Player Matchup

Serqet
Serqet
 
Serqet
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
BadCrully
Sol
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 4L
1,448 Elo+
Party 1
Skadi
Skadi
Ferdemjul
Skadi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 25L
1,507 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Roddoxx
Tsukuyomi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,492 Elo+
Party 1
Khepri
Khepri
Tengentoppaio
Khepri
Level 16
God Stats
11W - 13L
1,521 SR
Queue Stats
42W - 39L
1,441 Elo+
Party 1
Team Averages
Level 14
1,504 SR
1,478 Elo+

VS

Team Averages
Level 17
1,575 SR
1,443 Elo+
Zhong Kui
Zhong Kui
Gurimijow6
Zhong Kui
Level 29
God Stats
4W - 2L
1,671 SR
Queue Stats
9W - 8L
1,457 Elo+
Solo
Anhur
Anhur
LeCactue
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,426 Elo+
Solo
Xing Tian
Xing Tian
Zam053
Xing Tian
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,421 Elo+
Solo
Kukulkan
Kukulkan
druiser
Kukulkan
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,346 Elo+
Solo
Ne Zha
Ne Zha
pdssr12
Ne Zha
Level 28
God Stats
11W - 12L
1,705 SR
Queue Stats
158W - 153L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
20
12 / 4 / 12
13,802
1,062
14,026
16,719
8,283
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
6 / 1 / 16
13,438
1,034
19,122
13,075
6,332
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Skadi
Ferdemjul
Skadi
19
6 / 4 / 14
12,853
989
24,464
15,925
6,611
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Roddoxx
Tsukuyomi
20
8 / 5 / 17
13,465
1,036
17,834
14,139
8,055
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 1 / 25
13,268
1,021
13,680
18,087
26,956
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Team 1 Tickets

171

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Gurimijow6
Zhong Kui
18
1 / 8 / 6
11,554
889
9,745
18,416
11,215
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
LeCactue
Anhur
19
5 / 5 / 9
13,265
1,020
11,021
21,113
7,063
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xing Tian
Zam053
Xing Tian
19
1 / 9 / 12
11,927
917
11,137
22,634
27,226
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
druiser
Kukulkan
19
4 / 5 / 9
13,061
1,005
21,710
12,706
5,068
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
pdssr12
Ne Zha
19
4 / 8 / 9
13,109
1,008
17,667
22,611
8,869
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
60
35
Kills
15
15
Deaths
35
84
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
12
4
12
4.5
W
6
1
16
14
W
Skadi
Ferdemjul
Skadi
6
4
14
3.25
L
Zhong Kui
Gurimijow6
Zhong Kui
1
8
6
0.5
L
Anhur
LeCactue
Anhur
5
5
9
1.9
W
Tsukuyomi
Roddoxx
Tsukuyomi
8
5
17
3.3
W
3
1
25
15.5
L
Xing Tian
Zam053
Xing Tian
1
9
12
0.78
L
Kukulkan
druiser
Kukulkan
4
5
9
1.7
L
Ne Zha
pdssr12
Ne Zha
4
8
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,126
Damage
71,280
77,945
Taken
97,480
56,237
Mitigated
59,441
6,629
Healing
8,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
14,026
4,669
0
0
16,719
8,283
0
6,914
9,805
0
24,003
W
19,122
4,858
0
4,569
13,075
6,332
0
5,735
7,340
49,371
0
W
Skadi
Ferdemjul
Skadi
24,464
9,800
0
2,033
15,925
6,611
0
10,641
5,284
0
46,992
L
Zhong Kui
Gurimijow6
Zhong Kui
9,745
270
0
1,814
18,416
11,215
0
6,697
11,719
32,389
0
L
Anhur
LeCactue
Anhur
11,021
7,432
0
3,339
21,113
7,063
0
4,482
15,893
0
25,877
W
Tsukuyomi
Roddoxx
Tsukuyomi
17,834
2,940
0
27
14,139
8,055
0
8,226
5,913
0
36,520
W
13,680
536
0
0
18,087
26,956
0
11,076
7,011
28,234
0
L
Xing Tian
Zam053
Xing Tian
11,137
1,146
0
0
22,634
27,226
0
8,932
12,782
25,311
0
L
Kukulkan
druiser
Kukulkan
21,710
1,955
0
582
12,706
5,068
0
4,138
8,355
55,020
0
L
Ne Zha
pdssr12
Ne Zha
17,667
7,953
0
2,706
22,611
8,869
0
8,553
13,615
0
38,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,826
Gold Earned
62,916
222
Minions Killed
238
6
Camps Cleared
9
1,145,947
Distance Traveled
1,135,043
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
13,802
1,062
32
2
1
254,117
0
W
Sol
13,438
1,034
61
5
4
224,828
0
W
Skadi
12,853
989
55
4
0
196,514
0
L
Zhong Kui
11,554
889
55
4
4
199,077
1
L
Anhur
13,265
1,020
42
3
0
222,183
2
W
Tsukuyomi
13,465
1,036
47
4
0
236,940
0
W
Khepri
13,268
1,021
27
2
1
233,548
0
L
Xing Tian
11,927
917
28
2
1
245,072
0
L
Kukulkan
13,061
1,005
81
6
0
226,517
1
L
Ne Zha
13,109
1,008
32
2
4
242,194
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role