Player Matchup

Athena
Athena
Bring_BackPluto
Athena
Level 28
God Stats
9W - 14L
1,400 SR
Queue Stats
183W - 185L
1,409 Elo+
Solo
Danzaburou
Danzaburou
Gubbins2000
Danzaburou
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,436 Elo+
Solo
Guan Yu
Guan Yu
Sin_Leviathan
Guan Yu
Level 11
God Stats
5W - 9L
1,301 SR
Queue Stats
29W - 37L
1,227 Elo+
Solo
Ne Zha
Ne Zha
VOLVO_Evander240
Ne Zha
Level 29
God Stats
19W - 27L
1,377 SR
Queue Stats
203W - 244L
1,351 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
dingo767765
Morgan Le Fay
Level 28
God Stats
2W - 4L
1,484 SR
Queue Stats
95W - 92L
1,469 Elo+
Solo
Team Averages
Level 23
1,412 SR
1,378 Elo+

VS

Team Averages
Level 18
1,502 SR
1,414 Elo+
Hades
Hades
Bones_7_2001
Hades
Level 24
God Stats
12W - 5L
1,651 SR
Queue Stats
27W - 16L
1,504 Elo+
Solo
Medusa
Medusa
Pray_Arisu
Medusa
Level 18
God Stats
5W - 2L
1,500 SR
Queue Stats
88W - 83L
1,538 Elo+
Solo
Pele
Pele
Sstarstormature
Pele
Level 12
God Stats
17W - 12L
1,500 SR
Queue Stats
144W - 163L
1,169 Elo+
Solo
Fenrir
Fenrir
Ulrig_Stormborn
Fenrir
Level 29
God Stats
25W - 29L
1,270 SR
Queue Stats
281W - 310L
1,449 Elo+
Solo
Ymir
Ymir
iE-Cards365
Ymir
Level 8
God Stats
40W - 24L
1,588 SR
Queue Stats
80W - 71L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 3
10,386
519
10,524
25,767
20,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Gubbins2000
Danzaburou
11
2 / 1 / 2
8,532
427
5,110
6,861
2,101
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
15
3 / 5 / 1
9,575
479
4,194
12,213
6,330
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 6 / 3
9,396
470
8,571
14,797
5,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
dingo767765
Morgan Le Fay
14
1 / 9 / 3
8,652
433
9,377
15,490
5,673
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 3 / 3
9,930
497
9,674
12,272
5,302
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Pray_Arisu
Medusa
15
2 / 5 / 6
9,297
465
12,351
9,078
2,939
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
2 / 1 / 7
10,655
533
8,052
14,309
6,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
4 / 3 / 8
11,224
561
16,733
15,564
8,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
10 / 1 / 7
11,318
566
10,794
13,961
14,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
58
12
Kills
27
27
Deaths
13
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
9
3
3
3.5
L
3
6
3
0.75
L
Danzaburou
Gubbins2000
Danzaburou
2
1
2
3
W
Medusa
Pray_Arisu
Medusa
2
5
6
1
L
Guan Yu
3
5
1
0.7
W
2
1
7
5.5
W
4
3
8
2.67
L
3
6
3
0.75
L
Morgan Le Fay
dingo767765
Morgan Le Fay
1
9
3
0.28
W
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,776
Damage
57,604
75,128
Taken
65,184
39,800
Mitigated
37,356
13,442
Healing
21,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,674
729
394
4,129
12,272
5,302
2,955
6,047
6,225
40,450
0
L
10,524
2,398
71
7,403
25,767
20,076
0
6,062
19,705
47,396
6,252
L
Danzaburou
Gubbins2000
Danzaburou
5,110
2,822
0
1,465
6,861
2,101
1,949
1,241
5,620
0
32,843
W
Medusa
Pray_Arisu
Medusa
12,351
6,655
0
678
9,078
2,939
4,187
1,648
7,430
0
41,144
L
Guan Yu
4,194
852
280
1,541
12,213
6,330
1,339
3,911
8,302
0
36,883
W
8,052
1,753
0
6,640
14,309
6,055
1,065
3,330
10,979
0
82,562
W
16,733
7,675
0
6,217
15,564
8,669
280
4,375
11,189
0
86,219
L
8,571
2,966
0
654
14,797
5,620
1,366
3,181
11,616
0
54,636
L
Morgan Le Fay
dingo767765
Morgan Le Fay
9,377
870
0
2,028
15,490
5,673
336
6,073
9,417
33,166
0
W
10,794
1,356
0
3,621
13,961
14,391
735
3,874
10,087
48,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,541
Gold Earned
52,424
385
Minions Killed
473
0
Camps Cleared
0
1,598,458
Distance Traveled
1,844,322
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,930
497
72
4
0
340,985
1
L
Athena
10,386
519
95
5
0
358,823
2
L
Danzaburou
8,532
427
80
4
0
228,757
1
W
Medusa
9,297
465
68
3
0
349,120
3
L
Guan Yu
9,575
479
89
4
0
372,497
2
W
Pele
10,655
533
143
7
0
414,514
1
W
Fenrir
11,224
561
134
7
0
357,488
0
L
Ne Zha
9,396
470
79
4
0
366,321
0
L
Morgan Le Fay
8,652
433
42
2
0
272,060
1
W
Ymir
11,318
566
56
3
0
382,215
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role