queue Stats
91W - 118L
1,345 Elo+
Party 1
Danzaburou
Danzaburou
TestableBugle89
Danzaburou
Level 47
God Stats
50W - 52L
1,513 SR
Queue Stats
220W - 219L
1,399 Elo+
Solo
Kali
Kali
YoungAction JL
Kali
Level 39
God Stats
3W - 3L
1,479 SR
Queue Stats
8W - 22L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Dhexky
Kumbhakarna
11
0 / 1 / 2
8,031
502
3,169
6,609
5,317
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 1 / 2
9,161
573
2,732
8,863
2,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 1 / 3
10,243
640
11,201
6,950
2,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 1 / 1
10,055
628
9,891
12,012
5,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cupid
math26582
Cupid
12
1 / 8 / 1
7,921
495
3,786
8,488
1,640
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
8 / 2 / 2
8,876
555
6,120
14,165
8,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 3 / 2
7,502
469
4,654
7,085
2,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
S2N God8022
Jormungandr
14
1 / 2 / 0
8,137
509
5,115
9,959
9,746
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
TestableBugle89
Danzaburou
11
3 / 1 / 7
7,568
473
6,014
9,586
3,193
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

5
0 / 2 / 1
5,314
332
1,018
5,379
1,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
24
10
Kills
12
12
Deaths
10
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
8
2
2
4.5
W
Kumbhakarna
Dhexky
Kumbhakarna
0
1
2
1
W
1
1
2
2
L
0
3
2
0.33
L
Jormungandr
S2N God8022
Jormungandr
1
2
0
0.5
L
Danzaburou
TestableBugle89
Danzaburou
3
1
7
6.5
W
2
1
3
3.5
W
6
1
1
6.5
L
0
2
1
0.25
W
Cupid
math26582
Cupid
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,779
Damage
22,921
42,922
Taken
46,174
16,874
Mitigated
25,326
11,180
Healing
13,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,120
298
0
3,543
14,165
8,273
0
6,815
7,086
21,057
0
W
Kumbhakarna
Dhexky
Kumbhakarna
3,169
148
0
0
6,609
5,317
15
1,364
5,163
18,125
0
W
2,732
1,443
0
364
8,863
2,813
1,914
747
8,034
0
74,513
L
4,654
652
94
842
7,085
2,428
141
4,636
2,229
50,184
0
L
Jormungandr
S2N God8022
Jormungandr
5,115
990
0
1,854
9,959
9,746
169
5,879
3,888
48,992
0
L
Danzaburou
TestableBugle89
Danzaburou
6,014
3,391
547
5,012
9,586
3,193
273
3,150
6,258
0
42,096
W
11,201
2,555
0
1,741
6,950
2,097
1,180
2,332
4,540
80,184
0
W
9,891
451
867
7,764
12,012
5,007
1,336
7,441
4,384
68,800
0
L
1,018
424
0
1,471
5,379
1,686
0
2,779
2,452
0
12,875
W
Cupid
math26582
Cupid
3,786
1,790
97
347
8,488
1,640
3,016
3,494
4,912
0
37,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,411
Gold Earned
37,397
507
Minions Killed
357
0
Camps Cleared
0
1,520,914
Distance Traveled
1,200,188
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,876
555
44
3
0
293,835
3
W
Kumbhakarna
8,031
502
33
2
0
350,710
5
W
Apollo
9,161
573
117
7
0
315,808
6
L
Nu Wa
7,502
469
113
7
0
248,532
1
L
Jormungandr
8,137
509
104
7
0
256,671
1
L
Danzaburou
7,568
473
68
4
0
242,728
2
W
Nu Wa
10,243
640
153
10
0
286,155
2
W
Hel
10,055
628
129
8
0
323,306
0
L
Kali
5,314
332
28
2
0
158,422
1
W
Cupid
7,921
495
75
5
0
244,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role