Player Matchup

Ra
Ra
AchillesHeel210
Ra
Level 9
God Stats
10W - 7L
1,844 SR
Queue Stats
261W - 258L
1,634 Elo+
Party 1
Sun Wukong
Sun Wukong
Bagwulf
Sun Wukong
Level 121
God Stats
2W - 2L
1,779 SR
Queue Stats
17W - 11L
1,466 Elo+
Solo
Nemesis
Nemesis
hyjaxxx
Nemesis
Level 103
God Stats
6W - 7L
1,705 SR
Queue Stats
1,198W - 1,166L
1,599 Elo+
Party 1
Team Averages
Level 78
1,776 SR
1,566 Elo+

VS

Team Averages
Level 13
1,562 SR
1,527 Elo+
Ah Puch
Ah Puch
Guzdek
Ah Puch
Level 7
God Stats
10W - 1L
1,687 SR
Queue Stats
18W - 7L
1,491 Elo+
Party 2
Sobek
Sobek
R3GR3T1NGL1F3
Sobek
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 48L
1,600 Elo+
Solo
Chaac
Chaac
dolca1212
Chaac
Level 6
God Stats
4W - 0L
1,500 SR
Queue Stats
18W - 7L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,559
596
5,590
8,845
2,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Bagwulf
Sun Wukong
10
1 / 1 / 0
6,523
593
8,145
9,405
3,651
Nemesis
hyjaxxx
Nemesis
9
0 / 4 / 0
6,293
572
4,134
11,034
3,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Guzdek
Ah Puch
12
4 / 0 / 6
8,197
745
12,542
6,613
2,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 1 / 6
7,550
686
2,879
11,313
11,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
dolca1212
Chaac
12
5 / 0 / 4
8,334
758
10,439
9,359
9,515
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
10
10
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Sun Wukong
Bagwulf
Sun Wukong
1
1
0
1
W
Ah Puch
Guzdek
Ah Puch
4
0
6
7
W
1
1
6
4
W
Chaac
dolca1212
Chaac
5
0
4
7
L
Nemesis
hyjaxxx
Nemesis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,869
Damage
25,860
29,284
Taken
27,285
10,314
Mitigated
22,988
7,455
Healing
8,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,590
874
1,777
2,060
8,845
2,680
0
3,960
4,633
29,211
0
L
Sun Wukong
Bagwulf
Sun Wukong
8,145
1,902
0
790
9,405
3,651
0
5,562
3,465
0
18,939
W
Ah Puch
Guzdek
Ah Puch
12,542
513
0
1,313
6,613
2,096
434
419
6,194
36,475
0
W
2,879
252
0
3,924
11,313
11,377
189
3,427
7,886
10,390
0
W
Chaac
dolca1212
Chaac
10,439
640
0
3,494
9,359
9,515
229
1,744
7,615
0
37,001
L
Nemesis
hyjaxxx
Nemesis
4,134
1,608
0
2,828
11,034
3,983
0
4,925
5,765
0
14,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,375
Gold Earned
24,081
116
Minions Killed
122
0
Camps Cleared
0
631,053
Distance Traveled
663,804
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,559
596
55
5
0
197,179
1
L
Sun Wukong
6,523
593
32
3
0
225,213
4
W
Ah Puch
8,197
745
67
6
0
203,889
1
W
Sobek
7,550
686
9
1
0
212,485
2
W
Chaac
8,334
758
46
4
0
247,430
5
L
Nemesis
6,293
572
29
3
0
208,661
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role